10-16-2011, 01:39 AM
This poll comes from the discussion HERE regarding cap ships and transports.
One of the issues that have been mentioned is that simply implementing the rule change that is in that discussion is that it's rather one sided. In the discussion, it was mentioned that there is, and has been discussion in the past, regarding simply dumping most of the rules regarding combat and replacing them with this simple rule.
"Space is Dangerous. Good luck."
There were discussions about this while I was still on the Admin team, and from the sounds of things, there are STILL discussions about it on the Admin team, with several members of the team supporting this rule.
Basically, what you would see is this:
The general PvP rules in Section 5 would still remain, with rule 5.3 modified to read:
5.3 - Characters with civilian ID's that are below level 29 may not be attacked in Pennsyvania or New York. Space is dangerous - there are no level restrictions anywhere else.
Rule 6.7 would be replaced with:
6.7 - Space is dangerous. Lawful cap ships are free to engage pirate and enemy transports, unlawful cap ships are free to engage enemy transports, but may not pirate them.
Rule 6.9 would be modified to state that for purposes of the trial run, combat restrictions as listed on the ID's for all ships - especially the no pirating for cap ship that is on all Guard ID's - would be ignored.
Note that all RP requirements STILL remain in effect.
EDIT: Changed rule 6.7 as per Blaze' suggestion.
One of the issues that have been mentioned is that simply implementing the rule change that is in that discussion is that it's rather one sided. In the discussion, it was mentioned that there is, and has been discussion in the past, regarding simply dumping most of the rules regarding combat and replacing them with this simple rule.
"Space is Dangerous. Good luck."
There were discussions about this while I was still on the Admin team, and from the sounds of things, there are STILL discussions about it on the Admin team, with several members of the team supporting this rule.
Basically, what you would see is this:
The general PvP rules in Section 5 would still remain, with rule 5.3 modified to read:
5.3 - Characters with civilian ID's that are below level 29 may not be attacked in Pennsyvania or New York. Space is dangerous - there are no level restrictions anywhere else.
Rule 6.7 would be replaced with:
6.7 - Space is dangerous. Lawful cap ships are free to engage pirate and enemy transports, unlawful cap ships are free to engage enemy transports, but may not pirate them.
Rule 6.9 would be modified to state that for purposes of the trial run, combat restrictions as listed on the ID's for all ships - especially the no pirating for cap ship that is on all Guard ID's - would be ignored.
Note that all RP requirements STILL remain in effect.
EDIT: Changed rule 6.7 as per Blaze' suggestion.