07-24-2007, 07:30 PM
Given the fact the F1ing in space during combat has turned into a sort of server sport, We've set the reconnect timer to 100 seconds. That is, One Minute and Forty seconds.
That way, all those who F1 in space will remain in space for One Minute and Forty seconds instead of 20 seconds. That will allow the pursuers to kill the offender very easily, because the offender's ship will be standing still for an awful lot of time.
Pirates only have to wait 10 seconds between the hail and opening fire. That way they have one and a half minute to kill the trader had it hit F1. charging engines or running away will also give pirates the right to ignore the 10 seconds wait time and open fire immediately.
This will be added to the rules.
That way, all those who F1 in space will remain in space for One Minute and Forty seconds instead of 20 seconds. That will allow the pursuers to kill the offender very easily, because the offender's ship will be standing still for an awful lot of time.
Pirates only have to wait 10 seconds between the hail and opening fire. That way they have one and a half minute to kill the trader had it hit F1. charging engines or running away will also give pirates the right to ignore the 10 seconds wait time and open fire immediately.
This will be added to the rules.