06-27-2009, 06:30 PM
I'm not 100% sure this is the place to post this, since this sub-forum is mostly occupied with ship related threads, but since it is a development forum for submission of content its the best place I can think of.
When I first started playing Freelancer, several things bothered me.
1; no sequel. Well, Discovery fixes that, all the wonderful RP makes a great 'sequel'
2; I couldn't buy those shiny transports/cap-ships/whatever else. Discovery fixes that too, though I'm just content to have other human players flying the bigger ships (Ive always preferred agility)
3; The stations are all one style. SO dissapointing, but I can live with it and maybe that too will be changed in future mod versions who knows.
4; The Bretonia conundrum.
All of the major stellar formations you see (The Edge world nebulae, the barrier, and so forth) seem to be shown on the sector map.
All except Bretonia.
huge swaths of reddish nebulae cut through Bretonia, and now Gallia, yet the nav-map is totally blank space in those spots. This disturbed me no end. Until today.
I discovered the UTF editor. After a couple hours flying around, double checking in-system starfield colors, and working with Hubble images and Paint.net effects and layers I came up with a new nav-map.
The final result has some elements of the original merged back into it for the sake of 'atmosphere' and thus the final product;
EDIT; Beta version, full explanation on page 2;
Would the developers or my fellow players be interested in this?
Any suggestions?
Critique?
When I first started playing Freelancer, several things bothered me.
1; no sequel. Well, Discovery fixes that, all the wonderful RP makes a great 'sequel'
2; I couldn't buy those shiny transports/cap-ships/whatever else. Discovery fixes that too, though I'm just content to have other human players flying the bigger ships (Ive always preferred agility)
3; The stations are all one style. SO dissapointing, but I can live with it and maybe that too will be changed in future mod versions who knows.
4; The Bretonia conundrum.
All of the major stellar formations you see (The Edge world nebulae, the barrier, and so forth) seem to be shown on the sector map.
All except Bretonia.
huge swaths of reddish nebulae cut through Bretonia, and now Gallia, yet the nav-map is totally blank space in those spots. This disturbed me no end. Until today.
I discovered the UTF editor. After a couple hours flying around, double checking in-system starfield colors, and working with Hubble images and Paint.net effects and layers I came up with a new nav-map.
The final result has some elements of the original merged back into it for the sake of 'atmosphere' and thus the final product;
EDIT; Beta version, full explanation on page 2;
Would the developers or my fellow players be interested in this?
Any suggestions?
Critique?