04-28-2010, 01:13 PM
Now, I'm sure a lot of people here will have experienced a situation where a smuggler they have been chasing docks with a station to escape being prosecuted because they're carrying something very naughty.
Thus, I propose the /confiscate command.
The /confiscate command will only be accessable to those with Guard IDs, and will empty the hold of a targetted character so long as that player is docked on a station run and/or influenced by the faction of the user
For example, an IMG Guard could use it to strip players docked at Java, but not Cali. LN Guard can use it to strip people docked at Juneau, but not Buffalo, etc.
To avoid abuse, the targetted character will recieve the name of the player who used the command on their HUD, as well as a list of the items confiscated, in the same way they do when people donate money to them, or cash is withdrawn from their account.
The targetted player does not have to be logged in to do this, but they do have to be docked.
This does NOT include unequipped weapons.
I'm kinda worried that this system's kinda easy to abuse, so any feedback would be welcome.
Thus, I propose the /confiscate command.
The /confiscate command will only be accessable to those with Guard IDs, and will empty the hold of a targetted character so long as that player is docked on a station run and/or influenced by the faction of the user
For example, an IMG Guard could use it to strip players docked at Java, but not Cali. LN Guard can use it to strip people docked at Juneau, but not Buffalo, etc.
To avoid abuse, the targetted character will recieve the name of the player who used the command on their HUD, as well as a list of the items confiscated, in the same way they do when people donate money to them, or cash is withdrawn from their account.
The targetted player does not have to be logged in to do this, but they do have to be docked.
This does NOT include unequipped weapons.
I'm kinda worried that this system's kinda easy to abuse, so any feedback would be welcome.