Kusari "White Wolf" - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Developers Forum (https://discoverygc.com/forums/forumdisplay.php?fid=183) +---- Forum: Discovery Unofficial Development (https://discoverygc.com/forums/forumdisplay.php?fid=389) +----- Forum: Discovery Mod Content Submissions (https://discoverygc.com/forums/forumdisplay.php?fid=33) +----- Thread: Kusari "White Wolf" (/showthread.php?tid=14132) |
Kusari "White Wolf" - bluntpencil2001 - 12-01-2008 ' Wrote:However, i'm thinking that this should be a little lighter, like a miniature version of the gunboat. The current Kusari gunboat is already tiny. Head on, the Starflier rivals it in size. Kusari "White Wolf" - Eboksba - 12-01-2008 Battlecruisers would work, light enough for some police patrols, maneuverable enough for the common freelancer, and availible to civilians <maybe, not sure> The houses have enough stuff right now. The police factions need....moar i guess.. I need to learn how to model. I have too much free time on my hands. @ Kusari "White Wolf" - Xing - 12-01-2008 this... thing... alright, a mechanised armour unit the size of a battlecruiser will simply be monstruous. I dont even want to imagine how tall it would stand on its leg. Kusari "White Wolf" - bluntpencil2001 - 12-01-2008 ' Wrote:Battlecruisers would work, light enough for some police patrols, maneuverable enough for the common freelancer, and availible to civilians <maybe, not sure> I think you are mistaken as to what battlecruisers are. Battlecruisers are in between cruisers and battleships. Really big. This is smaller than a gunboat. Kusari "White Wolf" - Eboksba - 12-01-2008 Oops, small flash of noobdom. I was thinking battlecruisers along the lines of between a gunboat and a super heavy fighter. Kusari "White Wolf" - CCI45-px/Probe149 - 12-01-2008 ' Wrote:Probe, I'm pretty sure ships can't have rep-based requirements beyond what's needed to land on the base. Well, as it can be done for weapons and equipment, i'd be wondering why not for ships too? Kusari "White Wolf" - Thexare - 12-01-2008 ' Wrote:Well, as it can be done for weapons and equipment, i'd be wondering why not for ships too?Different shop. I would think that if it could be done, it already would've been for the capital ships, considering how thoroughly the equipment was restricted based on reputations. Kusari "White Wolf" - Skoorb - 12-02-2008 3 torp slots, bomber power or 2 torps and a cd and bomber power, maybe better regen and that's it........no guns or missile mounts Imagining flying a ship with supernova, cd, and minirazor......could be fun. Kusari "White Wolf" - Kambei - 12-02-2008 ' Wrote:Imagining flying a ship with supernova, cd, and minirazor......could be fun. again... this baby shall not have enough power for supernova..... dohhhhh... Kusari "White Wolf" - Robert.Fitzgerald - 12-02-2008 How about giving it a powerplant to fire three mini razors, but not a supernova? I don't know the power values of the weapons, so I don't know whether that's possible. It would be able to damage gunboats, bombers and light transports pretty well. It'd be unique, but could be unbalanced in jousting situations. |