(05-20-2019, 02:47 PM)Lazar0 Wrote: [ -> ]Hi,
thanks a lot for this pack, it leaves Freelancer awesome.
I want to comment two little issues after having checked all the systems (more or less):
- Planet Fuji spins very fast. Returned to original values at:
\DATA\UNIVERSE\SYSTEMS\KU01\ku01.ini
where
spin = 0, 0, 0
- Jumphole to Omicron Alpha NAME not present in Omicron Theta at:
\DATA\UNIVERSE\SYSTEMS\EW04\ew04.ini
where
ids_name = 260894
** LAST OBJECT IN .INI
Hope this helps and you can solve it.
Hello, you obviously made an account to post this info, so thank you and welcome to Discovery.
It seems from your post that you are referring to "Freelancer Vanilla The Swag Pack v1.0"
( This is because unlike "Freelancer Discovery The Swag Pack v1.0", this pack alters the UNIVERSE folder as well. )
Just in case you are referring to the version for Discovery, please note, that modifying these files is not permitted on the multiplayer server. You might get banned if you try to connect with modified version.
Now, just to make it even easier for
let us see what exactly are you talking about:
Freelancer Vanilla The Swag Pack v1.0.7z\Freelancer Vanilla The Swag Pack\DATA\UNIVERSE\SYSTEMS\KU01\Ku01.ini
Current version:
Code:
[Object]
nickname = Ku01_Fuji_planet
ids_name = 261133
pos = 56342, 0, 42043
archetype = planet_gasgrncld_5000
ids_info = 66071
spin = 0, 0.035000, 0
atmosphere_range = 5200
burn_color = 255, 222, 160
Your suggestion:
Code:
[Object]
nickname = Ku01_Fuji_planet
ids_name = 261133
pos = 56342, 0, 42043
archetype = planet_gasgrncld_5000
ids_info = 66071
spin = 0, 0, 0
atmosphere_range = 5200
burn_color = 255, 222, 160
After checking spin rates in Ku01, Ew04, Br03 it seems Fuji is spinning as fast as other planets.
Maybe it is the texture, that makes the rotation subjectively more pronounced?
Freelancer Vanilla The Swag Pack v1.0.7z\Freelancer Vanilla The Swag Pack\DATA\UNIVERSE\SYSTEMS\EW04\Ew04.ini
Current version:
Code:
[Object]
nickname = Ew04_to_Hi01_hole
pos = 26948, 0, -13416
rotate = 0, 170, 0
archetype = jumphole_green
jump_effect = jump_effect_hole
msg_id_prefix = gcs_refer_system_Hi01
ids_info = 66146
visit = 0
goto = Hi01, Hi01_to_Ew04_hole, gate_tunnel_bretonia
Your suggestion:
Code:
[Object]
nickname = Ew04_to_Hi01_hole
ids_name = 260894
pos = 26948, 0, -13416
rotate = 0, 170, 0
archetype = jumphole_green
jump_effect = jump_effect_hole
msg_id_prefix = gcs_refer_system_Hi01
ids_info = 66146
visit = 0
goto = Hi01, Hi01_to_Ew04_hole, gate_tunnel_bretonia
This one is pretty straightforward, the ids_name is obviously missing in the current file.