07-25-2009, 09:14 AM
I know I've seen on other freelancer mods, that ships can have different cruise charge speeds. It'd take half a second for a light fighter, but five seconds for a transport, for example. I always thought that was awesome, and it always gave the smaller ships a nice "out" versus heavier ships.
Something like this would also effectively make short work of the "no cruise to catch up smaller ships"-rule, as it's rendered more or less ineffective anyway.
I think it'd be nice to have small fighters very nimble and tactical, bombers slightly more awkward, and the capital ships act like caps; once it stops you are there for the duration, and it'll take 10-15 seconds to get into cruise speed. There'd suddenly be room for a true interceptor class: A medium/heavy fighter with super-low cruise charge speed, able to redeploy tactically and intercept the enemy, before they can move.
Is this something that could be done, and considered?
mac
Something like this would also effectively make short work of the "no cruise to catch up smaller ships"-rule, as it's rendered more or less ineffective anyway.
I think it'd be nice to have small fighters very nimble and tactical, bombers slightly more awkward, and the capital ships act like caps; once it stops you are there for the duration, and it'll take 10-15 seconds to get into cruise speed. There'd suddenly be room for a true interceptor class: A medium/heavy fighter with super-low cruise charge speed, able to redeploy tactically and intercept the enemy, before they can move.
Is this something that could be done, and considered?
mac