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Who are the good guys? - Printable Version

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Who are the good guys? - Jeremy Hunter - 03-11-2012

Because this is Disco. Any pilot under 18 gets loln00b'd.

I only get away with it cuz it's an Anubis that never leaves Akabat:sleep:

Needed something to do with an Anubis fof my collection.


Who are the good guys? - Mímir - 03-11-2012

' Wrote:He's still lawfull-good, since he's following his home's laws
lawful depends on the character's home laws, there can even be lawful rebels, who want to take down an empire with rules to establish a nation with more fair rules.

'kay, so if we apply this as a principle, a Corsair is "lawful-good" too, as he adhere to his home laws... And again, if you ask a 'Sair his laws are far more "fair" than Rheinland Laws.

You sense the confusion / lack of logics in condensing the complexity of morality to a five-point scale?


Who are the good guys? - Luka - 03-11-2012

' Wrote:'kay, so if we apply this as a principle, a Corsair is "lawful-good" too, as he adhere to his home laws... And again, if you ask a 'Sair his laws are far more "fair" than Rheinland Laws.

You sense the confusion / lack of logics in condensing the complexity of morality to a five-point scale?

If he adheres to his home laws strictly then yes he is, and he may think his laws are more fair than rheindland if he fights them, however he's still vulnerable to the dilemna of lawful or good.


Who are the good guys? - Mímir - 03-11-2012

'kay but what is the point in having a scaled AD&D-style morality system if it is 100% relative anyways (ie. depending totally on the eyes of the beholder)? It totally defeats the purpose...


Who are the good guys? - Luka - 03-11-2012

' Wrote:'kay but what is the point in having a scaled AD&D-style morality system if it is 100% relative anyways (ie. depending totally on the eyes of the beholder)? It totally defeats the purpose...

Cause it depends on the context too, you may have a lawful good rebel or a chaotic good cop, it depends on wtf are you doing, IMO it adds a lot more flavor to RP.



Who are the good guys? - Silver - 03-11-2012

Don't mind me.

My Liberty Navy Sub-Lt. is in her mid thirties.

And Silver is hitting her thirties.

I just fail to see why and what fifteen year olds are doing in a ship when normal people are still in school and getting wasted in parties in their hometown.

And where did the government thought a fifteen year old would be responsible to fly well.. a ship worth of million of credits. Isn't there like a.. legal age for something like that?

But ey, this isn't Disco going lolnoob at someone's char just because it's under 18.

It's me. I have a right to snicker when thinking about your char and anybody else's chars.`
As anyone as that right to do that when thinking about mine.

Totally real.
Totally allowed.

C'est la vie.

~K.




Who are the good guys? - Sol - 03-11-2012

There is evil because there is good in comparision. The good is the cause of the evil. Therefore good is actually evil and evil is still evil. So we come into conclusion that everyone is actually evil. When everything is the same there is nothing to compare it with so everything can't be evil. Therefore this totally fracks up this good vs evil thing and we are all wasting time on it.

Another take.

There is good because there is evil in comparision. The evil is the cause of the good. Therefore evil is actually good and good is still good. So we come into conclusion that everyone is actually good. When everything is the same there is nothing to compare it with so everything can't be good. Therefore this totally fracks up this good vs evil thing and we are all wasting time on it.

inb4 comic sans



Who are the good guys? - Sol - 03-11-2012

Actually, forget about what I typed in above. Move along.


Who are the good guys? - Mímir - 03-11-2012

' Wrote:Cause it depends on the context too, you may have a lawful good rebel or a chaotic good cop, it depends on wtf are you doing, IMO it adds a lot more flavor to RP.

How? The intent of a scaled morality system is to simplify things - to reduce something wildly complex into a simple formula. It closes down RP rather than opening it up - and seeing that we just concluded that it is 100% relative anyways (based on context and character interaction) there is no point whatsoever in such a system. It's hollowed-out by being relative.

Rather I would suggest going by such character interaction on a case-to-base basis - if a Corsair is shooting at me like crazy without really talking much, I can conclude he is not really aligned with my character. If I meet another Corsair who is interested in conversation and have aims that correlate with mine, I will treat him differently. And so on.


Who are the good guys? - Luka - 03-11-2012

' Wrote:There is evil because there is good in comparision. The good is the cause of the evil. Therefore good is actually evil and evil is still evil. So we come into conclusion that everyone is actually evil. When everything is the same there is nothing to compare it with so everything can't be evil. Therefore this totally fracks up this good vs evil thing and we are all wasting time on it.

Another take.

There is good because there is evil in comparision. The evil is the cause of the good. Therefore evil is actually good and good is still good. So we come into conclusion that everyone is actually good. When everything is the same there is nothing to compare it with so everything can't be good. Therefore this totally fracks up this good vs evil thing and we are all wasting time on it.

inb4 comic sans

[Image: wat.jpg]