Discovery Gaming Community
Split from Admin Notice. - Printable Version

+- Discovery Gaming Community (https://discoverygc.com/forums)
+-- Forum: Rules & Requests (https://discoverygc.com/forums/forumdisplay.php?fid=6)
+--- Forum: Rules (https://discoverygc.com/forums/forumdisplay.php?fid=25)
+--- Thread: Split from Admin Notice. (/showthread.php?tid=12653)

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Split from Admin Notice. - Jihadjoe - 10-01-2008

I am still a little concerned about what we're talking about here.

As far as am aware there is no order/LN treaty. It doesn't exist.

Akuma, we all know your position, there is little need to repeat it over and over and over and over. Infact every time I see any thread about anything, I wait for your post about how it's oorp for faction who represent the NPC faction as a whole to have any control over anthging anyone else does... I don't think we need to hear your veiws on this again as we're all perfectly aware of them by now.


Split from Admin Notice. - Othman - 10-01-2008

Having a mutual respect is not bad. But I will keep on saying that you are NOT responsible for independents but your faction only.

Quote:People always blamed the LN for actions of the LNS and other indies, why don't we control them or whatnot
They should NOT. It only makes them look worse and blatantly out of roleplay.


Split from Admin Notice. - Titan - 10-01-2008

I know Kress, makes them look worse and all that, yeah, oddly enough a lot of people seemed to agree with them, took me a long time before I taught people the difference between LNS and LN, and yeah, I'm responsible for my faction only, but that doesn't change the fact that I feel responsible to ensure both indies and my faction get the same benefits and same treatment. And Joe, I still don't know either if it was signed or not, but right now I'll act on as if it was. What happened has happened and we cannot change the past. So we'll just work around this and get the best possible outcome.


Split from Admin Notice. - Othman - 10-01-2008

Quote:but that doesn't change the fact thtat I feel responsible to ensure both indies and my faction get the same benefits and same treatment
You simply don't need to. And having a willingness to feel responsible for the indies as well will not change the fact that you have no authority over them at all, except the enforcement of military vehicles, nomad, arms dealing licenses and the interdiction of restricted zones.


Split from Admin Notice. - Titan - 10-01-2008

Which is pretty much the same authority I have over LN? Apart from giving orders, which I can actually also give to indies, being an admiral of the entire Navy. So due to RP they do have to listen, the only difference is that thanks to the game engine I can't kick them out or anything, but I have to resort to killing them for disobeying -.- Which I find distasteful. But then again, no game is made perfect.


Split from Admin Notice. - MrCynical - 10-01-2008

' Wrote:As has been pointed out prior in this thread - you're apparently wrong, because officialf actions are still able to KOS any independents who dont register their capships.

Something which should be dynamited at the next available opportunity. The factions have gotten too big for their boots in deciding that because they are a player faction, they somehow have the right to stop anyone else from roleplaying the NPC faction. This coming, by the way, from a player who has all his combat characters in factions and owns precisely zero capital ships.


Split from Admin Notice. - Lupusy - 10-01-2008

my 0.00000001 cents

in the end -- Discovery is an OPEN PVP server. anyone is free to kill anyone else at any time in whatever way they like.

BUT the only rules against it are :-
1) Server rules. As laid out in Discovery rulebook and sanctionable by admin.
2) Everything else is only enforceable at player discretion. We have to be thankful that many players in Discovery actually enjoy rping and this helps moderate the simmering chaos. Any attempt to enforce rules outsude the Discovery rulebook by players against the wishes of other players is probably bullying. Admin may nor may not intervene but they wont tolerate severe bullying.

thats how i see it.

ok im out of cents.




Split from Admin Notice. - Othman - 10-01-2008

You can apply faction policies only within your zone of influence which is why I keep telling the same thing over a dozen times. As disabling the usage of navy, military, armed forces or police IDs for independents would contradict with the overall freedom of Freelancer as a 'game', official factions are encouraged and advised to stay focused on the actions of their members.

For example, the admirality of Liberty Navy have authorization to use the Navy as a sanction force against the entire elements those exist in its zone of influence. But the admirality wouldn't and shouldn't bother with the various actions of an individual who is out of the borders. You can arrest someone or even seizure him by disabling his vessel (aka ~ fragging) if he refuses your orders and penetrates into Alaska 'within roleplay' but physically you can't enforce him not to access that system.


Split from Admin Notice. - Titan - 10-01-2008

Yeah, which is a flaw in the game, that the entire "Admiralty" thing is only used and can only be used as a sanction force, instead of a prevention force. But we all play and enjoy this game so I guess the system works one way or another. Anyway, think we both proved our points so to speak, and realized we weren't really talking about the same thing:P And we sort of strayed far off the original topic. Besides, last 2 posts are beginning to show signs of indie/faction war stupidity so I vote we end this discussion before I eat those people.


Split from Admin Notice. - Elvin - 10-01-2008

' Wrote:You can apply faction policies only within your zone of influence which is why I keep telling the same thing over a dozen times. As disabling the usage of navy, military, armed forces or police IDs for independents would contradict with the overall freedom of Freelancer as a 'game', official factions are encouraged and advised to stay focused on the actions of their members.

For example, the admirality of Liberty Navy have authorization to use the Navy as a sanction force against the entire elements those exist in its zone of influence. But the admirality wouldn't and shouldn't bother with the various actions of an individual who is out of the borders. You can arrest someone or even seizure him by disabling his vessel (aka ~ fragging) if he refuses your orders and penetrates into Alaska 'within roleplay' but physically you can't enforce him not to access that system.
But well it kinda ruins the fun, when indie Navy guy shouts in NY " any1 wanna go to Alaska hunt Nomads with me????" Problem is that official factions are getting blamed and flamed for actions of the indies.