04-12-2009, 04:48 PM
I would like to shine more light on this jewel of a post. Letting it become forgotten would be a shame.
If it was adhered to, it would significantly increase the amount of possible RP interaction and lessen the amount of sanctions.
The presumption of guilt in case of diverse equipment makes no sense, it even adds more work to be enforced.
And no, it wouldn't allow for "LOL I GOT BEST LOADOUT" since the more diverse your equipment becomes, the more you become a target for other players to be RP hunted/interrogated/killed ingame.
Now to restate the effect this would have:
It would significantly increase the amount of possible RP interaction and lessen the amount of sanctions.
If it was adhered to, it would significantly increase the amount of possible RP interaction and lessen the amount of sanctions.
' Wrote:"Unfortunately, we cannot prove that those were looted guns. If we could, then that would not be a problem at all. There's nothing that says you didn't just buy them."Link to related thread
Does it really need to be proven when it can be assumed? You can assume it was looted, even if the guy did buy it.
It wouldn't make sense in a lot of situations -> Military ships should use their own military's guns, not looted equipment.
But it would make sense in others -> Bounty Hunters, Freelancers, Vigilantes, Mercs, etc would find it easier to obtain equipment by taking it from those they defeat.
And it really only works for equipment, given it's likely pretty darn hard to steal a ship and get away with it.
Now, for example, if an outcast saw one of their precious rare weapons being used on one of these ships, they would assume that the weapon is stolen/looted, and have a reason to engage them to get the technology back, or whatever.
The presumption of guilt in case of diverse equipment makes no sense, it even adds more work to be enforced.
And no, it wouldn't allow for "LOL I GOT BEST LOADOUT" since the more diverse your equipment becomes, the more you become a target for other players to be RP hunted/interrogated/killed ingame.
Now to restate the effect this would have:
It would significantly increase the amount of possible RP interaction and lessen the amount of sanctions.