One more idea - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: One more idea (/showthread.php?tid=46142) |
One more idea - Swallow - 09-01-2010 So here it is: In game we have commodities as like food, water, h-fuel, oxygen and other.So why our characters dont use them? Ill give an example: You flying a fighter, it means that your ship needs h-fuel to be able to fly (1 unit for fighter per 24 hours maybe will be ok. Or make it proportional to the cargo space/ship mass) We can make 2 types of h-fuel, one only for trading (current) and one with a timer to make illusion of "burning" it when ship fly. Its like MOX or alien organisms, but here, one unit will be dissolving much slower. So, if you have h-fuel you can fly, if no-you cant undock, or if your fuel will end in space you will be automaticly returned to the last visited base. About oxygen-same as with the fuel but when it falling to zero, you just dying. Food and water may be optional necessary, cause our characters could have something to eat and to drink when landing/docking;) And i think i need to write about cardamine. Let it be necessary to outcasts (id, iff). If they becaming weaker without it, so why not to put some cardamine in cargo? And if the drug is ending, the outcast pilot dying in some period of time. That is all One more idea - Avalanche - 09-01-2010 This Idea has been suggested in the past, the all you can't undock without some RP cargo kinda deal. It has had mix reviews. I personally like the idea, may give a warm welcome to beginners on the type of server it is before they even get to say their first words. One more idea - Swallow - 09-01-2010 ' Wrote:This Idea has been suggested in the past, the all you can't undock without some RP cargo kinda deal. It has had mix reviews. I personally like the idea, may give a warm welcome to beginners on the type of server it is before they even get to say their first words. You know, if ill see someone who RP ing as like i posted upper, ill bless him or her, and i think that it would be the best momen in my Freelancer RP life. Its not developers work to make players RPing, it is work of everyone who wants to enjoy the rp One more idea - Balanar - 09-01-2010 Back when I flew a Juggernaut, I would always make sure my cargo flawlessly matched my RP; spick 'n span and all that. Now that I'm back to small ships (A cruiser is the largest thing I fly these days) I don't pay quite as much attention. One more idea - Vergil - 09-01-2010 Why don't we make it so that any Outcast ID'd or IFF'd ships have to have atleast 1 unit of cardimine or they die slowly? Or make it so that you can't fly anything larger than a bomber without spaceship crew? Or make it so that Luxury Liners can't fly without Luxury Consumer goods? Or make it so that you need to buy an escape pod whenever you fly, or when you die, your character is deleted. Why haven't we done these? Because they are pointless, don't add to gameplay, and are tedious. One more idea - Soul Reaper - 09-01-2010 I think this came up before, however, it didn't get burned down..nor did it get totally accepted..but imo, it'd be nice to make RP cargo mandatory, including what Xelgion said. Cardi should slowly drop for OC ID'd people...it'd be the best, once it hits 0, you'll have like 5-10 minutes to dock/get more..or your hull can go down or something, till it hits 0, but that's for Outcast. Same thing can be done for everyone else, O2, Water and all. One more idea - Coin - 09-01-2010 i support this idea... but you can use luxury food, mox plutonium which are perishable commodities, and when they are gone, you need to buy some more. it is only the relative unavailability of these commodities that stops me from having a nice RP cargo all the time. One more idea - Govedo13 - 09-02-2010 ' Wrote:Well, what would be technically possible is to require fuel to use jump gates and jump holes. This requires server sides changes but they are not too difficult to do - actually pretty easy.from here: http://discoverygc.com/forums/index.php?sh...0fuel&st=10 Sad he can do it but it was not desired by some people in that time. It would be interesting to see how the people evaluate the idea now. One more idea - Swallow - 09-02-2010 But what if we do flying without fuel, ox (food, water) OORP? No...to crazy idea. One more idea - Coin - 09-02-2010 just make water a perishable commodity... those who choose to rp can buy sufficient quantities for their journeys. |