Discovery Gaming Community

Full Version: New IDs for community comment #3
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22
Some of the comments from the last thread related to this have been missed. Please re-post these. The ID text in this post is included in update 3.

The MM and Reaver IDs are available now. The faction leader needs to contact an admin to arrange for a hundred or so of these to be placed on one of your ships. Include the ship name when you do so.

You know the rest...

dsy_license_li_n_grp ids_info = 500553
Liberty Navy

Pilot carrying this ID is a member of the Liberty Navy who:

- Can demand contraband, levy fines, and destroy ships if they refuse to comply with contraband demands, refuse to cooperate, scream that the Navy is corrupt ad nauseum, or are affiliated with a house at war with Liberty.
- Can escort traders within Liberty and the Independent Systems directly bordering Liberty.
- Can hunt pirates and terrorists within Liberty and the Independent Systems directly bordering Liberty.
- Cannot participate in unlawful actions except as described above.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Cruisers, Battleships.

dsy_license_li_p_grp ids_info = 500555
Liberty Police, Inc.

Pilot carrying this ID is a member of the Liberty Police, Inc. who:

- Can demand contraband, levy fines, and destroy ships if they refuse to comply with contraband demands, refuse to cooperate or are affiliated with a house at war with Liberty.
- Can hunt pirates and terrorists within Liberty and the Independent Systems directly surrounding Liberty. In fifteen minutes, you're on your union mandated break right now. That's the Navy's job, right? Right.
- Can escort traders within Liberty and the Independent Systems directly bordering Liberty.
- Oh yeah, when you're in the works of levying that fine on whoever is running contraband? Maybe tack on a little more. Maybe let them keep the contraband to sweeten the pot. Work the deal a bit, everyone comes ahead. If they don't want to play ball just kill them. You didn't hear that from me.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Cruisers.

dsy_license_br_n_grp ids_info = 500557
Bretonia Armed Forces

Pilot carrying this ID is member of the Bretonia Armed Forces who:

- Can demand contraband, levy fines, and destroy ships if they refuse to comply with contraband demands, refuse to cooperate or are affiliated with a house at war with Bretonia.
- Can escort traders within Bretonia and the Independent Systems directly bordering Bretonia.
- Can hunt pirates and terrorists within Bretonia and the Independent Systems directly bordering Bretonia.
- Cannot participate in unlawful actions except as described above.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Cruisers, Battleships.

dsy_license_br_p_grp ids_info = 500559
Bretonia Police Authority

Pilot carrying this ID is a member of the Bretonia Police Authority who:

- Can demand contraband, levy fines, and destroy ships if they refuse to comply with contraband demands, refuse to cooperate or are affiliated with a house at war with Bretonia.
- Can hunt pirates and terrorists within Bretonia and the Independent Systems directly surrounding Bretonia.
- Can escort traders within Bretonia and the Independent Systems directly bordering Bretonia.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Cruisers.

dsy_license_ku_n_grp ids_info = 500561
Kusari Naval Forces

Pilot carrying this ID is enlisted in the Kusari Naval Forces who:

- Can demand contraband, levy fines, and destroy ships if they refuse to comply with contraband demands, refuse to cooperate or are affiliated with a house at war with Kusari.
- Can escort traders within Kusari and the Independent Systems directly bordering Kusari.
- Can hunt pirates and terrorists within Kusari and the Independent Systems directly bordering Kusari. Remember that includes Corsairs and Farmers Alliance pilots!
- Cannot participate in unlawful actions except as described above.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Cruisers, Battleships.

dsy_license_ku_p_grp ids_info = 500563
Kusari State Police

Pilot carrying this ID is a member of the Kusari State Police who:

- Can escort traders within Kusari and Independent systems directly surrounding Kusari,
- Can demand contraband, levy fines, and destroy ships if they refuse to comply with contraband demands, refuse to cooperate or are affiliated with a house at war with Kusari.
- Can hunt pirates and terrorists within Kusari and the Independent Systems directly surrounding Kusari. Remember that means Farmers and Corsairs now! You can hunt them!
- Cannot ally with any unlawfuls.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Cruisers.

dsy_license_rh_n_grp ids_info = 500565
Rheinland Military

Pilot carrying this ID is enlisted in the Rheinland Military who:

- Can demand contraband, levy fines, and destroy ships if they refuse to comply with contraband demands, refuse to cooperate or are affiliated with a house at war with Rheinland.
- Can escort traders within Rheinland and the Independent Systems bordering Rheinland.
- Can hunt pirates and terrorists within Rheinland and the Independent Systems bordering Rheinland.
- Cannot participate in unlawful actions except as described above.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Cruisers, Battleships.

dsy_license_rh_p_grp ids_info = 500567
Rheinland Federal Police

Pilot carrying this ID is a member of the Rheinland Federal Police who:

- Can demand contraband, levy fines, and destroy ships if they refuse to comply with contraband demands, refuse to cooperate or are affiliated with a house at war with Rheinland.
- Can hunt pirates and terrorists within Rheinland and the Independent Systems directly surrounding Rheinland.
- Can escort traders within Rheinland and the Independent Systems bordering Rheinland.


Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Cruisers.

dsy_license_co_shi_grp ids_info = 500569
Samura Industries

Pilot carrying this ID is an employee of Samura Industries who:

- Can attack pirates and terrorists in self-defense, to protect another lawful trader, or in defense of corporate bases of the same affiliation.
- Can attack corporations affiliated with houses at war with Kusari.
- Can actively hunt Golden Chrysanthemum and Blood Dragon players.
- Cannot ally with any unlawfuls except for Hogosha or Farmer's Alliance players.
- Cannot engage in piracy, except against Kishiro, GMG or Synthfoods players.
Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_co_khc_grp ids_info = 500571
Daumann Heavy Construction

Pilot carrying this ID is an employee of Daumann Heavy Construction who:

- Can attack pirates and terrorists in self-defense, to protect another lawful trader, or in defense of corporate bases of the same affiliation.
- May engage in piracy against corporations affiliated with houses at war with Rheinland.
- Can actively hunt Red Hessian players. May also demand Blood Diamonds from any transports carrying them and destroy those who refuse to comply.
- Cannot ally with any unlawfuls.
- May engage in piracy against IMG and BMM players in the Omegas only.
- Cannot land on IMG or BMM bases, except Stokes Smelter.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_co_kt_grp ids_info = 500573
Kishiro Technologies

