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[High Priority] Capital Sci data code guns change discussion - Printable Version

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RE: Capital Sci data code guns change discussion - SnakThree - 08-04-2020

Please consider lowering the price of limited time Armor Upgrades to encourage reasonable moneysink rather than extraordinary 600M-900M per month. I feel like making it 400-600 (33% discount) be high enough but still reasonable so people get it.


RE: Capital Sci data code guns change discussion - Cobe - 08-04-2020

(08-04-2020, 01:38 PM)SnakThree Wrote: Please consider lowering the price of limited time Armor Upgrades to encourage reasonable moneysink rather than extraordinary 600M-900M per month. I feel like making it 400-600 (33% discount) be high enough but still reasonable so people get it.

A price like this could encourage some to buy them for every combat event that comes around too. If a goal of this implementation is to burn credits from the economy this might create incentives to do so.


RE: Capital Sci data code guns change discussion - Chronicron - 08-04-2020

Kinetics need a buff - they're less efficient than most of House primaries.


RE: Capital Sci data code guns change discussion - Groshyr - 08-04-2020

They're "balanced"


RE: Capital Sci data code guns change discussion - Hubjump - 08-04-2020

(08-04-2020, 01:52 PM)Chronicron Wrote: they're less efficient than most of House primaries.

Why are primaries required to be less efficient? Primaries appear to be getting made useless. I actually vouch for slightly increased primary range just to save their usefulness against codeweapons and 3.5K+artillery weapons. Perhaps 3.2 or 3.3 would make them useful? It's not like they're useful vs anything smaller than a battleship anyway. Secondaries are relied upon with potshots from mortars to deal with bc's effectively.

And if light and small profile battleships are brought up that's where I cry about strafe standardisation being outdated in todays chase or be chased Battle Ship meta.