05-04-2008, 12:19 AM
ok, so for a few days now i've been trying to decide on what I want my combat character to be. Tenacity is my trading ship and will remain such... but trying to decide on a character identity/ship/background has been a bit difficult...
Right now I'm considering a generic Pirate ID'd character, with liberty rogue affiliation. Up until now I couldnt seem to find the rogue gunboat on any bases, finally discovered it on the molly base in newcastle, and I have to say the ship looks awesome (well, it looks pirate-ish anyways) and it seems to handle fairly well... love the skull insignia on the sides and front as well =)
So, to you other pirates out there that use the liberty rogue gunboat... how do you like it? How's it fare against traders in things like advanced trains, and how does it do in pvp against VHF's and capships?
Also, more a generic question... does anyone support using a full loadout of gunboat missile turrets? I see very few people using missile turrets on any capships, due to slow refire rate and such... but I rather like the idea of blasting the enemy's ships apart and knocking their equipment off their ships so they cant continue attacks against me. The missile turrets also seem more cannonball-like, fitting of a pirate (full broadside, anyone?).
Anything else you add would be appreciated, RP tips and whatnot.
Right now I'm considering a generic Pirate ID'd character, with liberty rogue affiliation. Up until now I couldnt seem to find the rogue gunboat on any bases, finally discovered it on the molly base in newcastle, and I have to say the ship looks awesome (well, it looks pirate-ish anyways) and it seems to handle fairly well... love the skull insignia on the sides and front as well =)
So, to you other pirates out there that use the liberty rogue gunboat... how do you like it? How's it fare against traders in things like advanced trains, and how does it do in pvp against VHF's and capships?
Also, more a generic question... does anyone support using a full loadout of gunboat missile turrets? I see very few people using missile turrets on any capships, due to slow refire rate and such... but I rather like the idea of blasting the enemy's ships apart and knocking their equipment off their ships so they cant continue attacks against me. The missile turrets also seem more cannonball-like, fitting of a pirate (full broadside, anyone?).
Anything else you add would be appreciated, RP tips and whatnot.