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Full Version: Help with UTF Editor (Extracting from MAT)
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Hi,

Could someone please tell me the process of how to export the TGA textures from a MAT Library in UTF Editor, I select the texture MIPS or MIP0, and click export and save it as something.tga or something.dds according to whether it's MIP0 or MIPS etc etc.

But for some strange reason the exported TGA is corrupt >.>

I must be doing something wrong, can someone please tell me the steps i must go about to Extract a TGA Texture file from a MAT library..?

Thanks in Advance ;)
MIPS is a single DDS file.

MIP0-MIP8 are tga files. You are using /texture Library/texture not material Library/texture yes?

If you are, I'm not sure what you're doing wrong. Do you have Windows hiding file extensions? If you do it may be saving it as texture.tga.file which your program obviously can't open.

-Seth