Discovery Gaming Community

Full Version: ID Re-work
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The long awaited ID rework has been implemented onto the server. You'll find that most IDs have been made much clearer and simpler along with a lot of standardised lines making their way into most IDs.

A full detailed list of changes can be found below:

https://docs.google.com/spreadsheets/d/1...1406718061

As always if you find any bugs or issues with the IDs please report them here. This also includes IDs with the old format.

A big thank you to everyone who was involved in this community project.

Please note that SRP IDs have not been effected by this and will be looked at in the near future.

Along with the new IDs comes a few definitions as things have been standardised. (Thank you for the formatting). These will hopefully work their way into the rules in the near future.



- The following definitions apply to all IDs:
  • "Alien(s)" - AI, Nomad, Vagrant, or Wild
  • "Allies" - Ships of the same non-Generic affiliation or ID; Ships defined as your ID's allies on the in-game faction rep sheet; Ships working under a valid escort contract; or Ships you are currently flying in group with.
  • "Combat Ship" - Fighters, Bustards, Capital Ships; Freighters or Transports carrying equipment in a Cruise Disruptor slot and using an ID or affiliation that is considered hostile by your ID. danger); or Bounty Services (being paid to attack a target or assist in a fight).
  • "Contract" - Agreements for services with payment of credits or cargo.
  • "Hostile" - Ships defined as your ID's enemies on the in-game faction rep sheet or Ships or factions that have been subject to Faction Right 5 and set hostile to your faction.
  • "Nomad" - Nomad, Vagrant, or Wild
  • "Nomad Equipment" - Nomad faction guns, equipment, or consumable items (ammunition); Wild faction guns or equipment.
  • "Nomad Materials" - Artifacts, Sorted Artifacts, Xeno Artifacts, Liquid Cardamine, Nomad Power Cells, Nomad Remains, and Azurite Gas.
  • "Piracy" - A demand issued to another ship, which can be attacked if it fails to comply. Piracy can include requests for credits and cargo or a roleplay requirement, such as following a reasonable instruction or answering a question.
  • "Trade Ship" - Freighters and transports except as described under Combat Ships.
Excellent work to everyone who helped on this.
Why is liquid cardamine nomad material and normal cardi not? It's just cardamine in liquid form.

It's sold on an Outcast base too.

According to the inforcard it is nothing special at all.
Nice, nice. Not just simplified but also additions!
Is there a list of functional changes, if any?
Order and Order| ID was supposed to be rewritten

[Image: N5u3Goe.png]
Ugh... Rheinland Federalist(s) ID (the way it should be, for sure) is still just Federalist ID. Federalist of what? Does this federalist represent any House? Or does he just hold federalist political views regardless of everything, eh? Or what? Can it be finally renamed in proper way, please?
Thank you that someone finally did this after all these years. I hope you carry the same spirit to other mod and community aspects too.
I love the rework! A lot more clear contents, great additions as well. Incredible work! Thank you very much, please, keep it up!