08-08-2012, 11:10 AM
Well apart from the fact that it looks like some surprised smily face here are the arguments why:
1) It's not objective and loose for interpretation. Be excellent to one another says nothing it all depends on person's invaluation of what is excellent and what is not.
2) Because of the first point, it allows people who -feel- mistreated to fuel their bad feelings. For a such person 0.0 confirms that his "feeling" has actuall form in the server rules to make everything worse.
3) In some form it contradicts guidlines of server rules. For example terrorist ID's like xeno ones. Their roleplay is nothing nice to the trader in general because cought up trader has nothing else to do but to loose everything or loose everything. Most likely they are not going to chat or give a chance to run away either.
"Rule" 0.0 forms a collision between the actuall rules in effect and imaginary concept.
4) It gives additional material for players to flame other players for not acting how they imagine they should act. Having this 0.0 makes people to be more self-rightous about their position and to vicitmize themselves in the conflicts/disputes or similiar.
0.0 itself carries no meaning or purpose, it has no objectivity and therefor shouldn't be presented as a rule. I can see it as introduction to the server rules or as primary idea defining the goal of the actuall rules but nothing more beyond that. - if that's so, then this should be clearified in the rules page.
For now it looks like stupid attempt of though control.
1) It's not objective and loose for interpretation. Be excellent to one another says nothing it all depends on person's invaluation of what is excellent and what is not.
2) Because of the first point, it allows people who -feel- mistreated to fuel their bad feelings. For a such person 0.0 confirms that his "feeling" has actuall form in the server rules to make everything worse.
3) In some form it contradicts guidlines of server rules. For example terrorist ID's like xeno ones. Their roleplay is nothing nice to the trader in general because cought up trader has nothing else to do but to loose everything or loose everything. Most likely they are not going to chat or give a chance to run away either.
"Rule" 0.0 forms a collision between the actuall rules in effect and imaginary concept.
4) It gives additional material for players to flame other players for not acting how they imagine they should act. Having this 0.0 makes people to be more self-rightous about their position and to vicitmize themselves in the conflicts/disputes or similiar.
0.0 itself carries no meaning or purpose, it has no objectivity and therefor shouldn't be presented as a rule. I can see it as introduction to the server rules or as primary idea defining the goal of the actuall rules but nothing more beyond that. - if that's so, then this should be clearified in the rules page.
For now it looks like stupid attempt of though control.