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Hi.

I am trying to render Belgermir bomber. When I open the model in MilkShape the guns have no texture, they appear as grey. It seems like the texture is present in the .mat file and is extracted, but I don't know how to assign the texture to the guns. Even when I assign the proper file in the Meterials tab and select the Refresh Textures option in the Edit menu, the guns are still grey.

It would be very helpful if any of you could teach me how to fix that problem, as I do a lot of rendering for this forum.

Thank you.

[Image: belgermir.jpg]
no help?
maybe 3ds max instead of milk?

also checkout the texture file, if it exists, it's a valid one, path is correct, the guns group (in milk), group material, if they are grey then there's no texture or texture could not be loaded or texture file is invalid iteslf.