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Full Version: Base (ammo) supply ship
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So.. We can easily shove our stations full of Bats and Bots using a repair ship....
But filling a forward base with Nova torpedoes and mines is still a huuuuge pain...
Is there anyway we could fix this by maybe getting a "supply" ship that is crap in
every-other way but is able to carry lots of mines/ammo.
Use the whales while you're jump-trading
' Wrote:Use the whales while you're jump-trading

:shok:, since when whales have torp and mines slot ?
Transfer the stuff from fighter to whale manually?
Ammo needs no mounted launcher;)
' Wrote:Ammo needs no mounted launcher [Image: wink.gif]

You still need this

' Wrote:Transfer the stuff from fighter to whale manually?
No you dont ROFL
You can just buy the ammo from the base
Simple. (No need for launchers)
Except the max ammo capacity is 70. Which is a pain for most.
Just manually buy the missiles/mines when you supply the base with BA, Oxygen and other required stuff.
' Wrote:.......Except the max ammo capacity is 70. Which is a pain for most.

That is why we need this

' Wrote:Is there anyway we could fix this by maybe getting a "supply" ship that is crap in
every-other way but is able to carry lots of mines/ammo.
It has been suggested before, making the ammo count higher for one ship and not others. Its un-doable with the FL engine. Hardcoded nonsense.

Some things just can't be done because of engine limitations.
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