12-08-2011, 05:41 PM
I'm trying to confirm rules and am presenting the following as a hypothetical scenario. This did not happen.
Let's say I have a BAF gunship (I don't) with a matching BAF Guard ID. I get a report of suspicious activity in a system that borders house space, but does not lie within it, somewhere like Dundee or Cortez. Upon my arrival, I encounter a Kusari transport ship, a Kusari naval ship, and a Lane Hacker ship (an unlawful that not "at war" with BAF) [these are all player ships, not NPCs]. As I understand it:
I am not allowed to destroy the transport unless he fires on me first, since I am outside of house space.
I am allowed to destroy the naval ship, since we are "at war" and therefore hostile all the time everywhere. The ID does not explicitly say this, but my assumption is that if I meet a militant that I am "at war" with, anywhere in Sirius, combat is okay to go.
I am not allowed to destroy the Lane Hacker unless he fires on me first, since I am only allowed to hunt unlawfuls within house space. Or is a neighboring system considered a Zone of Influence and so it's alright to egnabung the criminal? This goes both ways--he would not be able to open fire on me either since that ID is also restricted to zone of influence. We are not at war so it comes down to where do the zones of influence stop?
Now of course somebody might get twitchy and shoot without thinking through all of this. In that case, is any of the above sanctionable, or is it only sanctionable if there is a pattern of abuse? Like, if I take my BAF ship to a system with Lane Hacker presence to kill them, I assume that's sanctionable. What about the opposite, where a pirate faction takes their ships outside their ZoI to hunt routinely?
Thanks for the discussion
Let's say I have a BAF gunship (I don't) with a matching BAF Guard ID. I get a report of suspicious activity in a system that borders house space, but does not lie within it, somewhere like Dundee or Cortez. Upon my arrival, I encounter a Kusari transport ship, a Kusari naval ship, and a Lane Hacker ship (an unlawful that not "at war" with BAF) [these are all player ships, not NPCs]. As I understand it:
I am not allowed to destroy the transport unless he fires on me first, since I am outside of house space.
I am allowed to destroy the naval ship, since we are "at war" and therefore hostile all the time everywhere. The ID does not explicitly say this, but my assumption is that if I meet a militant that I am "at war" with, anywhere in Sirius, combat is okay to go.
I am not allowed to destroy the Lane Hacker unless he fires on me first, since I am only allowed to hunt unlawfuls within house space. Or is a neighboring system considered a Zone of Influence and so it's alright to egnabung the criminal? This goes both ways--he would not be able to open fire on me either since that ID is also restricted to zone of influence. We are not at war so it comes down to where do the zones of influence stop?
Now of course somebody might get twitchy and shoot without thinking through all of this. In that case, is any of the above sanctionable, or is it only sanctionable if there is a pattern of abuse? Like, if I take my BAF ship to a system with Lane Hacker presence to kill them, I assume that's sanctionable. What about the opposite, where a pirate faction takes their ships outside their ZoI to hunt routinely?
Thanks for the discussion