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[Concluded] Operation Strongarm: Militants + Allies Vs Navy + Allies - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Server Events (https://discoverygc.com/forums/forumdisplay.php?fid=411) +---- Forum: Community (https://discoverygc.com/forums/forumdisplay.php?fid=28) +---- Thread: [Concluded] Operation Strongarm: Militants + Allies Vs Navy + Allies (/showthread.php?tid=203605) |
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[Concluded] Operation Strongarm: Militants + Allies Vs Navy + Allies - Fab - 06-17-2024 Operation Strongarm New York System, Liberty Space, 834 A.S. Militants + Allies VS Liberty Navy + Allies
Overview
Event Date: Sunday, 30th of June, 18:00 server time Location: New York System, Sectors A4:C4 Event Type: Combat Event, Player Versus Player Participating factions:
Situation
After long weeks of surveillance and intelligence gathering by undercover agents, the Zoner Militants under the Pennsylvania Liberation Front's flag orchestrate a bold assault on the prestigious Detroit Munitions headquarters. The station holds in its warehouse an enormous quantity of state-of-the-art light and medium arms, which the resistance is keen on acquiring by forceful means. Exploiting a gap in patrol routes, the battle group managed to sneak close enough for a surprise attack.
COUNTERPOINT, the Front's supreme command group, dispatched several Q-ships, gunboats and an assortment of fast movers to complete the mission. There are two attack groups: BEAR, comprising of a heavy assault group led by cruisers, will breach the warehouse's wall and force cargo ejection. The other group, WOLVERINE, is an interceptor group tasked with keeping Liberty's reinforcements from reaching Detroit Munitions. Another logistics squadron, BEAVER, consists of Whale transports equipped with powerful tractor beams. They're behind the assault force and in a safe distance. Detroit Munitions Headquarters sounded the alarm after detecting several unknown large ships approaching from a unexpected vector. The Navy responded by sending flight wings led by cruisers towards the station's perimeter in case of an attack. Area of Operations ![]() AO1 "HQ": BEAR vs Perimeter Control AO2 "Lanes": WOLVERINE vs Manhattan Defense Squadron BEAR begins 10k South of Detroit Munitions. Navy's Perimeter Control begins 10k North of Detroit Munitions. WOLVERINE begins inside the Detroit Debris field, near the lanes. Navy's Defense Squadron begins outside planet Manhattan. Execution There will be two concurrent clashes. One at Detroit Munitions, another at the lane between Manhattan and Detroit Munitions. In Area of Operations 1 (HQ), A team must destroy the opposing team completely. The victorious team must then stand their ground and wait for the conclusion of the other clash. In Area of Operations 2 (Lane), A team must destroy the opposing team completely. The victorious team must then join their side at Detroit Munitions Headquarters, and help destroy the remaining enemies. Teams assigned to Area of Operations 1 are not allowed to break from their AO to help the team at the other AO. The event ends after a side is completely destroyed. Rules and Regulations
Consequences Outcome 1: Militant Victory The militants acquire a significant quantity of weapons, allowing them to increase the resistance efforts in Erie. Outcome 2: Navy Victory The militants are dealt a serious blow and will have their efforts in Erie jeopardized. Participants
*Reserves can be anyone with the appropriate ship class and faction affiliation present before the event start. *Slots can be added given interest, or removed given lack of interest. *All sides are prone to balancing. *"Any Snub" slots include: All fighters, All bombers. Registration Code: [color=#FFFFFF]Area of Operations:[/color] (("HQ" for Detroit Munitions AO, "Lanes" for Lanes/Reinforcements AO)) RE: [EVENT] Operation Strongarm: Militants + Allies Vs Navy + Allies - Fab - 06-17-2024 this is my first ever event - feedback is welcome. RE: [EVENT] Operation Strongarm: Militants + Allies Vs Navy + Allies - Denelo - 06-17-2024 Area of Operations: Flexible Faction: Task Force Prometheus (REDFOR) Ship Class: Fighter or bomber Ship Name: TFP)-Pyrgilauda (fighter) or TFP)-Niloticus (bomber) RE: [EVENT] Operation Strongarm: Militants + Allies Vs Navy + Allies - Leo - 06-17-2024 Area of Operations: Lanes or whichever needs filling. Faction: Militant Ship Class: Snub Ship Name: PLF/Starlight.Falls Something has come up. RE: [EVENT] Operation Strongarm: Militants + Allies Vs Navy + Allies - Ram - 06-18-2024 Area of Operations: HQ Faction: Liberty Navy Ship Class: Battlecruiser Ship Name: LNS-Roanoke (Reading is hard) RE: [EVENT] Operation Strongarm: Militants + Allies Vs Navy + Allies - Lord Caedus - 06-18-2024 Area of Operations: Fill me in for whichever AO needs me Faction: Navy Ship Class: Fighter Ship Name: [LN]-Jack.Boehm or variant RE: [EVENT] Operation Strongarm: Militants + Allies Vs Navy + Allies - Vendetta - 06-18-2024 Area of Operations: Place where needed Faction: Technocracy Ship Class: Fighter Ship Name: A/)-Serpentis.1 RE: [EVENT] Operation Strongarm: Militants + Allies Vs Navy + Allies - Fab - 06-18-2024 (06-18-2024, 12:51 AM)Ram Wrote: Ship Class: Battlecruiser you're mistaken. There are no battlecruiser slots for this event, but you might come with a cruiser or smaller if you want. RE: [EVENT] Operation Strongarm: Militants + Allies Vs Navy + Allies - Nodoka Hanamura - 06-18-2024 Area of Operations: Prefer HQ w/ Bomber, but can switch to fighters if needed Faction: Auxesia / TFP (TFP if less than 3 are present) Ship Class: Bomber Ship Name: A/)-Yoruha| (Bomber, Lance) OR TFP)-Hurricane (Bomber, Broadsword) RE: [EVENT] Operation Strongarm: Militants + Allies Vs Navy + Allies - Amy West - 06-18-2024 Area of Operations: Flexible Faction: Task Force Prometheus (REDFOR) Ship Class: Fighter or GB Ship Name: TFP)-Blackjack (Defender) TFP)-HFGB-Spiteful (Conference) |