Pilot carrying this ID is an employee of Kishiro Technologies who:

- Can attack pirates and terrorists in self-defense, to protect another lawful trader, or in defense of corporate bases of the same affiliation.
- May engage in piracy against corporations affiliated with houses at war with Kusari.
- Can actively hunt Golden Chrysanthemum, Blood Dragon, Farmers Alliance players.
- Cannot ally with any unlawfuls.
- May engage in piracy against Samura players.
- Should try to remember that they're not Samura.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_br_m_grp ids_info = 500575
Bretonia Mining and Manufacturing

Pilot carrying this ID is an employee of Bretonia Mining and Manufacturing who:

- Can attack pirates and terrorists in self-defense, to protect another lawful trader, or in defense of corporate bases of the same affiliation.
- May engage in piracy against corporations affiliated with houses at war with Bretonia.
- Can actively hunt Molly players.
- Cannot ally with any unlawfuls.
- May engage in piracy against IMG, Daumann and Kruger within the Taus and the Omegas only.
- Cannot land on IMG, Daumann, Kruger or GMS bases, except Raubling station.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_co_me_grp ids_info = 500577
Deep Space Engineering

Pilot carrying this ID is an employee of Deep Space Engineering who:

- Can attack pirates and terrorists in self-defense, to protect another lawful trader, or in defense of corporate bases of the same affiliation.
- May engage in piracy against corporations affiliated with houses at war with Liberty.
- Can actively hunt Lane Hackers.
- Cannot ally with any unlawfuls.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_co_be_grp ids_info = 500579
Borderworld Exports

Pilot carrying this ID is an employee of Borderworld Exports, also known as Bowex, who :

- Can attack pirates and terrorists in self-defense, to protect another lawful trader, or in defense of corporate bases of the same affiliation.
- May engage in piracy against corporations affiliated with houses at war with Bretonia or Gateway outside of House Space.
- Cannot ally with any unlawfuls.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_co_rs_grp ids_info = 500581
Republican Shipping

Pilot carrying this ID is an employee of Republican Shipping who:

- Can attack pirates and terrorists in self-defense, to protect another lawful trader, or in defense of corporate bases of the same affiliation.
- May engage in piracy against corporations affiliated with houses at war with Rheinland.
- Can actively hunt Unioner players.
- Cannot ally with any unlawfuls.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_co_vr_grp ids_info = 500583
Ageira Technologies

Pilot carrying this ID is an employee of Ageira Technologies who:

- Can attack pirates and terrorists in self-defense, to protect another lawful trader, or in defense of corporate bases of the same affiliation.
- Can actively hunt Lane Hackers, Xenos and Liberty Rogues.
- Can demand Gate/Lane Parts from traders not belonging to Ageira, Universal Shipping or DSE as contraband, and may attack if they do not comply.
- Cannot ally with any unlawfuls.
- May engage in piracy against Solar Engineering players.
- Can demand Counterfeit Software from ships not affiliated to house lawfuls or corporations based in Liberty, and may attack if they do not comply.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_co_ni_grp ids_info = 500585
Synth Foods

Pilot carrying this ID is an employee of Synth Foods who:

- Can attack pirates and terrorists in self-defense, to protect another lawful trader, or in defense of corporate bases of the same affiliation.
- May lawfully sell tube steak. Even to minors.
- Can actively hunt LWB or Farmer's Alliance players.
- Cannot ally with any unlawfuls except against Samura players.
- May engage in piracy against Samura players.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_rh_m_grp ids_info = 500587
Kruger Minerals

Pilot carrying this ID is an employee of Kruger Minerals who:

- Can attack pirates and terrorists in self-defense, to protect another lawful trader, or in defense of corporate bases of the same affiliation.
- May engage in piracy against corporations affiliated with houses at war with Rheinland.
- Can actively hunt Red Hessian players. May also demand Blood Diamonds from any transports carrying them and destroy those who refuse to comply.
- Cannot ally with any unlawfuls.
- May engage in piracy against IMG and BMM players in the Omegas only.
- Cannot land on IMG or BMM bases.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_co_ti_grp ids_info = 500589
Planetform, Inc.

Pilot carrying this ID is an employee of Planetform, Inc. who:

- Can attack pirates and terrorists in self-defense, to protect another lawful trader, or in defense of corporate bases of the same affiliation.
- May engage in piracy against corporations affiliated with houses at war with Bretonia.
- Can actively hunt Gaian players.
- Cannot ally with any unlawfuls.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_co_ic_grp ids_info = 500591
Interspace Commerce

Pilot carrying this ID is an employee of Interspace Commerce who:

- Can attack pirates and terrorists in self-defense, to protect another lawful trader, or in defense of corporate bases of the same affiliation.
- Can actively hunt Lane Hackers.
- Cannot ally with any unlawfuls. Except lawyers.
- May dock on Hessian or GC bases.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_co_ss_grp ids_info = 500593
Universal Shipping

Pilot carrying this ID is an employee of Universal Shipping, Inc. who:

- Can attack pirates and terrorists in self-defense, to protect another lawful trader, or in defense of corporate bases of the same affiliation.
May engage in piracy against corporations affiliated with houses at war with Liberty.
- Cannot ally with any unlawfuls.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_co_hsp_grp ids_info = 500595
Cryer Pharmaceuticals

Pilot carrying this ID is an employee of Cryer Pharmeceuticals who:

- Can attack pirates and terrorists in self-defense, to protect another lawful trader, or in defense of corporate bases of the same affiliation.
- Can actively hunt Outcast or Golden Chrysanthemum players.
- Can lawfully transport human organs and, like, synthweed, man, you know? Man?
- Can demand Cardamine or human organs from any ships that are not affiliated with house police or military forces and can destroy ships that refuse to comply. Cannot otherwise engage in piracy.
- Cannot ally with any unlawfuls except against Outcast players.
- Cannot engage in piracy.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_co_alg_grp ids_info = 500597
ALG Waste Disposal

Pilot carrying this ID is an employee of ALG who:

- Can attack pirates and terrorists in self-defense, to protect another lawful trader, or in defense of corporate bases of the same affiliation.
- Cannot ally with any unlawfuls.
- Cannot engage in piracy.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_co_os_grp ids_info = 500599
Orbital Spa and Cruise

