10-17-2019, 11:13 PM
Pilot carrying this lawful ID is a civilian, who:
- Can use any generic civilian ship except for the Bustard.
- Cannot attack any ship except in self-defense or in defense of their allies. (Convoy and escorts)
- Cannot register for or claim any bounties.
- Cannot participate in unlawful actions except for smuggling.* **
Allowed ships: Fighters, Freighters, Transports, Gunboats***
*The Civilian ID will always be rephacked hostile towards the usual pirate factions, such as Mollys, Rogues, Outcasts, Unioners, so on and so forth, making smuggling in their free-to-use trains impractical anyway, but it leaves the option for smuggling in some of the less profitable routes.
**Alternatively, just don't allow smuggling.
***By all intents this is a non-combat, trading and roleplay oriented ID. Gunboats aren't exactly intended for much more than combat, and while the intention is to use any civilian ship, the Gunboat is a little bit of a stretch. And the Bustard is gay.
While I'm sure I don't need to explain it, I'll go on ahead.
With there being no choice besides being affiliated with hated corporations or forced into the puny transports Freelancers have access to (Or are illegal, which not every character wants to be a part of), the Civilian ID lets you just be a regular Joe who took a loan out from [insert local banking agency here] to upgrade from your Gull to your Large Train or somesuch.
With docking being restricted from any illegal factions and ship/weapon useage entirely civilian, it'll narrow down any risks of abuse.
and before arguements about powertrading creep up, there's already Interspace if you want a 5ker with expanded docking abilities.
- Can use any generic civilian ship except for the Bustard.
- Cannot attack any ship except in self-defense or in defense of their allies. (Convoy and escorts)
- Cannot register for or claim any bounties.
- Cannot participate in unlawful actions except for smuggling.* **
Allowed ships: Fighters, Freighters, Transports, Gunboats***
*The Civilian ID will always be rephacked hostile towards the usual pirate factions, such as Mollys, Rogues, Outcasts, Unioners, so on and so forth, making smuggling in their free-to-use trains impractical anyway, but it leaves the option for smuggling in some of the less profitable routes.
**Alternatively, just don't allow smuggling.
***By all intents this is a non-combat, trading and roleplay oriented ID. Gunboats aren't exactly intended for much more than combat, and while the intention is to use any civilian ship, the Gunboat is a little bit of a stretch. And the Bustard is gay.
While I'm sure I don't need to explain it, I'll go on ahead.
With there being no choice besides being affiliated with hated corporations or forced into the puny transports Freelancers have access to (Or are illegal, which not every character wants to be a part of), the Civilian ID lets you just be a regular Joe who took a loan out from [insert local banking agency here] to upgrade from your Gull to your Large Train or somesuch.
With docking being restricted from any illegal factions and ship/weapon useage entirely civilian, it'll narrow down any risks of abuse.
and before arguements about powertrading creep up, there's already Interspace if you want a 5ker with expanded docking abilities.