03-23-2006, 09:02 PM
I will be conducing some test with The Enterprise to determine the viability of using battleships...
The first test i run is weapons testing. Im testing the new weapons and rebalanced weapons of 4.79.3.
First report:
Last night, i went to Omicron Delta from NY with the Enterprise (It took me 2 hours, the asteroid fields make traveling there a hell of a pain) to get some new BS weapons.
Well, I mounted 2 Cerberus BS turrets and departed the base to test them. What I found wasnt good. 14 MF turrets (600 energy drain each), 1 Solaris Chaingun and the 2 Cerberus consumed so much power that the energy was drained in less than 15 seconds.
The damage the weps do is ~ok, but the energy they use is way too high... And I had 15 MF turrets, which do good damage with little energy... Imagine a ship completely outfitted with Cerberus'... it would run out of energy in 1 - 2 rounds...
Conclusion: BS weapons still use too much energy for the punch they offer. They are not viable, even for the most powerful BS out there. It is still prefereble to mount fighter turrets instead of BS turrets.
Power usage of those weapons should be diminished so they became more eficient.
I will be testing the other weps tonight. You are welcome to join me.
Actually, I need another player with a BS to do a bit of PvP to determine how new shields behave in combat.
Another thing i found was that the increased mass of BS is not enough to avoid the problem it was ment for. When a fighter collided the BS, the BS still went of course. Battleship feel more realistic now, but when a fighter rams you, you are still "shaken" off course.
The first test i run is weapons testing. Im testing the new weapons and rebalanced weapons of 4.79.3.
First report:
Last night, i went to Omicron Delta from NY with the Enterprise (It took me 2 hours, the asteroid fields make traveling there a hell of a pain) to get some new BS weapons.
Well, I mounted 2 Cerberus BS turrets and departed the base to test them. What I found wasnt good. 14 MF turrets (600 energy drain each), 1 Solaris Chaingun and the 2 Cerberus consumed so much power that the energy was drained in less than 15 seconds.
The damage the weps do is ~ok, but the energy they use is way too high... And I had 15 MF turrets, which do good damage with little energy... Imagine a ship completely outfitted with Cerberus'... it would run out of energy in 1 - 2 rounds...
Conclusion: BS weapons still use too much energy for the punch they offer. They are not viable, even for the most powerful BS out there. It is still prefereble to mount fighter turrets instead of BS turrets.
Power usage of those weapons should be diminished so they became more eficient.
I will be testing the other weps tonight. You are welcome to join me.
Actually, I need another player with a BS to do a bit of PvP to determine how new shields behave in combat.
Another thing i found was that the increased mass of BS is not enough to avoid the problem it was ment for. When a fighter collided the BS, the BS still went of course. Battleship feel more realistic now, but when a fighter rams you, you are still "shaken" off course.