Pilot carrying this ID is an employee of Orbital Spa and Cruise who:

- Can attack pirates and terrorists in self-defense, to protect another lawful trader, or in defense of corporate bases of the same affiliation.
- Can actively hunt Gaian players.
- Cannot ally with any unlawfuls.
- Cannot engage in piracy.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_co_nws_grp ids_info = 500601
Gateway Shipping

Pilot carrying this ID is an employee of Gateway Shipping who:

- Can attack pirates and terrorists in self-defense, to protect another lawful trader, or in defense of corporate bases of the same affiliation.
- May engage in piracy against corporations affiliated with houses at war with Bretonia, or against Bowex outside of house space.
- Cannot ally with any unlawfuls.
- May feel a little bit like that other trade faction in Bretonia that no one remembers.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_fc_c_grp ids_info = 500603
Corsairs

Pilot carrying this ID is a member of the Corsairs who:

- May engage in piracy.
- Can engage pirates, terrorists and lawfuls and eat babies within their Zone of Influence.
- Cannot ally with any military or police players, except for Kusari lawfuls against Outcast, Golden Chrysanthemum, and Blood Dragon players.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Cruisers, Battleships.

dsy_license_fc_ou_grp ids_info = 500605
Outcasts

Pilot carrying this ID is a member of the Outcasts who:

- May engage in piracy.
- Can engage pirates, terrorists and lawfuls within their Zone of Influence.
- Cannot ally with any military or police players, except for Bretonian lawfuls against Corsair, Gallic lawful, or Gaian players.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Cruisers, Battleships.

dsy_license_fc_rh_grp ids_info = 500607
Red Hessians

Pilot carrying this ID is a member of the Red Hessians who:

- May engage in piracy.
- Can engage pirates, terrorists and lawfuls within Rheinland, the Omegas, the Omicrons, Cambridge and Sigma 13. May land on IC bases.
- Cannot ally with any military, police, or corporate players except for Rheinland lawfuls against non-Rheinland invasions.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Cruisers, Battleships.

dsy_license_fc_bd_grp ids_info = 500609
Blood Dragons

Pilot carrying this ID is a member of the Blood Dragons who:

- May engage in piracy.
- Can engage pirates, terrorists and lawfuls within Kusari and the Independent Systems bordering Kusari.
- Cannot ally with any military, police, or corporate players excepting the GMG.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Cruisers, Battleships.

dsy_license_fc_j_grp ids_info = 500611
Junkers

Pilot carrying this ID is a member of the Junkers who:

- Can attack pirates and terrorists in self-defense, to protect a trader of an allied faction, or in defense of their bases.
- Can actively hunt Xenos and Hogosha.
- Cannot engage in piracy within house space, excepting Kusari and Gallia. Yarr it up.
- Cannot use any transport with more than 3,600 cargo except the Pilgrim Liner and Pirate Train.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_ga_j_grp ids_info = 505272
Gallic Junkers

Pilot carrying this ID is a member of the Gallic Junkers who:

- Can attack pirates and terrorists in self-defense, to protect a trader of an allied faction, or in defense of their bases,
- Can actively hunt Hogosha within Gallia, systems contested by the GRN, and the Taus.
- Cannot demand credits or cargo within Gallia house space. But can outside of it.
- Cannot use any transport with more than 3,600 cargo except for the l'Ane and Vache.
- Hon hon hon.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_fc_h_grp ids_info = 500613
Hogosha

Pilot carrying this ID is a member of the Hogosha who:

- Can attack pirates and terrorists in self-defense, to protect a trader of an allied faction, or in defense of their bases. Gaijin is not a valid engagement notice.
- Can actively hunt Junkers, Gallic Junkers and pirates in Kusari and the Independent Systems surrounding Kusari.
- Cannot ally with any lawfuls except for KNF, KSP, and Samura.
- Cannot demand credits or cargo within Kusari house space. No more sitting in front of ore sale points gents.
- Cannot use any transport with more than 3,600 cargo.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_fc_m_grp ids_info = 500615
Mollys

Pilot carrying this ID is a member of the Mollys who:

- May engage in piracy.
- Can engage pirates, terrorists and lawfuls within Bretonia and the independent Systems bordering Bretonia.
- Cannot ally with any military, police, or corporate players, except for Bretonia Armed Forces players against foreign threats.
- Cannot use any transport with more than 4,300 cargo.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Cruisers.

dsy_license_fc_x_grp ids_info = 500617
Xenos

Pilot carrying this ID is a member of the Xenos who:

- May treat non Libertonian trade vessels as combat targets. Give them hell, a taste of hell before you send them there.
- May engage in piracy.
- Can engage pirates, terrorists and lawfuls within Liberty and the Independent Systems bordering Liberty
- Cannot ally with any military, police, or corporate players.
- Cannot use any transport with more than 4,300 cargo.

Allowed ships: Fighters, Bombers, Freighters, Transports, Venator, Lost Battlestar.

dsy_license_fc_b_grp ids_info = 500619
Bundschuh

Pilot carrying this ID is a member of the Bundschuh who:

- May engage in piracy.
- Can engage pirates, terrorists and lawfuls within Rheinland and the Independenst Systems bordering Rheinland.
- Cannot ally with any military, police, or corporate players except with Rheinland lawfuls when fighting against Liberty lawfuls.
- Cannot use any transports with more than 4,300 cargo

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_fc_g_grp ids_info = 500621
Gaians

Pilot carrying this ID is a member of the Gaians who:

- May engage in piracy.
- Can engage pirates, terrorists and lawfuls within Bretonia and the Independent Systems bordering Bretonia
- Cannot ally with any military, police, or corporate players. Recall that you have a NAP with the Gallic Royal Navy, do try to not initiate combat.
- Cannot use any transport with more than 4,300 cargo.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_fc_lh_grp ids_info = 500623
Lane Hackers

Pilot carrying this ID is a member of the Lane Hackers who:

- May engage in piracy.
- Can engage pirates, terrorists and lawfuls within Liberty and the Independent Systems bordering Liberty. Or one system beyond a system containing a Hacker base.
- Cannot ally with any military, police, or corporate players.
- Cannot use any transport with more than 4,300 cargo.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Cruisers.

