Discovery Gaming Community

Full Version: Steam
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2 3
can already hear someone yelling "abandonware"

its a myth!!

(and cake is a lie)

Username removed

(08-03-2020, 07:49 PM)Corile Wrote: [ -> ]
(08-03-2020, 07:40 PM)Ivan Norovich Wrote: [ -> ]Step 1: Stop mentioning that FL is owned by Microsoft, nobody remembers it at this point, not even Microsoft.
Step 2: Upload Freelancer to Steam as a stand alone game.
Step 3: Claim credit for it.
Step 4: Upload Discovery mod in the Steam repository.
Step 5: Enjoy new playerbase.

Step 6: Enjoy the cease and desist letter from Microsoft legal team

What if I say "no" ? What they gonna do about it?
(08-03-2020, 07:53 PM)Ivan Norovich Wrote: [ -> ]
(08-03-2020, 07:49 PM)Corile Wrote: [ -> ]
(08-03-2020, 07:40 PM)Ivan Norovich Wrote: [ -> ]Step 1: Stop mentioning that FL is owned by Microsoft, nobody remembers it at this point, not even Microsoft.
Step 2: Upload Freelancer to Steam as a stand alone game.
Step 3: Claim credit for it.
Step 4: Upload Discovery mod in the Steam repository.
Step 5: Enjoy new playerbase.

Step 6: Enjoy the cease and desist letter from Microsoft legal team

What if I say "no" ? What they gonna do about it?

Tell Steam the game is not yours but theirs and threaten them with legal action. The game will be removed from the shop in like an hour.

Username removed

Reupload then lol
While I definitely do not condone this course of action...if someone had done this...that would...probably get us some players.
(08-03-2020, 07:40 PM)Ivan Norovich Wrote: [ -> ]Step 1: Stop mentioning that FL is owned by Microsoft, nobody remembers it at this point, not even Microsoft.
Step 2: Upload Freelancer to Steam as a stand alone game.
Step 3: Claim credit for it.
Step 4: Upload Discovery mod in the Steam repository.
Step 5: Enjoy new playerbase.

Freelancer is not owned by Microsoft in this dimension, i clearly remeber that, but then agan, Mandela effect tend to screw things up preatty bad...
(08-03-2020, 09:58 PM)Unseelie Wrote: [ -> ]While I definitely do not condone this course of action...if someone had done this...that would...probably get us some players.
or remind microsoft that freelancer exists

which would set up for a potential remaster since they're a thing these days
Well, putting a modded version of freelancer on steam is a easy way to figure out who claims to own it, if anyone. just dont make any monies and its prob fine.
(08-03-2020, 07:49 PM)Corile Wrote: [ -> ]
(08-03-2020, 07:40 PM)Ivan Norovich Wrote: [ -> ]Step 1: Stop mentioning that FL is owned by Microsoft, nobody remembers it at this point, not even Microsoft.
Step 2: Upload Freelancer to Steam as a stand alone game.
Step 3: Claim credit for it.
Step 4: Upload Discovery mod in the Steam repository.
Step 5: Enjoy new playerbase.

Step 6: Enjoy the cease and desist letter from Microsoft legal team

why not upload under a false team that gives credit to the original so if cease and desist happens disco wont be linked at all.. just do the vanilla first and wait to see what happens



Payment information
We'll need accurate bank information, such as routing number, bank account number, and bank address so we know where to send payments from sales of your application.

Note that the account holder name on your bank account must match the name of your legal identification described above. If you are signing up as a company and don't yet have a bank account established for your business, you will need to open one before you can proceed.

Tax information
You’ll be directed through a brief tax questionnaire to determine your tax status and withholding rate. The information you need in order to complete the questionnaire will depend on whether you are signing up as an individual or as a company, and where you or your company is located. US citizens and corporations will need information similar to that found on form W-9. Citizens and corporations in a country with US tax treaty status will need information similar to that found on form W-8BEN.

All required information is necessary to get you set up in Steamworks. Click here for more details on tax withholding.

Product Submission Fee
In order to get fully set up, you will need to pay a $100.00 fee for each product you wish to distribute on Steam. You can pay this fee with any payment method supported by Steam in your region, except methods that use the Steam Wallet.

the things you need would make it where someone would be pinned with the game under their name sadly
a soul for a soul
Pages: 1 2 3