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Pirating is ruining my game experience - Printable Version

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Pirating is ruining my game experience - TYHPilot - 01-03-2010

' Wrote:There are not that many pirates. Stop exaggerating.

Instead of whining, do something about it.

Agree, I can't stand it when people I pirate whine at me over private comms for the next 15 minutes. If you hate pirates, create a Vigilante character and sweet sirius clean! Better than yelling at the guy who pirated you over and over again. It just makes me wanna pirate you even more.


Pirating is ruining my game experience - RobinTheHood - 01-03-2010

I am pirated 4-5 times in 2 hours. thats a simple fact, dont like it? go tell your mum.


Pirating is ruining my game experience - Boss - 01-03-2010

' Wrote:I am pirated 4-5 times in 2 hours. thats a simple fact, dont like it? go tell your mum.

I suggest a new trade route is in order.


Pirating is ruining my game experience - RobinTheHood - 01-03-2010

' Wrote:I suggest a new trade route is in order.
i am a miner. i have changed my mining areas 4 times up to now - following suggestions give to me here and via PM.
as i saif i dont mind being pirated as long as it is RP and they aer reasonable. but being forced to drop my whole cargo (for which i work 35-45 minutes) really isnt fun. maybe i am just getting the pothead kind of pirates, but still thats really really frustrating.

and for those that dont believe it... try the following: buy a mining ship. mine a full load of ore (doesnt matter which). when you are ready, fly to the next sun. drop your cargo, shoot it and fly into the sun. then do that again and again. and then come and tell me how much fun THIS is.


Pirating is ruining my game experience - Linkus - 01-03-2010

Mine in Dublin and the Mollys will either make you drop all your cargo, a large chunk of your cargo, ask for a relatively large sum of credits or just kill you (That happens far too often. Why do miner ships start shooting instead of just paying? They choose a death sentence instead of a lighter sentence, for no reason. We just scoop up the gold ore afterwards.)

Why do the Mollys do this?
Dublin is theirs in their eyes. No one elses.
Now, a random pirate coming in and just asking you dump your cargo for no reason other than 'Do or dai' makes far less sense and is more like abuse than anything.

Just remember the RP consequences of your actions.

Oh and hire escorts, they work.
Really, we fought 4 yesterday in one battle, crazy considering it was for 1 miner.


Pirating is ruining my game experience - RobinTheHood - 01-03-2010

' Wrote:Mine in Dublin and the Mollys will either make you drop all your cargo, a large chunk of your cargo, ask for a relatively large sum of credits or just kill you (That happens far too often. Why do miner ships start shooting instead of just paying? They choose a death sentence instead of a lighter sentence, for no reason. We just scoop up the gold ore afterwards.)

Why do the Mollys do this?
Dublin is theirs in their eyes. No one elses.
Now, a random pirate coming in and just asking you dump your cargo for no reason other than 'Do or dai' makes far less sense and is more like abuse than anything.

Just remember the RP consequences of your actions.

Oh and hire escorts, they work.
Really, we fought 4 yesterday in one battle, crazy considering it was for 1 miner.

i mine in cabridge. i am still pirated. duh. and i dont find escorts.


Pirating is ruining my game experience - Elsdragon - 01-03-2010

you can be pirated anywhere. MY advice? Stop mining. really.


Pirating is ruining my game experience - jxie93 - 01-03-2010

' Wrote:you can be pirated anywhere. MY advice? Stop mining. really.

/signed

Solo mining is upposed to suck, the activity itself was originally designed for groups of players. It's your own fault that you don't hire escorts or work with others.

So stop whining and move on.


Pirating is ruining my game experience - RobinTheHood - 01-03-2010

The problem is I need rules to play a role. People bend the rules pretty hefty here.

The problem is I need rules to play a role, something relyable. the only thing i can really count on that if facing a binary option on this RP server, there will always be the worst outcome.


