03-18-2013, 08:32 AM
We all know this topic.
"How come they get that X! They are Y, they are a Y faction, they could not possibly have such a X in RP!"
"Their enemies have them, so this is more about balance than RP."
Dear devs, could we finally confirm or deny this unwritten rule of Disco? Do we balance the game based on RP? Or do we balance it for the sake of balance?
Just a few examples. IMG having a battleship. Now it has been split off to the CR ID, but let's face it, it is still the IMG battleship. Why? Because Outcasts.
Red Hessians having a battleship. Same as IMG, it is because of Corsairs and RM.
Zoners. Fair enough, nomads. I think we have already made that point.
But what about LR and Mollies? Why don't they have a BS like the Hessians? They have to fight RM, LN, Xenos on one side, BAF, Gallics, Corsairs on the other side.
Why do GMG do not get ANY caps? They cannot ask help from Kusari, they cannot ask help from Rheinland, they are stuck in the Sigmas, getting ravaged by Corsairs, Outcasts and indie pirates. And they are just as wealthy as the IMG because of the gas trade.
Golden Cs and farmers not having ANY caps of their own, while even the indie pirates have access to gunboats.
Xenos, closest thing they have to a gunboat is the mining ship with a cap8 armor while Gaians and Hackers, who also have kill rights to specific factions trade ships, have gunboats.
Please, can we just agree that RP reasoning has little influence on pvp balance. Can every faction get a ''full'' shipline? Currently the only ones I can think of are the Zoners, if we regard their cruisers as a cruiser and BC, which the thing is not, and the Bounty Hunters, if we regard the regular ones and the Core as one.
Each faction, for them to be a free choice for a new player, should then have a Light fighter, VHF, SHF and or bomber, gunboat/gunship, cruiser/dessie, BC, a BS/Carrier/Dreadnought.
Right now we have a mix of all. Some factions who have ships they should not have, have them only because of PVP balance reasons. PVP balance > Lore. If that is the case, please make all factions equally diverse when it comes to ships.
I am sure many modders would love to throw some models your way, given the chance. Discuss.
EDIT: Also, yes, I understand this is impossible to implement to all factions, especially trading ones. But what we have now is not too fun either.
EDIT2: This thread is about the ships themselves, not the ID limitations. We know many of the examples can use the ship types mentioned, but I am talking about them not actually having ships of their own.
"How come they get that X! They are Y, they are a Y faction, they could not possibly have such a X in RP!"
"Their enemies have them, so this is more about balance than RP."
Dear devs, could we finally confirm or deny this unwritten rule of Disco? Do we balance the game based on RP? Or do we balance it for the sake of balance?
Just a few examples. IMG having a battleship. Now it has been split off to the CR ID, but let's face it, it is still the IMG battleship. Why? Because Outcasts.
Red Hessians having a battleship. Same as IMG, it is because of Corsairs and RM.
Zoners. Fair enough, nomads. I think we have already made that point.
But what about LR and Mollies? Why don't they have a BS like the Hessians? They have to fight RM, LN, Xenos on one side, BAF, Gallics, Corsairs on the other side.
Why do GMG do not get ANY caps? They cannot ask help from Kusari, they cannot ask help from Rheinland, they are stuck in the Sigmas, getting ravaged by Corsairs, Outcasts and indie pirates. And they are just as wealthy as the IMG because of the gas trade.
Golden Cs and farmers not having ANY caps of their own, while even the indie pirates have access to gunboats.
Xenos, closest thing they have to a gunboat is the mining ship with a cap8 armor while Gaians and Hackers, who also have kill rights to specific factions trade ships, have gunboats.
Please, can we just agree that RP reasoning has little influence on pvp balance. Can every faction get a ''full'' shipline? Currently the only ones I can think of are the Zoners, if we regard their cruisers as a cruiser and BC, which the thing is not, and the Bounty Hunters, if we regard the regular ones and the Core as one.
Each faction, for them to be a free choice for a new player, should then have a Light fighter, VHF, SHF and or bomber, gunboat/gunship, cruiser/dessie, BC, a BS/Carrier/Dreadnought.
Right now we have a mix of all. Some factions who have ships they should not have, have them only because of PVP balance reasons. PVP balance > Lore. If that is the case, please make all factions equally diverse when it comes to ships.
I am sure many modders would love to throw some models your way, given the chance. Discuss.
EDIT: Also, yes, I understand this is impossible to implement to all factions, especially trading ones. But what we have now is not too fun either.
EDIT2: This thread is about the ships themselves, not the ID limitations. We know many of the examples can use the ship types mentioned, but I am talking about them not actually having ships of their own.