06-12-2008, 10:13 AM
' Wrote:I will. I'd be happy to help you get sorted out.
Can you find where Epyon's RP for his caps are? And perhaps some other 101st RP for capships is?
I <strike>can</strike> has Skpye. Sorry, no Skype.
' Wrote:I will. I'd be happy to help you get sorted out.
' Wrote:Can you find where Epyon's RP for his caps are? And perhaps some other 101st RP for capships is?
I <strike>can</strike> has Skpye. Sorry, no Skype.
' Wrote:This has NOTHING to do with the thread and issue this comment was made in and it has nothing to do with my feelings (or lack thereof) towards the person making the statement. It's the statement itself that I am flabbergasted by.
Quote:Ah, but you see ... you have every right to do that, on the server. Thats the point of an open server. We have every right to pound on you for it, because there are more of us, and so long as we follow server rules, we win. We haven't broken any rules, and the admins are siding with us, so you can continue to give a rats ass what the forum community thinks, but understand, we're bigger, and we're more organized. We run factions, we join factions, we stay around, we talk in skype, and we know who you are, and we seem to dislike what you want to stand for. Thats the climate, as I see it. The forum goers and faction leaders have lots of friends, and lots of influence...that, as Xoria explained somewhere else, means we can walk all over the less organized or smaller groups of people who disagree with us on the server.
Does no one see a problem with this attitude--which I have been saying over and over is prevalent and the problem? I don't care what the person "meant", look at what they said. I don't care how wrong the other person may have been or what the issue was--this is flat out an attitude of "we own the server--not you".
This is where 99% of the strife, arguing and sancrtion requests are coming from--this attitude:
QUOTE(Unselie @ Jun 9 2008, 09:41 PM)
Seeing as how the poster implies the admins are "on their side" could an admin please respond to this?
' Wrote:My position is: since it is not against the rules to do so, we may demand whatever we like from indies, and we can take it because we're bigger, and more organized.
This was an orrp statement, and one of possibly 2 or 3 posts, other than this one, that I've made in this debate. Most of that not typing, I did because Akumbito was a member of my faction, and I owed him loyalty because of that.
My position, again, is an academic position, not my belief, I do not hold to the belief that that is how factions should conduct themselves. But I do believe that they are well within their rights to act in such a manner, just as it is within an indie's rights to ignore a faction. Indies are of course much smaller, and things will often go poorly once they have ignored a faction.
' Wrote:Now, I can't speak for any other factions, but I can tell you that the XA has absolutely no problem with independants whatsoever. We don't consider ourselves to be the entire Xeno movement, so there's a lot of room for independants. We often fly alongside them and have a lot of fun in the process, and we treat them as equals.
As for needing to be in good with the leaders, that is definately not true. I didn't know anybody at all when I filled out my XA application. I flew a couple indie characters before that, but nothing major, and I didn't get on anyones radar, since I was still new to the server. When I was flying indie, I didn't feel stepped on by any factions, either.
Now, what the XA does do is try to lead by example. We always try to stay in character, and we always keep our loadouts in RP. Basically, if you want to know how to properly RP a Xeno, take a look at an XA player. Personally, I think this has worked, as I've noticed an improvement in the quality of indie Xenos since we came on the scene.
Quote:...that, as Xoria explained somewhere else, means we can walk all over the less organized or smaller groups of people who disagree with us on the serverWhile I see the above well out of context, this is not the way we deal with people here. And do not use people's names and the word 'we' for backup unless you are sure about what they have exactly stated regarding such a matter. We do not walk over people. We discuss with people. Select your words more wisely next time.
' Wrote:One person, or even ten, claiming that they are not the group they have always claimed to be walks on a huge ammount of RP, and the fact is, in the current climate, we accept them as the whole of the faction they claim to be.
' Wrote:By equalling everything. Titan = Sabre = Blood Dragon = Werewolf. Things like that. But everyone agrees that it should not be the case.
Quote:I kind of got to rambling there, but I hope I got the idea across. I'm not too happy with Unselie's statement there, but I don't blame her for it. Akumabito is very good at pulling the worst out of people so he can nail them for it. Its a useful skill, if not a nice one. He might make a good minister of propaganda for some dictatorship somewhere. If you're reading this, Akumabito, consider it. Seriously, you're perfect for the job.
' Wrote:Freedom and power is a two way street.
Any player or group of players has the freedom and power to earn the credits to purchase and roleplay a capital ship.
BUT
Any other player or group of players also has the freedom and power to object to the use of that capital ship and use whatever methods they wish to both object verbally to its use, and object to its use on the server through the violent actions of their characters.
If one person has the right to say all by themselves "I bought it so I get to use it" then a group of players has the equal right to say "No you don't". That is the price we all pay for being in a community.
If you want to follow your own rules and not have to compromise with anyone else, that is what the single-player option is for. If you want to use multiplayer, then you have to accept that you can't always do what you want to do if the community objects to it. In other words, its called the Law of the Jungle : the strong get their way and the weak compromise or suffer. That is the way it is in every real community on Planet Earth, and that is the way it is in the imaginary realm of Sirius.
As much as some people desire to roleplay as renegade, "independent", vigilante characters, others want to roleplay as an organized, power-structure. Conflict between such interests is inevitable and the deciding factor in every case will always be which side can wield the necessary amount of power against their opponent's weakest point.
These are just the immutable, raw, and brutal facts of life, and no amount of complaining about fairness or rules can change them. Not on Planet Earth, and not in Sirius.
' Wrote:Almost every bounty hunter i've encountered on this server (which have been hundreds by now) is A) independent, B) very crap at RPing and C) flying a BH battlecruiser. Simply put...enough is enough :/