07-26-2011, 04:11 PM
So, lately I've seen a lot of people in transports and level 60 fighters with varying degrees of equipment flying around in Recruit & Civilian ID's, these include people with SNAC's and AU VIII's. These are not new players, not in the slightest.
Therefore, is it possible to add a time limit to characters utilizing these ID's once they go over the level 40 mark, or purchase a ships worth more than 2 million credits.
I've recently had to start from scratch all over again, I did it in Rheinland, it took me about two hours to get from a CSV to a Humpback, by that time I had enough money for larger ships and if I wanted, bribes, but I chose a Freelancer ID to cover myself from lawyers and it made sense. Then again, I had some knowledge of trade routes.
Now if this FLHook is possible, here are some drafts:
Civilian ID if over level 40, time limit = 1 hour to swap ID, or all equipment is stripped and ship gets flagged for admin intervention.
Recruit ID if over level 40, time limit = 2 hours to rep up or swap ID, or all equipment is stripped.
Right now, the only thing stopping abuse is words. I saw a Raven's Talon with Interspace IFF, flying around Sigma-17 just hanging around. I sent him this line "Maybe its best to pop on a new, just in-case, they sell Freelancer ID's on Kurile". He said "Yeah, should do." I came back an hour later, he was still there, still with a Civilian ID. I facepalmed.
So yeah, is it possible to add time limits to these ID's since the two are meant for new players, and new faction/indie players to get repped without rule lawyers screaming? Hmm, am I being a rule lawyer for doing this thread? Bah.:unsure:
Therefore, is it possible to add a time limit to characters utilizing these ID's once they go over the level 40 mark, or purchase a ships worth more than 2 million credits.
I've recently had to start from scratch all over again, I did it in Rheinland, it took me about two hours to get from a CSV to a Humpback, by that time I had enough money for larger ships and if I wanted, bribes, but I chose a Freelancer ID to cover myself from lawyers and it made sense. Then again, I had some knowledge of trade routes.
Now if this FLHook is possible, here are some drafts:
Civilian ID if over level 40, time limit = 1 hour to swap ID, or all equipment is stripped and ship gets flagged for admin intervention.
Recruit ID if over level 40, time limit = 2 hours to rep up or swap ID, or all equipment is stripped.
Right now, the only thing stopping abuse is words. I saw a Raven's Talon with Interspace IFF, flying around Sigma-17 just hanging around. I sent him this line "Maybe its best to pop on a new, just in-case, they sell Freelancer ID's on Kurile". He said "Yeah, should do." I came back an hour later, he was still there, still with a Civilian ID. I facepalmed.
So yeah, is it possible to add time limits to these ID's since the two are meant for new players, and new faction/indie players to get repped without rule lawyers screaming? Hmm, am I being a rule lawyer for doing this thread? Bah.:unsure: