Lawfuls using/knowing about unlawful jump holes - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Lawfuls using/knowing about unlawful jump holes (/showthread.php?tid=12474) |
Lawfuls using/knowing about unlawful jump holes - -Wraith- - 10-19-2008 Think about it the Lawful forces do raids on bases all over the Galaxy as well as shipping convoys and such they would not be able to do this to the magnitude that they would IF they knew jump holes thus making the RP experience horrible if Lawfuls were not allowed to use jump holes. Lawfuls using/knowing about unlawful jump holes - n00bl3t - 10-19-2008 Dead equal? Lawfuls using/knowing about unlawful jump holes - BigBang0315 - 10-19-2008 Of course it's bad RP! Read the question... "to use or travel to a jump hole which is obviously intended to be hidden from that faction" I think it would be fine, for example, if the Liberty lawfuls guarded the Tradelanes around the badlands, but it's completely unacceptable for them to follow an unlawful within say 15k of a hole/base, just "Bcuz hez red & haz cardi & needz t0 g0 pewpewBOOM!" My reasoning: The game doesn't let you destroy bases, and most jumpholes were obviously designed to not be used by lawfuls. So if a lawful comes in contact with an unlawful base, i.e. Buffalo, then, in real life, an armada of cruisers would be dispatched to destroy it. Since it can't be destroyed, there is only one solution: The lawfuls can't learn of Buffalo. And as for the jumpholes: If a Rogue were to escape pursuit via a jump hole, as described by Tenacity, it is completely and totally wrong for a LN to follow him, and even moreso for him to call in reinforcements on the other side. If this was allowed, why isn't there a dreadnought parked on either side of the jumphole 24/7? That would eliminate a bit of the cardi problem on Manhattan, and would cut the Rogues off from supplies. Get it? Essentially: We're not dictating your roleplay, the game has provided a domain for your roleplay. Don't go crazy, just live with it. Lawfuls using/knowing about unlawful jump holes - Benford Calvert - 10-19-2008 Zodiac You have made good points and I agree lawfuls shouldn't use if they are leavibg their terroitry the Jump holes but if you run around chasing smugglers and pirates for a day you will end up knowing where most of the Jump holes are in the system any way. I actually think you are correct that if a Lawful found say Buffalo they would try to destroy it with a battle fleet. This is why it is up to the unlawful to make sure that the lawfuls never find their bases. They would either do this by A) Traping the lawful and killing him B) Losing the lawful before going to the base (I had one person go 15k off the map to lose me) The lawfuls in RP would be trying to find out where the unlawfuls bases are so its up to the unlawfuls to make sure they don't find them. But back to the topic of jump holes. It is well within reason that If a lawful sees a unlawful jump through a Jump hole that they would notiy the lawfuls in other systems. I am not saying lawfuls should camp next the Jump holes I am just saying that it makes sense for lawfuls to try and get near the area they the think the unlawful will appear. Another good way of cutting off unlawfuls is if you wait 1/2 way between the Jump holes of a popular route for unlawfuls and sit there. It works a treat, the unlawfuls just come to you. Lawfuls using/knowing about unlawful jump holes - pieguy259 - 10-19-2008 Zodiac: Supposing a police officer was chasing a perp through a building, and saw the perp disappear down a secret passage. Would it make more sense, logically, for the police officer to: a) Say "Oh, well, it was obviously designed for me not to find it, I'd best just go home"? b) Proceed with caution down the passage, at the same time calling in reinforcements? Same with Jump Holes. LPI is in hot pursuit of a smuggler, he disappears into the Badlands. LPI manages to stay on his tail, the smuggler heads into the Texas jump hole. Would it make more sense, logically, in-RP, for the LPI to: a) Say "Oh well. Better luck next time." and head back to Manhattan? b) Go through the hole after him, and call reinforcements to the coordinates when he comes out? If a lawful chases a smuggler to a jump hole, he is well within his rights to chase him through the hole and call for backup. It's what a police officer would DO. What would NOT be OK, granted, is camping the jump hole constantly or using it when not chasing anyone. That would just be suicide. But following a smuggler through a hole and calling in reinforcements? Perfectly alright in my eyes. Hell, if anything, it would be way more OORP for the lawful to say "wasn't designed for me to find it, I'll go home". Because they're drawing on knowledge they wouldn't have learned in-game. Lawfuls using/knowing about unlawful jump holes - Benford Calvert - 10-19-2008 exactly you just have to make sure that you only follow them through a Jump hole in to you own territory. You are not going to chase a smuggler into a pirate controlled system. Lawfuls using/knowing about unlawful jump holes - Doc Holliday - 10-19-2008 I broke the tie. I think anyone should be able to use them. Traders use them to shorten routes or a Freelancer pursuing a criminal through one. They are also good strategy, say, if you want to get ahead of someone you are after, unbeknowest to them. If a BH, FL or cop wants to chase a criminal into hostile territory, it's their business. They may not be all that smart for it but it's their business. Lawfuls using/knowing about unlawful jump holes - komet - 10-19-2008 I voted that it should be considered OORP. I mean, if a criminal in (lets say) NY is being followed and the criminal uses a jump hole to escape but the Cop is in visual range of the jump, than he should be allowed to followed but (as it has been said before) if a criminal is being chased and the Cop looses sight of him and the criminal jumps, even if the Cop knows the location of the jump hole (from experience) than he should not follow and RP accordingly. It makes perfect sense if you ask me... Lawfuls using/knowing about unlawful jump holes - Orin - 10-19-2008 One liner alert! Cops don't jump into gangland at a moment's notice... Alert over. Lawfuls using/knowing about unlawful jump holes - kingvaillant - 10-19-2008 this tread is still going on? I though we settled it a long time ago really... Lawfuls will prefer to use JG/TL instead of JH (plus they have protocols, guidelines, etc). If they use JH, it is because they are chasing someone that is using the said JH. JHs to guard system are not included in the above description... OHH and please, If I happen to follow someone like 5-10k in the badlands/use a JH when necessary or whatever, don't say in sys chat "ohh that is soo OORP" because I'm gonna call in all lawfuls in the system to gank you just for that. I consider criticizing people's RP via system chat as bad as rule lawyering... |