dsy_license_fc_u_grp ids_info = 500625
Unioners

Pilot carrying this ID is a member of the Unioners who:

- May engage in piracy.
- Can engage pirates, terrorists and lawfuls within Rheinland, the Independent Systems bordering Rheinland and Texas.
- Cannot ally with any military, police, or corporate players.
- Cannot use any transport with more than 4,300 cargo.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Rheinland Pirate Cruiser.

dsy_license_fc_gc_grp ids_info = 500627
Golden Chrysanthemums

Pilot carrying this ID is a member of the Golden Chrysanthemums who:

- May engage in piracy.
- Can engage pirates, terrorists and lawfuls within Kusari and the Independent Systems bordering Kusari,
- Can lawfully land on Interspace bases.
- Cannot use any transport with more than 4,300 cargo.
- Cannot ally with any military, police, or corporate players excepting the GMG.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_fc_lwb_grp ids_info = 500629
Landwirtrechtbewegung

Pilot carrying this ID is a member of the LWB who:

- May engage in piracy.
- Can engage pirates, terrorists and lawfuls within Rheinland and the Independent Systems bordering Rheinland.
- Cannot ally with any military, police, or corporate players.
- Cannot use any transports with more than 4,300 cargo

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Rheinland Pirate Cruiser

dsy_license_fc_fa_grp ids_info = 500631
Farmers Alliance

Pilot carrying this ID is a member of the Farmers Alliance who:

- May engage in piracy.
- Can engage pirates, terrorists and lawfuls within Kusari and the Independent Systems bordering Kusari
- Can lawfully land on Samura bases.
- Cannot ally with any military, police, or corporate players except Samura.
- Cannot use any transports with more than 4,300 cargo

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_fc_lr_grp ids_info = 500633
Liberty Rogues

Pilot carrying this ID is a member of the Liberty Rogues who:

- May engage in piracy.
- Can engage pirates, terrorists and lawfuls within Liberty and the Independent systems bordering Liberty.
- Cannot ally with any military, police, or corporate players.
- Cannot use any transport with more than 4,300 cargo.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Cruisers.

dsy_license_fc_or_grp ids_info = 500635
The Order

Pilot carrying this ID is enlisted in the Order who:

- Can demand Artifacts, Nomad equipment and remains, levy fines, and destroy ships if they refuse to comply with demands within the Omicrons, Omegas, Alaska and Tohoku.
- Can hunt pirates and terrorists within the Omicrons and Omegas.
- May not bring a vessel cruiser sized or larger into any system containing a jumpgate with exception of Alaska.
- Can freely engage Nomad, Wild and BHG Core players.
- Cannot participate in unlawful actions except as described above.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Cruisers, Battleships.

dsy_license_gd_gm_grp ids_info = 500637
Gas Miners Guild

Pilot carrying this ID is an employee of Gas Miners Guild who:

- Can attack pirates and terrorists in self-defense, to protect another lawful trader, or in defense of bases of the same affiliation.
- Can actively hunt pirates, Outcast, Corsair, Rheinland Military and Hogosha players in systems containing a Gas Miners Guild base, the Sigmas or Independent worlds bordering the Sigmas.
- Can demand contraband and levy fines, destroying ships that refuse to comply in the Sigmas, Okinawa, surrounding independent systems, and as specified by Kusari law within Kusari space.
- May engage in piracy against Samura and Kruger players.
- Cannot ally with any unlawfuls except for Golden Chrysanthemums and Blood Dragons.
- Cannot otherwise engage in piracy.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_fc_n_grp ids_info = 500639
Nomads

Pilot carrying this ID is a Nomad, who :

- Can freely engage any ship in the Omicrons, except for Omicron Alpha and Omicron Gamma.
- Cannot leave the Omicrons.
- Cannot demand credits.
- Cannot land anywhere except Nomad or Wild bases.

Allowed ships: Nomad Fighters and Bombers

dsy_license_gd_im_grp ids_info = 500641
Independent Miners Guild

Pilot carrying this ID is an Independent Mining Guild member who:

- Can attack pirates and terrorists in self-defense, to protect another lawful trader, or in defense of corporate bases of the same affiliation.
- Can actively hunt pirates and terrorists in systems where IMG has a base.
- Can demand contraband in the Omega and Tau systems containing an IMG base, and can destroy ships that refuse to comply.
- Cannot ally with any unlawfuls except with Red Hessians or Mollies, against unlawfuls only.
- Cannot engage in piracy, except against Kruger, Daumann or BMM players within the Taus and the Omegas only.
- Cannot land on Kruger, Daumann, GMS and BMM bases.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Cruisers, Battleships.

dsy_license_gd_z_grp ids_info = 500643
Zoner

Pilot carrying this ID is a Zoner who:

- Can attack lawful and unlawful targets in self-defense, to protect another trader, or in defense of Zoner bases.
- Cannot dock cruisers, battleships, or transports with more than 3,600 cargo within House Space, except Aomori Station, the Battleship Hood and Zoner bases.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Cruisers, Battleships

dsy_license_gd_bh_grp ids_info = 500645
Bounty Hunters Guild

Pilot carrying this ID is a Bounty Hunter, who:

- Can be contracted to escort lawful ships and fulfill lawful bounty contracts.
- Cannot ally with any unlawfuls.
- Cannot use any transports with more than 4,200 cargo.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_li_lsf_grp ids_info = 500854
Liberty Security Force ID

Pilot carrying this ID is in the Liberty Security Force, who :

- Can engage and destroy any unauthorised ships within the Alaska system,
- Can demand traders who belong to corporations headquartered in Houses that Liberty is at war with, to drop all cargo and destroy ships if they refuse to comply,
- Can demand contraband, levy fines and destroy ships if they refuse to comply with contraband demands,
- Can hunt pirates and terrorists within their Zone of Influence,
-Cannot otherwise participate in any unlawful actions,

Allowed ships: Fighters, Freighters, Gunboats, Transports, Cruisers.

dsy_license_phantom ids_info = 500907
Phantom ID

Pilot carrying this ID is a Phantom, who :

- Can attack any lawful and unlawful ships at will.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Cruisers, Battleships.
This ID may only be used if you are a member of the official player faction.
Only given via Admin.

dsy_license_terrorist ids_info = 501470
Terrorist

Pilot carrying this ID is a Terrorist, who can destroy any lawful or unlawful ships on sight
This ID can only be given by an Admin and may not be transferred or replaced without Admin permission.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Cruisers, Battleships.

dsy_license_neutral ids_info = 500686
Neutral ID

Pilot carrying this ID has declared themselves to be lawful and Neutral towards all factions.
Cannot be attacked by any other players except in Guard systems or by mutual agreement.
Cannot join any faction, except factions that are Neutral themselves.

Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships.
Only given via Admin

dsy_license_mercenary ids_info = 500730
Freelancer

Pilot carrying this ID is a Freelancer, who:

- Can fulfill bounty contract and escort other vessels.
- May not engage in piracy outside of a posted bounty contract.
- May treat trade vessels as combat targets in pursuit of a bounty contract.
- Cannot use any transports with more than 3,600 cargo.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_freelancer ids_info = 500647
Freelancer

Pilot carrying this ID is a Freelancer, who:

- Can fulfill bounty contract and escort other vessels.
- May not engage in piracy outside of a posted bounty contract.
- May treat trade vessels as combat targets in pursuit of a bounty contract.
- Cannot use any transports with more than 3,600 cargo.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_military ids_info = 500934
Recruit

Pilot carrying this ID is a Recruit, who:

- Cannot trade or escort traders.
- Can fire on other ships only in self defense.

The Recruit ID is intended to allow players to gain sufficient reputation to get another (faction) ID, by doing missions for that faction. This ID is a temporary one and should be treated as such.

Allowed ships: Fighters, Bombers, Freighters.

dsy_license_pirate ids_info = 500936
Pirate

You are a Pirate! who:

- Can demand cargo and credits from lawful and unlawful ships, and attack them if they do not comply.
- Cannot use any transports with more than 3,600 cargo.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_trader ids_info = 500938
Freelancer

Pilot carrying this ID is a Freelancer, who:

- Can fulfill bounty contract and escort other vessels.
- May not engage in piracy outside of a posted bounty contract.
- May treat trade vessels as combat targets in pursuit of a bounty contract.
- Cannot use any transports with more than 3,600 cargo.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_miner ids_info = 501665
Miner

Pilot carrying this ID is an Independent Miner, who:

- Can fire on other ships only in self defense, or in defense of a ship being escorted.
- Cannot use any transports with more than 3,600 cargo
- May not dock at IMG, DSE, BMM, Daumann, Kruger, GMG and GMS bases.

Allowed ships: Fighters, Freighters, Transports, Gunboats.

dsy_license_smuggler ids_info = 501667
Freelancer

Pilot carrying this ID is a Freelancer, who:

- Can fulfill bounty contract and escort other vessels.
- May not engage in piracy outside of a posted bounty contract.
- May treat trade vessels as combat targets in pursuit of a bounty contract.
- Cannot use any transports with more than 3,600 cargo.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_criminal ids_info = 500688
Criminal ID

Pilots who violate laws and customs of Sirius get a Criminal ID. Criminal ID allows its owner to participate in all kinds of lawful activities, trade and fulfil bounty contracts. Owner of Criminal ID cannot take part in military operations or unlawful actions. When offender will improve, this ID might be removed. Removing Criminal ID is allowed only with permission of higher authority. Cargo beam disabled.

Allowed ships: Fighters, Freighters, Transports, Gunboats.

dsy_license_admin ids_info = 500649
Server Administrator ID

Administrator ID owner is administrator of your server. Treat people who maintain the server and organize gameplay with due respect.

Please report cheating if this item was seen equipped on players who are not part of administrating team.

dsy_license_aw ids_info = 501404
Hellfire Legion ID

Pilot carrying this ID is a member of the Hellfire Legion, who :

- Can engage and destroy any Liberty Navy, Police or Security Force player at will.
- Can engage pirates and terrorists within Liberty and the independent systems bordering Liberty, or ships belonging to factions whom the Legion are diplomatically hostile to, or in defense of Liberty traders and lawful unaligned traders.
- Cannot ally with any lawful pilots, factions or organizations,
- Can demand Artifacts, Slaves, Cardamine, Liquid Cardamine, Nox, Hypnotainment bands, Nomad organics and destroy vessels if they refuse to comply, sealing their phate.
- Cruisers and battleships cannot leave Liberty space and the bordering Independent Worlds,
- Cannot use any Transport that has more than 4,300 cargo.
- Diplomatic hostility is not a license to engage transports as though they are combat targets. A demand must be issued.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Cruisers, Battleships.
May only be used by an accepted member of the Hellfire Legion player faction.

dsy_license_helghast ids_info = 501406
Artifical Intelligence ID

Vessels carrying this ID are controlled by an artificial intelligence, who :

- Cannot engage in piracy.
- Can actively hunt pirates and terrorists in systems that do not contain a jumpgate but cannot do so in systems that do contain a jumpgate.
May not fly any ships with more than 3,600 cargo space.


Allowed ships: Fighters, Freighters, Gunboats, Transports, AI Drone and AI Cruiser.

dsy_license_coalition ids_info = 501408
Coalition

Pilot carrying this ID is a member of the Coalition official player faction who:

- Can demand Slaves, Cardamine, Liquid Cardamine, Artifacts, Nox, Hypnotainment Bands, Nomad Organics, and destroy ships if they refuse to comply with demands,
- May retrieve data.
- Destroy ships that are affiliated with enemies of the Coalition.
- Cannot participate in unlawful actions except as described above.
- Cannot use any transports with more than 3,600 cargo.
- This ID may only be used by the official player faction.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Cruisers, Battleships.

dsy_license_novapg ids_info = 501582
Reaper of Sirius ID

Pilot carrying this ID is a Reaper of Sirius, who :

- May not operate outside of the Omicrons and Omegas,
- May engage any persons currently involved in combat.
- May engage pirates and terrorists.
- Cannot use transports with more than 4,300 cargo.

Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships
This ID may only be used if you are a member of the official player faction.

dsy_license_nomadguard ids_info = 501584
K'Hara

Pilot carrying this ID is a member of the K'Hara player faction who:

- Can freely engage any ship anywhere.
- Cannot demand credits or cargo.
- Cannot land anywhere except Nomad or Wild bases.

