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Full Version: End Multiboxing Ban?
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I'm curious as to what the voting populations thinks on this.

Multiboxing is banned as it can let players work more in less time.

Perhaps though its time to reconsider how bad it is for the server. I can think of a few reasons that lifting the ban would create a few new interesting scenarios here:

~It would end the problem of multiple players logging from the same IP (if that hasn't been solved some other way)

~It would increase the amount of ships-player ratio. I really can't think of it being that bad to come across a miner filling up 2 or 3 transports. They can't fight with all of them at the same time, and they'd only get pulled along in formation like drone ships. So you pirate 3 transports instead of one? It would seem to make sense that you'd be expected to pay more the more you have/work. So a pirate would make more per encounter as well.

~Traders could fill for themselves easier yes, and haul drone 'convoys' as they trade. I know this may mean in some way they trade less instances, but while they do trade, they will be a little slower, and the drone ships would be very vulnerable. They'd either go the extra mile to bring escorts, or do it themselves. But one player in a fighter defending 2 unpiloted transports is still going to have a hard time saving them. So groups may still form to protect the 'drone' ships, or the player accepts the higher risk.

~Carriers. The same as it is with some transports, any ship able to mount a docking module becomes a carrier. It would be nice to be able to fly your own carrier, and another small ship, and leave your carrier in space partially monitored while you and others may use the carrier. You could still fly a smaller craft but still operate the docking of the carrier ship yourself.

I know this is another taboo suggestion but after this much time it may be a good way to artificially inflate the population and give players new stuff to figure out. More ships may be used by less parties, but they are almost always going to be more vulnerable, needing more defense, or making easy piracy targets. As far as I know, no one can fly and fight with 2 ships at a time. If you can, you deserve your victory! So in all cases, when fighting starts, a player will need to prioritize, but there would usually be some chance to catch them off guard. Personally I don't think I'll be able to do much of it but I wouldn't mind finding more ships in the ore field to pirate, or in formation when pirating a trade lane. The main pitfall is that not everyone has more than one computer or computers able to run multiple instances of FL at the same time, only some players would be able to get the advantage.
in my old days i only used multiboxing for equip transfer, and only when there was few people on the server. more than that is a no for me.

the only problem that this ban can sause, is when multiple people on the same internet connection play, and only is a problem if the server admins want, because is easy to see in game if it is one or two or more people or just one multiboxing.
I'd say allow it in Conn only for the purposes of equipment transfers and acquiring faction IDs. Beyond that, no.
I'd allow it in sieges because POBs are cancer.
For years I've been saying that we need to rewrite that rule to not prohibit multiple connections from the same IP when trading etc. The completely arbitrary ban on people in the same household doing effectively any non-PvP content in the game is bafflingly stupid and has arguably contributed to the population decline.
(11-19-2019, 07:29 PM)Kazinsal Wrote: [ -> ]For years I've been saying that we need to rewrite that rule to not prohibit multiple connections from the same IP when trading etc. The completely arbitrary ban on people in the same household doing effectively any non-PvP content in the game is bafflingly stupid and has arguably contributed to the population decline.

I am sure that some people never seem to check the Rules every now and then to see if they have changed/been amended.

This is the second time today that someone has given their opinion on the Rules without even checking them.

Quote:5.5 Connecting to the server with more than one character at a time (Multiboxing).

This is all that Rule 5.5 says. The amendment was done quite a few months ago (approx 6+ months ago).
ah yes i too love people logging on a freelancer and parking it outside of manhattan to check for lawfuls or not so they can cruise on in with their cargo full of heroin
Multiboxing was permitted on many of the smaller disco servers when they still existed. I was able to trade with four 5k transports simultaneously, and if anything it had a positive effect on those servers, because piracy and other interaction likelihood was also multiplied by 4.

One thing it does tho is eliminate the need for teamwork in mining. But I think when you take an honest look at our current mining, it needs a rework anyway because its needlessly and annoyingly complicated to set up a decent miner. I almost tend to think vanilla mining was better than what we have now, except maybe the need for mining lasers.
(11-19-2019, 08:06 PM)St.Denis Wrote: [ -> ]I am sure that some people never seem to check the Rules every now and then to see if they have changed/been amended.

Yes, the majority of us just operate under the assumption that thy myriad bad and awful rulings that have historically been kept out of some combination of incompetence, malice and misguided tradition are set in stone. Colour me pleasantly surprised to be wrong in this case.

Username removed

Maybe allow it for a limited amount of time to evaluate the pro's and con's and then decide to keep or remove the ban indefinitely? What's the worst multiboxing can do?
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