02-01-2010, 12:09 PM
Edited Some stats. Bomber and GB weapon stats
Hello All
I have been playing disco for a while now I am here to suggest some new types of weapons for LHF,Bombers and
Gunboats.
1.LHF
We all know that they are good for nothing ships they cant kill anythig until and unless they attack in groups.
They have a weak core and weaker weapons. LHFs are supposed to hit and run so why not use some shotgun like weapons.
For Example
civilian LHF Gun
Class 5
Hull Damage :1000
Shield damage :500
Range :200m
Speed :800 m/sec
Energy Usage :200
Refire rate :2
This will ensure that they deal a large amount of damage when they are close and then run away using their agility.
As this is a close range weapon they cant just snipe.And if it is possible to make the projectile spread when shot then this could be a really nice weapon.
This will make them highly effective aginst Bombers and fighters
2.Bombers
As far as I know Bomber powerplants are not made to supply small amounts of energy continusuoly thats why they
cannot fire fighter weapons. ther powercores are in such way that they are more efficient when large amount of
energy is drawn form their cores eg. SNAC
Bombers are good against all caps but their guns(Except SNAC) are not very good against anything bigger than a Gunboat. So I suggest another set of weapons which are more effective against ships bigger than gunboats.
-Change the SNAC speed to 300m/s
Bomber Heavy Energy cannon
Class6
Hull Damage :5000
Shield Damage :2500
Range :1000m
Speed :300m/s
Energy usage :1000
Refire :1.00
Bomber Heavy EMP cannon
Class6
Hull Damage :4500
Shield Damage :450
Range :1000m
Speed :300m/s
Energy usage :1100
Refire :1.00
The slow refire rate and speed will ensure that the bombers wont be able to fire these at gunboats from large
distances.This is just an additional weapon ie if this weapon in implemented then there will be a total of 4 Bomber weapons
3.Gunboats
I dont see many gunboats using Pulses and razors so I say we buff the damage done by them.
Gunboat Battle razor
Hull Damage :24000
Shield damage :12000
Energy usage :115000
Range :1500m
Speed :600m/s
Gunboat Pulse Cannon
Hull Damage :3000
Shield damage :15000
Energy usage :70000
Range :1500m
Speed :600m/s
Please Post your views
PS: I am no freak or noob.
Hello All
I have been playing disco for a while now I am here to suggest some new types of weapons for LHF,Bombers and
Gunboats.
1.LHF
We all know that they are good for nothing ships they cant kill anythig until and unless they attack in groups.
They have a weak core and weaker weapons. LHFs are supposed to hit and run so why not use some shotgun like weapons.
For Example
civilian LHF Gun
Class 5
Hull Damage :1000
Shield damage :500
Range :200m
Speed :800 m/sec
Energy Usage :200
Refire rate :2
This will ensure that they deal a large amount of damage when they are close and then run away using their agility.
As this is a close range weapon they cant just snipe.And if it is possible to make the projectile spread when shot then this could be a really nice weapon.
This will make them highly effective aginst Bombers and fighters
2.Bombers
As far as I know Bomber powerplants are not made to supply small amounts of energy continusuoly thats why they
cannot fire fighter weapons. ther powercores are in such way that they are more efficient when large amount of
energy is drawn form their cores eg. SNAC
Bombers are good against all caps but their guns(Except SNAC) are not very good against anything bigger than a Gunboat. So I suggest another set of weapons which are more effective against ships bigger than gunboats.
-Change the SNAC speed to 300m/s
Bomber Heavy Energy cannon
Class6
Hull Damage :5000
Shield Damage :2500
Range :1000m
Speed :300m/s
Energy usage :1000
Refire :1.00
Bomber Heavy EMP cannon
Class6
Hull Damage :4500
Shield Damage :450
Range :1000m
Speed :300m/s
Energy usage :1100
Refire :1.00
The slow refire rate and speed will ensure that the bombers wont be able to fire these at gunboats from large
distances.This is just an additional weapon ie if this weapon in implemented then there will be a total of 4 Bomber weapons
3.Gunboats
I dont see many gunboats using Pulses and razors so I say we buff the damage done by them.
Gunboat Battle razor
Hull Damage :24000
Shield damage :12000
Energy usage :115000
Range :1500m
Speed :600m/s
Gunboat Pulse Cannon
Hull Damage :3000
Shield damage :15000
Energy usage :70000
Range :1500m
Speed :600m/s
Please Post your views
PS: I am no freak or noob.