I only wish there would be some command to show, basic information about the base at once like "/base status" and it shows current wear level of the base, status of the shield, amount of modules in use, free storage capacity and some alerts like:
1) Current base HP: 7000000/8000000
2) Shield status: On (On/Off/Not build)
3) Used/free modules: 2/3
4) Free storage capacity 10000/30000
Alert! - Shield fuel is insufficient!
Alert! - Base living ratios is insufficient!
Alert! - Base repair materials is insufficient!
Alert! - Base crew is not full!
Alert! - Base has been attacked within 24hrs!
Of course most of this can be deduced but when there is some hot situation it could probably make your priorities different, also there is no information about current base HP anywhere at all which is crucial.
If somebody reads your information about "Wear and Tear Damage" it looks like repair materials is needed 24/7 which is quite financially inefficient and seems like you need a constant transport of this 10k basic alloy per 24hrs.. If you think to take a longer breath of the game you would probably have to fill the whole storage with it.
For example time needed to tear down whole base with no attacks at all for lvl 1 is around 60 hrs. For that time to be quite safe you would have to use over 60k of basic alloy.
Need of basic alloy to repair whole base is 8M/20k(1 type only)x2(units per cycle)= 800units! within 8M/20k=400 cycles x16 sec = 6400sec (less than 2hrs).
So generally if the base is quite safely located and you are not worried about base being at full strength 100% of the time you can save like 70 times the material! Don't drop it all to base, keep it on some ship and drop when its needed this way 5k cargo ship can provide sufficient material for like 15 days, only if we had current HP of the base this could be tweaked to this number.
I'm hoping it could be implemented not only for war situation to know how the base is handling the damage but also for peaceful times to save us all from sitting 24/7 on the server