Allowed ships: Any Nomad Ships

dsy_license_fc_wild ids_info = 501410
The Wild

Pilot carrying this ID is a member of a Wild player faction who:

- Can freely engage any ship anywhere.
- May demand cargo.
- Cannot land anywhere except Nomad or Wild bases.

Allowed ships: Rheinland or Kusari Fighters, Bombers and Gunboats, Scorpion and Repair Ships.

dsy_license_civilian ids_info = 501586
Freelancer

Pilot carrying this ID is a Freelancer, who:

- Can fulfill bounty contract and escort other vessels.
- May not engage in piracy outside of a posted bounty contract.
- May treat trade vessels as combat targets in pursuit of a bounty contract.
- Cannot use any transports with more than 3,600 cargo.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_slaver ids_info = 504008
Freelancer

Pilot carrying this ID is a Freelancer, who:

- Can fulfill bounty contract and escort other vessels.
- May not engage in piracy outside of a posted bounty contract.
- May treat trade vessels as combat targets in pursuit of a bounty contract.
- Cannot use any transports with more than 3,600 cargo.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_researcher ids_info = 504010
Freelancer

Pilot carrying this ID is a Freelancer, who:

- Can fulfill bounty contract and escort other vessels.
- May not engage in piracy outside of a posted bounty contract.
- May treat trade vessels as combat targets in pursuit of a bounty contract.
- Cannot use any transports with more than 3,600 cargo.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_vigilante ids_info = 504012
Freelancer

Pilot carrying this ID is a Freelancer, who:

- Can fulfill bounty contract and escort other vessels.
- May not engage in piracy outside of a posted bounty contract.
- May treat trade vessels as combat targets in pursuit of a bounty contract.
- Cannot use any transports with more than 3,600 cargo.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_specop ids_info = 504014
Special Operative:

The owner of this ID is bound by the written restrictions on the ID associated with the NPC Faction IFF that the pilot's ship displays, but is allowed tech combinations otherwise not permitted with the NPC Faction ID so long as they fit the request made in order to obtain this ID.

This ID can only be given by an Admin.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Cruisers, Battleships

dsy_license_privateer ids_info = 504016
Bretonian Privateer ID

Pilot carrying this ID is a Bretonian Privateer, who :

- Can escort Bretonian or Liberty traders,
- Can demand credits or cargo from any non lawful Bretonian factions,
- Can hunt pirates and terrorists within their Zone of Influence except Golden Chrysanthemums,
- Cannot enter Rheinland, Liberty or the Omicron and Sigma systems,
- Cannot ally with anyone except with Bretonian lawfuls or Golden Chrysanthemums,
- Cannot use any transports with more than 4,300 cargo,

Allowed ships: Fighters, Bombers Freighters, Transports, Gunboats.

dsy_license_marineintel ids_info = 504023
Marinenachrichtendienst ID

Pilot carrying this ID is a member of the Marinenachrichtendienst (MND), the Rheinland Military intelligence agency, who :

- Can demand traders who belong to corporations headquartered in Houses that Rheinland is at war with to drop their cargo or be destroyed. Synth Foods is exempt unless carrying contraband or embargoed war materials.
- Can demand contraband, levy fines and destroy ships if they refuse to comply,
- Can hunt pirates and terrorists within their Zone of Influence,
- Cannot ally with any unlawfuls except with Rheinland unlawfuls against non-Rheinland pirate or military invasions,

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Cruisers.

dsy_license_kempetei ids_info = 504022
Kempeitai ID

Pilot carrying this ID is a member of the Kempeitai, a lawful Kusari intelligence agency, who :

- Can demand traders who belong to corporations headquartered in Houses that Kusari is at war with to drop their cargo or be destroyed.
- Can demand contraband, levy fines and destroy ships if they refuse to comply,
- Can hunt pirates and terrorists within their Zone of Influence,
- Cannot ally with anyone except with Kusari lawfuls or Hogosha.

Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers.

dsy_license_hf ids_info = 504765
Nomad Trial ID

Pilot carrying this ID is a Nomad/Hybrid, who :

Can attack only in self-defense or assisting Nomads and Wild in combat.
Cannot ally with non-Nomads.
Cannot attack Nomads and Wild.
Cannot demand credits or cargo.
Cannot land anywhere except the Shrine.

Allowed ships: Nomad Light Fighter (Nomad Morph) only.

dsy_license_lsfguard ids_info = 504382
Discontinued ID

This ID has been discontinued. Please switch to the standard ID of the faction this ID belongs to.

dsy_license_bretoniaintel ids_info = 504384
Bretonian Intelligence Service ID

Pilot carrying this ID is a member of the Bretonian Intelligence Service (BIS), who :

- Can demand traders who belong to corporations headquartered in Houses that Bretonia is at war with to drop all cargo and destroy ships if they refuse to comply.
- Can demand contraband, levy fines and destroy ships if they refuse to comply,
- Can hunt pirates and terrorists within their Zone of Influence,
- Cannot ally with any unlawfuls except Outcasts and Golden Chrysanthemums,

Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers.

dsy_license_interspaceneural ids_info = 504386
Independent Neuralnet Division

Pilot carrying this ID is a member of the IND official player faction who:

- Is better than you
- Richer than you
- Prettier than you,
- Has sampled pleasures the likes of which you cannot even dream
- Can attack pirates and terrorists in self-defense, to protect another lawful trader, or in defense of corporate bases of the same affiliation.
- Cannot participate in any unlawful actions.
- Cannot use a transport with more than 4999 cargo. Cannot use Renzu liner.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.
This ID may only be used if you are a member of the official player faction.

dsy_license_colonialremnant ids_info = 504388
Colonial Republic

Pilot carrying this ID is enlisted in the Colonial Republic who:

- Can demand Slaves, Cardamine, Liquid Cardamine, Artifacts, Nox, Hypnotainment Bands, Nomad Organics, and destroy ships if they refuse to comply with demands,
- Can destroy ships if they are affiliated with a house at war with the Colonial Republic within a system containing a Colonial base.
- Can escort IMG and Colonial traders.
- Can hunt Gallic police and Gallic Royal Naval forces, pirates and terrorists within the Taus, Bretonia, Cortez, Coronado, and Baffin.
- Cannot participate in unlawful actions except as described above.
- This ID may only be used by the official player faction.

