08-30-2011, 09:45 PM
I was just thinking about something, or rather someone, who has always bothered me in the Discovery mod (well in the SP too but thats another story).
Trent.
When you land on planets and talk to people, you always see Trent standing around and making noise with his mouth, looking and sounding kinda dumb.
On a role play server where you are role playing as someone else than Trent, its really contrary to what is suposed to be happening, and is a constant huge imperfection every time it pops up.
So I propose a solution:
In future mod versions, totally erase the 3D model of Trent (or rather, replace it with something totally invisible, if a gap filler is needed), and replace all the sound waves of him talking with silence.
I looked at a lot of bar scenes, and jsut removing Trent wouldnt make them too awkward, and it would be less weird than to have him being your char again.
So just erase his 3D model and audio.
I think that should be really fast and easy?
If possible, you could also right a script that automatically deletes the parts in cutscenes where trent is talking, so there isnt a pause. That would also make talking to people in the bar a bit faster and thereby less annoying (maybe making reading bar rumors a bit more fun).
Even if the scene itself isnt removable and if there was a pause, I think it would be a lesser problem than having Trent there.
Additionally, the same thing (deleting either the part of the scene or just the audio) could be done for every bit where someone says "Trent". For example "Treeeeennnt nice to seee youuuuu".
If you need someone to find you all the dialogues and give you the files where "Trent" is said (in the FL audio/dialogue dir) I could do that.
Some people may say "not worth it" because they are used to seeing it.
I personally think its worth it, because it takes out something that is contrary to what the game in Discovery is intended to be, and its not a lot of work.
If someone knows and tells me how the "scenes" files in the data/scripts can be decoded, I could also try to cut the parts with Trent in it out. If that part isnt feasable, I think already that jsut removing Trents' 3d model and audio would be a great improvement to the overall RP atmosphere of the mod.
Thoughts? (Im asking especiall devs here)
Trent.
When you land on planets and talk to people, you always see Trent standing around and making noise with his mouth, looking and sounding kinda dumb.
On a role play server where you are role playing as someone else than Trent, its really contrary to what is suposed to be happening, and is a constant huge imperfection every time it pops up.
So I propose a solution:
In future mod versions, totally erase the 3D model of Trent (or rather, replace it with something totally invisible, if a gap filler is needed), and replace all the sound waves of him talking with silence.
I looked at a lot of bar scenes, and jsut removing Trent wouldnt make them too awkward, and it would be less weird than to have him being your char again.
So just erase his 3D model and audio.
I think that should be really fast and easy?
If possible, you could also right a script that automatically deletes the parts in cutscenes where trent is talking, so there isnt a pause. That would also make talking to people in the bar a bit faster and thereby less annoying (maybe making reading bar rumors a bit more fun).
Even if the scene itself isnt removable and if there was a pause, I think it would be a lesser problem than having Trent there.
Additionally, the same thing (deleting either the part of the scene or just the audio) could be done for every bit where someone says "Trent". For example "Treeeeennnt nice to seee youuuuu".
If you need someone to find you all the dialogues and give you the files where "Trent" is said (in the FL audio/dialogue dir) I could do that.
Some people may say "not worth it" because they are used to seeing it.
I personally think its worth it, because it takes out something that is contrary to what the game in Discovery is intended to be, and its not a lot of work.
If someone knows and tells me how the "scenes" files in the data/scripts can be decoded, I could also try to cut the parts with Trent in it out. If that part isnt feasable, I think already that jsut removing Trents' 3d model and audio would be a great improvement to the overall RP atmosphere of the mod.
Thoughts? (Im asking especiall devs here)