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police vs Pirates - Printable Version

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+--- Thread: police vs Pirates (/showthread.php?tid=5209)

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police vs Pirates - globalplayer-svk - 12-29-2007

i have one question.as i know that ship bigger as gunboat can not be part of taxing traders or hunting them,or killing them.but how is it on police side? they can?
some minutes ago try police catch me,i escape and dock.funniest thing was battleship waiting near my destination and when i was close,the bs open fire.but i dock.when i undock,full of passangers,first thing what the battleship make was open fire to me,of course i was destroyed,but that is not importat.for me is important one question.on police side can be ship bigger as gunboat part of catching and killing traders/smugglers? or pirate also can have battleships as escort and support in pirating action.(and i think all traders will thinking if they refuse to pay when is pirate battleship near and can kill them,but that will be not good i think)
because how can someone smuggling when police battleship wait near final destination?again fighter/bomber or gunboat is chance to ecape or abide fire for longer time.but again bs is no change for trade ship.
and i think when is one side not alowed to use strongers ship again traders,the other side can not be aslo alowed.
(and i think noone see USS aircraft carrier hunting small ship full of drugs.but small police ship hunt them always)


police vs Pirates - DBoy1612 - 12-29-2007

Um, ya they can (I think). When you disobey the law, the Police forces would use everything that had to either fine you or destroy you. And there's a difference between Pirates and Police. Pirates go after (almost) every trader pirating for money. Police only go after those who break the law.


police vs Pirates - bus - 12-29-2007

To express my opinion, I don't even like the idea od police having battleships. If it were navy / military battleship then all right but police? Have you ever seen an NPC police battleship? (Actually I haven't checked this so maybe they are pretty common in which case my post can be deleted:Dbut I don't think this is the case.)

On a different note, battleships engaging even small criminal ships may not necessarily be a bad thing but only if the criminals are really dangerous, for example if it's some vicious terrorist who kills everybody on sight but definitely not a random smuggler.

And if smuggler, then a big time smuggler. (Carrying 4000 slaves or something like that.)

Any opinions on this?


police vs Pirates - sn!p3r - 12-29-2007

LSF arent police, global stop crying. you were asked to stop, you didnt you approached me i shot. end of story. This is why im starting to dislike disco, people always got something to cry about.. all the time. i wasnt hunting you. i was infrnt of manhattan, other LSF pilots were chasing you soo i shot. Am i just gonna stand there and fiddle my thumbs? everytime i get on, someone always complaining.


police vs Pirates - bus - 12-29-2007

Well globalplayer it seems like you run straight into the LSF battleship all by yourself, in which case I don't see any reason for you to whine:laugh:.

EDIT: Oops, sorry, I completely missed the part about being killed after unloading the illegal cargo and loading passengers. That makes it a completely different matter.


police vs Pirates - Jinx - 12-29-2007

but its actually worth a look.

now, its a roleplaying server - and it was utterly against roleplay for a police to destroy a transporter full with thousands of passengers. ( don t think any policeman can justify such murder ) - it leaves the question - if the smuggler is not destroyed / caught before he reaches his destination, - but is then caught without contraband, does it make him still kill-on-sight?

ok - if you use "common sense" its obvious, but how long has a smuggler got to wait untill he can pass freely again without contraband? - or does he stay free for all forever.

about battleships and police.... well, the LSF is a military organization, the LPI is a private organization ( much more like a bounty hunter ) - so both can use battleships - and are allowed to do so.



police vs Pirates - globalplayer-svk - 12-29-2007

sniper on first i am not crying i am asking.i say that is not important that i was destroyed.but on other thing, my opinion is that nothing give you persmission kill smuggler if you can not catch him and he dock.is the same as pirate can not kill trader when he escape him and he meet him another time.when i undock i was full of legal cargopassengers so i was legall trader and you kill 4195 passsengers exactly what make from you the bigger terrorist in NY.
or you will say that you will kill me everytime when i come to NY and no point what cargo i have?


police vs Pirates - tfmachad - 12-29-2007

You're a smuggler and they're the law. I say they're totally entitled to throw pretty much everything they got at you once you're breaking the law inside their territory. It was just a not so wise move to try and smuggle anything and/or disobey the law with that much LSF around, period. I'm pretty much sure any of the house forces would do the same.

EDIT: @ Jinx: The problem there is that the RP would have to be supperb for that to work. First, think about the riot inside the ship once the passengers start seeying they're suddenly surrounded by the law enforcers. I know I'd go after the pilot and ask what's going on. Think that multiplied by whatever cargo hold he had. A smuggler caught in the act is automatically treated as an unlawful person by the law. The thing is, we have no means to actually stop a ship from functioning in this game, so the police/military have to resort to deadly force EVERYTIME they want to stop someone. There's no circumventing that if the unlawful won't "cooperate" in an RP manner.


police vs Pirates - SimonBlack - 12-29-2007

Sounds like the passengers were taken hostages by the smuggler:DNow thats a drama.

Law would probably tell him to drop the passengers, of course he wouldnt... They cant shoot at him but they cant really let him go too. In this case one of those bad endings happened. The lawful fired upon the smuggler, killing him and the passenger alltogether. Its like one of those unsucesfull hostage recovery operations, when the bad guys are caught but all the hostages die. Pyrhic victory. The officer would probably be charged in war court later though...

On the other hand he couldnt get the hostages alone. You think he could? With what army?

On the other other hand... no one would load passengers that quick after selling the cargo.

Alright, one question here. When is a smuggler considered escaped?


police vs Pirates - bus - 12-29-2007

Note: I edited my previous post.

The hostage situation is actually a nice idea:). In such case I would probably follow the smuggler (if possible) until he unloads the passengers somewhere and then deal with him. Of course there are two problems, first one is what if he decides to flee outside of Liberty and the second one what does "deal with him" really mean since the only possible punishment is blowing up his ship.

And I didn't try to answer at all the real question --
Simon Black Wrote:When is a smuggler considered escaped?

EDIT: Ok, one idea after all -- if the smuggler already unloaded his cargo, he could say that he's not carrying anything illegal and therefore you have no evidence and no right to shoot at him. (So he's escaped as soon as he docked with a base and sold the contraband.)

EDIT2: But I agree with Spear that docking at a lawful base near which you got caught smuggling is a very bad RP.