09-26-2009, 10:33 AM
Hello there!
I have been playing the mod for some time now and I had several ideas on better mining, better rep by trading. So, as most of us know many bases (In RP terms) need different goods, like: Corsairs need Food, Outcasts need Slaves on Malta. My idea was, why not make it like when you bring the Corsairs food the rep raises by 1/4, same for Outcasts and for other factions. But to prevent rep from being all green to everyone, do it like when you do missions (Get green with the faction you are doing missions for and allies, and get red with factions you fight and allies). Maybe this is a good idea, maybe not.
I was also wondering about an AI Mining Drone (RP name: Turrets: 20, Guns: 0, Armor: 200.000). It gives you 300% on mining, turrets give 50% each and ID/IFF gives 200% each, so it's like a super mining machine. But to prevent it from spamming, you need a RP story and special role play request.
I hope these are good ideas, I want your opinions.
-Regards, Frazzer
I have been playing the mod for some time now and I had several ideas on better mining, better rep by trading. So, as most of us know many bases (In RP terms) need different goods, like: Corsairs need Food, Outcasts need Slaves on Malta. My idea was, why not make it like when you bring the Corsairs food the rep raises by 1/4, same for Outcasts and for other factions. But to prevent rep from being all green to everyone, do it like when you do missions (Get green with the faction you are doing missions for and allies, and get red with factions you fight and allies). Maybe this is a good idea, maybe not.
I was also wondering about an AI Mining Drone (RP name: Turrets: 20, Guns: 0, Armor: 200.000). It gives you 300% on mining, turrets give 50% each and ID/IFF gives 200% each, so it's like a super mining machine. But to prevent it from spamming, you need a RP story and special role play request.
I hope these are good ideas, I want your opinions.
-Regards, Frazzer