12-27-2010, 01:48 AM
First of all Happy Christmas to all.
Okay, so i have been reading tutorials from this website and others. So I'm making this Mining Style Freelancer, but my problem is that when i try to edit some of the files the modding doesn't work. Here is what iim talking about. (I'm doing to this to all the asteroid fields i chossed ramdamlly)
Okay the first time i did it with this ateroid field it worked i was so happy but when i got greedy i changed it to something new.
So when i wanted to make the loot for every system i changed some part like the count was changed to count = 200 because i wanted to make more asteroids appear. Then all the rest i forgot because when i changed it to 500 the next time to see if it work i din't the problem is how can i make it again so that when players are mining is easier and they have alot more of a chance to get the loot.
Okay if you don't understand is . I wan't to make it so that theirs more asteroid max 200 for the area and that it can be lootable because when i try it doesn't work. The only thing that i can make happen is how much asteroids can be seen. But when i shot to test the mod come out nothing. I dont know what i did before that it worked but damm i wish i din't change it because now i have to bother you guys to help me.
Okay, so i have been reading tutorials from this website and others. So I'm making this Mining Style Freelancer, but my problem is that when i try to edit some of the files the modding doesn't work. Here is what iim talking about. (I'm doing to this to all the asteroid fields i chossed ramdamlly)
Okay the first time i did it with this ateroid field it worked i was so happy but when i got greedy i changed it to something new.
Code:
[DynamicAsteroids]
asteroid = DAsteroid_rock_small1
count = 20
placement_radius = 120.000000
placement_offset = 80.000000
max_velocity = 15.000000
max_angular_velocity = 3.000000
color_shift = 1.000000, 1.000000, 1.000000
[LootableZone]
zone = zone_bw08_niobium1
asteroid_loot_container = lootcrate_ast_loot_niobium
asteroid_loot_commodity = commodity_niobium_ore
dynamic_loot_container = lootcrate_ast_loot_niobium
dynamic_loot_commodity = commodity_niobium_ore
asteroid_loot_count = 0, 0
dynamic_loot_count = 1, 5
asteroid_loot_difficulty = 40
dynamic_loot_difficulty = 2
[LootableZone]
zone = zone_bw08_niobium2
asteroid_loot_container = lootcrate_ast_loot_niobium
asteroid_loot_commodity = commodity_niobium_ore
dynamic_loot_container = lootcrate_ast_loot_niobium
dynamic_loot_commodity = commodity_niobium_ore
asteroid_loot_count = 0, 0
dynamic_loot_count = 1, 5
asteroid_loot_difficulty = 40
dynamic_loot_difficulty = 2
[LootableZone]
zone = zone_bw08_niobium3
asteroid_loot_container = lootcrate_ast_loot_niobium
asteroid_loot_commodity = commodity_niobium_ore
dynamic_loot_container = lootcrate_ast_loot_niobium
dynamic_loot_commodity = commodity_niobium_ore
asteroid_loot_count = 0, 0
dynamic_loot_count = 1, 5
asteroid_loot_difficulty = 50
dynamic_loot_difficulty = 2
So when i wanted to make the loot for every system i changed some part like the count was changed to count = 200 because i wanted to make more asteroids appear. Then all the rest i forgot because when i changed it to 500 the next time to see if it work i din't the problem is how can i make it again so that when players are mining is easier and they have alot more of a chance to get the loot.
Okay if you don't understand is . I wan't to make it so that theirs more asteroid max 200 for the area and that it can be lootable because when i try it doesn't work. The only thing that i can make happen is how much asteroids can be seen. But when i shot to test the mod come out nothing. I dont know what i did before that it worked but damm i wish i din't change it because now i have to bother you guys to help me.