Allowed ships: Colonial Ships, Repair Ships.

dsy_license_li_n_guardian ids_info = 504025
Discontinued ID

This ID has been discontinued. Please switch to the standard ID of the faction this ID belongs to.

dsy_license_li_p_guardian ids_info = 504027
Discontinued ID

This ID has been discontinued. Please switch to the standard ID of the faction this ID belongs to.

dsy_license_br_n_guardian ids_info = 504029
Discontinued ID

This ID has been discontinued. Please switch to the standard ID of the faction this ID belongs to.

dsy_license_br_p_guardian ids_info = 504031
Discontinued ID

This ID has been discontinued. Please switch to the standard ID of the faction this ID belongs to.

dsy_license_ku_n_guardian ids_info = 504033
Discontinued ID

This ID has been discontinued. Please switch to the standard ID of the faction this ID belongs to.

dsy_license_ku_p_guardian ids_info = 504035
Discontinued ID

This ID has been discontinued. Please switch to the standard ID of the faction this ID belongs to.

dsy_license_rh_n_guardian ids_info = 504037
Discontinued ID

This ID has been discontinued. Please switch to the standard ID of the faction this ID belongs to.

dsy_license_rh_p_guardian ids_info = 504039
Discontinued ID

This ID has been discontinued. Please switch to the standard ID of the faction this ID belongs to.

dsy_license_fc_c_guardian ids_info = 504041
Discontinued ID

This ID has been discontinued. Please switch to the standard ID of the faction this ID belongs to.

dsy_license_fc_ou_guardian ids_info = 504043
Discontinued ID

This ID has been discontinued. Please switch to the standard ID of the faction this ID belongs to.

dsy_license_fc_rh_guardian ids_info = 504045
Discontinued ID

This ID has been discontinued. Please switch to the standard ID of the faction this ID belongs to.

dsy_license_fc_bd_guardian ids_info = 504047
Discontinued ID

This ID has been discontinued. Please switch to the standard ID of the faction this ID belongs to.

dsy_license_fc_j_guardian ids_info = 504049
Discontinued ID

This ID has been discontinued. Please switch to the standard ID of the faction this ID belongs to.

dsy_license_fc_h_guardian ids_info = 504051
Discontinued ID

This ID has been discontinued. Please switch to the standard ID of the faction this ID belongs to.

dsy_license_fc_m_guardian ids_info = 504053
Discontinued ID

This ID has been discontinued. Please switch to the standard ID of the faction this ID belongs to.

dsy_license_fc_x_guardian ids_info = 504055
Discontinued ID

This ID has been discontinued. Please switch to the standard ID of the faction this ID belongs to.

dsy_license_fc_b_guardian ids_info = 504057
Discontinued ID

This ID has been discontinued. Please switch to the standard ID of the faction this ID belongs to.

dsy_license_fc_g_guardian ids_info = 504059
Discontinued ID

This ID has been discontinued. Please switch to the standard ID of the faction this ID belongs to.

dsy_license_fc_lh_guardian ids_info = 504061
Discontinued ID

This ID has been discontinued. Please switch to the standard ID of the faction this ID belongs to.

dsy_license_fc_u_guardian ids_info = 504063
Discontinued ID

This ID has been discontinued. Please switch to the standard ID of the faction this ID belongs to.

dsy_license_fc_gc_guardian ids_info = 504065
Discontinued ID

This ID has been discontinued. Please switch to the standard ID of the faction this ID belongs to.

dsy_license_fc_lwb_guardian ids_info = 504067
Discontinued ID

This ID has been discontinued. Please switch to the standard ID of the faction this ID belongs to.

dsy_license_fc_fa_guardian ids_info = 504069
Discontinued ID

This ID has been discontinued. Please switch to the standard ID of the faction this ID belongs to.

dsy_license_fc_lr_guardian ids_info = 504071
Discontinued ID

This ID has been discontinued. Please switch to the standard ID of the faction this ID belongs to.

dsy_license_fc_or_guardian ids_info = 504073
Discontinued ID

This ID has been discontinued. Please switch to the standard ID of the faction this ID belongs to.

dsy_license_gd_gm_guardian ids_info = 504075
Discontinued ID

This ID has been discontinued. Please switch to the standard ID of the faction this ID belongs to.

dsy_license_gd_im_guardian ids_info = 504077
Discontinued ID

This ID has been discontinued. Please switch to the standard ID of the faction this ID belongs to.

dsy_license_gd_z_guardian ids_info = 504079
Discontinued ID

This ID h[A]s been discontinued. Please switch to the st[A]nd[A]rd ID of the f[A]ction this ID belongs to. Zoner Zoner Zoner Zoner Zoner Zoner Zoner.

dsy_license_gd_bh_guardian ids_info = 504081
Bounty Hunters Guild Core

Pilot carrying this ID is a member of the BHG Core who:

- Can demand contraband, levy fines, and destroy ships if they refuse to comply with contraband demands, refuse to cooperate or are affiliated with a house at war with BHG Core in the Omicrons.
- Can hunt pirates and terrorists within the Omicrons and Omegas.
- Can freely engage Order and Nomad players.
- Can demand nomad biologics.
- Cannot participate in unlawful actions except as described above.
- May not enter any system containing a jumpgate while flying a cruiser or larger.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Cruisers, Battleships

dsy_license_ga_n_grp ids_info = 504083
Gallic Royal Navy

Pilot carrying this ID is enlisted in the Gallic Royal Navy who:

- Can demand contraband, levy fines, and destroy ships if they refuse to comply with contraband demands, refuse to cooperate or are affiliated with a house at war with Gallia.
- Can escort traders within Gallia and in systems contested by the GRN.
- Can hunt pirates and terrorists within Gallia and the Taus.
- Cannot participate in unlawful actions except as described above.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Cruisers, Battleships

dsy_license_ga_p_grp ids_info = 504085
Gallic Royal Police

Pilot carrying this ID is a member of the Gallic Royal Police, who:

- Can demand contraband, levy fines, and destroy ships if they refuse to comply with contraband demands, refuse to cooperate or are affiliated with a house at war with Gallia.
- Can hunt pirates and terrorists within Gallia and in systems contested by the GRN.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Cruisers.

