05-04-2022, 07:13 AM
So I have returned after a few years on hiatus, I play entirely with friends in a co-op experience on a private server, and have since 2010. I redownloaded the game a few days ago, and have spent every free moment I could dedicate to it trying to troubleshoot the strangest problem I have ever run into with this game.
Essentially, about 1 in 3 spawns (or 1 in 2 if you take the 20k credit missions in the beginner sectors) the NPCs will come at you as normal until you are at about 1,100 meters in range. They will then perform one of a few odd behaviors, but the most common one is; turn 90 degrees to one direction, begin engaging their cruise drive for a few moments, stop doing so, then turn and fly away from the player for about 400 meters before starting again. The exact same thing will happen if friendly police spawn, they will get close to the hostiles and never fire their guns. Some of the turret-equipped AIs, however, will indeed fire as normal, but only their turrets, never their primary, limited traverse armament. Please note : It is the entire spawn, never just one NPC from a group, and if another spawn occurs they don't necessarily suffer from the bug, but almost all of the low-level spawns do.
This does not happen if I install the game as normal, but then not launch through the launcher, thus averting downloading any of the updates since the full release. All behavior as normal in this circumstance. Please understand, I have reinstalled the game 3 times in an attempt to remedy this error, as I had believed that it was something I was doing wrong. Nothing I did made any difference at all. Each time I deleted the entire directory, reinstalled the base game, and deleted the my documents data.
I can easily take a video of this behavior if anyone thinks it would at all help with the fixing of the bug, just ask and I will take the video and upload it.
Thank you all so much for continuing to support this project! I will never stop playing permanently, and am always drawn back to the incredible quantity of quality content!
Steps to reproduce
1. Install game
2. Install mod, update through launcher
3. Launch a server through FLServer.exe
4. Launch game, connect to server
5. Create new character, take lowest payout mission OR fly to nearest NPC pirate base
6. Pick a fight, stand still and observe AI behavior
TL;DR, Some NPCs won't engage me, friendly NPCs won't engage hostiles, sometimes. (certain loadouts? certain AI groups? not whole factions though)
Edit : I realized I didn't articulate my thoughts on this issue very well, I have had this happen at every corner of the galaxy and on missions paying out over 400k (over level 25) Video showing nomads not engaging me and displaying the same hapless behavior : https://drive.google.com/file/d/1PBIdhyG...sp=sharing Note : The shield damage was due to the surrounding minefield, the nomads never fired on me.
Essentially, about 1 in 3 spawns (or 1 in 2 if you take the 20k credit missions in the beginner sectors) the NPCs will come at you as normal until you are at about 1,100 meters in range. They will then perform one of a few odd behaviors, but the most common one is; turn 90 degrees to one direction, begin engaging their cruise drive for a few moments, stop doing so, then turn and fly away from the player for about 400 meters before starting again. The exact same thing will happen if friendly police spawn, they will get close to the hostiles and never fire their guns. Some of the turret-equipped AIs, however, will indeed fire as normal, but only their turrets, never their primary, limited traverse armament. Please note : It is the entire spawn, never just one NPC from a group, and if another spawn occurs they don't necessarily suffer from the bug, but almost all of the low-level spawns do.
This does not happen if I install the game as normal, but then not launch through the launcher, thus averting downloading any of the updates since the full release. All behavior as normal in this circumstance. Please understand, I have reinstalled the game 3 times in an attempt to remedy this error, as I had believed that it was something I was doing wrong. Nothing I did made any difference at all. Each time I deleted the entire directory, reinstalled the base game, and deleted the my documents data.
I can easily take a video of this behavior if anyone thinks it would at all help with the fixing of the bug, just ask and I will take the video and upload it.
Thank you all so much for continuing to support this project! I will never stop playing permanently, and am always drawn back to the incredible quantity of quality content!
Steps to reproduce
1. Install game
2. Install mod, update through launcher
3. Launch a server through FLServer.exe
4. Launch game, connect to server
5. Create new character, take lowest payout mission OR fly to nearest NPC pirate base
6. Pick a fight, stand still and observe AI behavior
TL;DR, Some NPCs won't engage me, friendly NPCs won't engage hostiles, sometimes. (certain loadouts? certain AI groups? not whole factions though)
Edit : I realized I didn't articulate my thoughts on this issue very well, I have had this happen at every corner of the galaxy and on missions paying out over 400k (over level 25) Video showing nomads not engaging me and displaying the same hapless behavior : https://drive.google.com/file/d/1PBIdhyG...sp=sharing Note : The shield damage was due to the surrounding minefield, the nomads never fired on me.