dsy_license_ga_council_grp ids_info = 504087
The Council

Pilot carrying this ID is a member of the Council who:

- Can demand contraband, levy fines, and destroy ships if they refuse to comply with contraband demands, refuse to cooperate or are affiliated with groups at war with the Council.
- Can hunt pirates and terrorists within space controlled by the GRN or Council, the Taus and Rousillion.
- Can actively hunt the GRN and GRP.
- Cannot participate in unlawful actions except as described above.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Cruisers, Battleships.

dsy_license_ga_gms_grp ids_info = 504089
Gallic Metal Service

Pilot carrying this ID is an employee of Gallic Metal Service who:

- Can attack pirates and terrorists in self-defense, to protect another lawful trader, or in defense of corporate bases of the same affiliation.
- May engage in piracy against corporations affiliated with houses at war with Gallia.
- Can actively hunt Brigand and Maquis players.
- Cannot ally with any unlawfuls except for Unione Corse against Maquis or Brigands.
- May engage in piracy, against BMM, IMG, Daumann, and Kruger players within Gallia and the Taus only.
- Cannot land on BMM, IMG, Kruger and Daumann bases.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, ZE ARCH.

dsy_license_ga_efl_grp ids_info = 504091
EFL Oil and Machinery

Pilot carrying this ID is an employee of EFL Oil and Machinery who:

- Can attack pirates and terrorists in self-defense, to protect another lawful trader, or in defense of corporate bases of the same affiliation.
- May engage in piracy against corporations affiliated with houses at war with Gallia
- Cannot ally with any unlawfuls.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_ga_idf_grp ids_info = 504093
Ile-de-France Shipping

Pilot carrying this ID is an employee of IDF Shipping who:

- Can attack pirates and terrorists in self-defense, to protect another lawful trader, or in defense of corporate bases of the same affiliation.
- May engage in piracy against corporations affiliated with houses at war with Gallia.
- Cannot ally with any unlawfuls.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_ga_sol_grp ids_info = 505274
Solar Engineering

Pilot carrying this ID is an employee of Solar Engineering who:

- Can attack pirates and terrorists in self-defense, to protect another lawful trader, or in defense of corporate bases of the same affiliation. May actively hunt Unione Corse.
- Can engage in piracy against corporations affiliated with houses at war with Gallia.
- Cannot ally with any unlawfuls.
- May demand Tradelane Components, Counterfeit Software, Quantum Multiplexors, Scientists, Superconductors, Optical Chips, Hypnotainment Bands and Optronics from non Gallic Lawful vessels and make with the shooting if their demands are not complied with.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_fc_maquis_grp ids_info = 504095
Maquis

Pilot carrying this ID is a member of the Maquis who:

- May engage in piracy.
- Can engage pirates, terrorists and lawfuls within Gallia and the Taus.
- Cannot ally with any military or police players.
- Cannot use any transports with more than 4,300 cargo

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_fc_corse_grp ids_info = 504097
Unione Corse

Pilot carrying this ID is a member of the Unione Corse who:

- Can attack pirates and terrorists in self-defense, to protect a trader of an allied faction, or in defense of their bases
- Cannot demand credits or cargo within Gallia house space.
- Cannot use any transport with more than 4,300 cargo.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_fc_brigands_grp ids_info = 504099
Gallic Brigands

Pilot carrying this ID is a member of the Gallic Brigands who:

- May engage in piracy.
- Can engage pirates, terrorists and lawfuls within Gallia and the Taus.
- Cannot ally with any military or police players.
- Cannot use any transports with more than 4,300 cargo

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

dsy_license_fc_q_grp ids_info = 505496
Kusari Exiles

Pilot carrying this ID is a member of the Kusari Exiles who:

- Can demand contraband, levy fines, and destroy ships if they refuse to comply with contraband demands, refuse to cooperate or are affiliated with a group at war with the Kusari Exiles.
- Can hunt pirates and terrorists within Bretonia and the Taus, and lawful Gallic ships anywhere in Sirius.
- Cannot participate in unlawful actions except as described above.
- Cannot ally with any lawful Gallic player.
- Cannot use any transports with more than 3,600 cargo.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Cruisers.
Might suggest just having the faction leader tell you which bank ship a hundred or so can be placed on to save time and effort down the road.
The GRP ID is missing a line from the other police IDs. The 'Can escort traders in x and y' one.
' Wrote:Might suggest just having the faction leader tell you which bank ship a hundred or so can be placed on to save time and effort down the road.
I can only assume you're either A) being completely serious and very helpful or B) poking fun at one of the updates to a closed ID.
It would make sense if Bretonian Privateers could ally with certain Gallic unlawfuls (particularly the Maquis). Also, it would probably make sense if they could ally with the Council (currently Privateers can only ally with Bretonian lawfuls and the GC).

It would also make sense if certain Gallic unlawfuls (particularly the Maquis) could ally with Bretonian lawfuls vs. Gallic lawfuls.

And I would like to repeat my opinion that Samura/Kishiro/GMG being able to pirate each other inside Kusari House space is going to be a mess. Kishiro pirating Samura right outside Planet New Tokyo and vice versa, etc. It's my opinion that it would be good to limit these acts of blatant unlawfulness to only outside Kusari proper, unless the whole House has dropped any pretense of law and order. I mean, if the quasi-lawful Hogosha can't pirate Kishiro (or anyone else) in Kusari, why can Samura?
Can the GRN ID have the following two entries added;

Added to;
- Can demand contraband, levy fines, and destroy ships if they refuse to comply with contraband demands, refuse to cooperate, are affiliated with a house at war with Gallia, or whom slander the name of the King or his family.

Reason is, the king and his heirs (the royal line) are held on a divine level by Gallia's citizenry (well, the loyal citizenry), and the GRN acts as a direct tool of the King as well. Given the authoritative and oppressive monarchy Gallia's lore protrays it as, the GRN would execute any individual who insults the crown.


Slightly less serious addition;
-May invoke the Inquisition
Reaver Merc. Co. owner here.

Can i take a sneak a peek on the ID to see what's there and what's not?

Mucho kudos for the work.

<3
I still think if we define zois like that, we need to do it for all ids, not just the unlucky ones.
To whom can I talk about the VE ID please? Seems like rest of the faction leadership is somewhere out.

Thanks.
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22