Pirating is ruining my game experience - Baltar - 01-03-2010

' Wrote:but that wasnt what was suggested. at the moment pirates can practically line up in a row and pirate a single merchant/miner ship as they please. i think after being pirated, the victim deserves some kind of break. i mean seriously, at some times there are many more pirates online than lawfuls... trading /mining is like: "go to jumphole "X" - pirate waiting, 2 million paid.... use jumphole "X"... pirate waiting on the other side, 2 million paid.... using tradlane "X1".... pirate in the middle, 2 million paid.... using tradelane "X2".... pirate, 2 million paid.... arriving at jumpgate "Y"... pirate waiting, 2 million paid.... using jumpgate "y"... pirate on the other side, 2 million paid... " and so on and so on.

and this happens with reasonable pirates, that only demand 2 million. dont let me get started on those "20 million or die" pirates.

lets say, a 15 minute break after being pirated would be HIGHLY welcome, and it really wouldnt limit the pirates.

*headdesk* ... I get it ... you just want something to help YOU out. To heck with role play so long as you get your precious credits. Listen ... all I suggested is that if you limit what a pirate can demand you must also limit what bounty can be placed on a pirate. Its simple logic. I typically only demand 500k from my targets. But if I've got one of those lulwhut-traders-kill-me-its-cheaper type ... guess what ... I'm gonna demand a heavy price (2 mil minimum) or I'll just take 100% of your cargo. Then I'll wait for you to return and hit you again and again and again. Why? Because you're refusing to role play. Now ... if you had just forked over the measly 500k I asked for ... well ... you'd find yourself making tons of credits cause I'd probably just leave you alone after you paid.

Bottom line ... I role play my pirate. Don't need you to make me rich ... anybody can trade or smuggle goods to make loads of credits.

Here's a tip for ya. If you notice your prize route that makes you billions of credits is heavily pirated ... what's that tell ya? Don't gotta be a rocket scientist to figure out that you are taking a risk by using that route. Same with mining. The busiest and more lucrative the mining operation or trade route ... the more pirates are likely to be lurking about. So ... find a new route or find a mineral that isn't so heavily watched by pirates. Trouble is you want your cake and eat it too. You want to make the big bucks without having to take a risk doing it ... so you gotta cry to the admins to make a rule so you're safe.

Admins ... time to lock this thread ... just another trial-by-forum against pirates ... AGAIN!


' Wrote:Unreasonable demands irk me, such as demanding an entire cargo hold instead of a reasonable credit tax. I can afford a few million out of an 8-mil cargo, credits are just credits. But taking my entire hold and wasting my run? Now you're taking away my time.

And its not like I can refuse, get blown up and start over at the buy point. That's horribly OORP for a transport captain with multiple lives on board. Cargo is worth less than life in RP, so I'm obliged to agree to pretty much any demand as long as I can get my ship and crew out in one piece.

And its not like a pirate bomber can take any meaningful portion of a 2800 unit hold, certainly not enough to approach the credit value of a "lol2mil" tax. Most of the cargo I've dropped to pirates has just gotten blown up anyway, which really feels like they're just doing it to troll me.

Unreasonable bounties on pirates irk me too ... especially those "general bounties." Cry me a river about unreasonable demands from pirates. If you can't be specific on your bounties then why should I care to listen to you about piracy limits? Everybody justifies "generic" bounties on ANY and EVERY pirate that a bounty hunter can come across ... while at the same time they complain that pirates demand too much. Sorry people ... but you really really cannot have it both ways. If we get a rule to limit what a pirate can demand ... I sure hope we get some rules to limit what lawfuls can do to pirates ... namely 1) make generic bounties illegal and 2) limit excessive bounties.

You talk about losing your whole run of cargo/credits? Well ... in "role play" ... you would expect to lose just about everything. In reality ... pirates don't just take 10% and say have a nice day. REAL pirates take everything and then kill the crew or hold the crew for ransom. You do realize that Rule 0.0 applies to everyone right? I mean ... even pirates are supposed to have some fun at their role play right? I don't hear any of you money hungry traders/miners lobbying for pirates to enjoy the game. I'm just glad we've gotten beyond the day when I would undock from Yanagi in Sigma 13 with my pirate to find 3 bounty hunter battlecruisers waiting for me ... yeah ... those days were fun ... getting ganked by bounty hunters in front of your own home base.

Speaking of blowing up cargo ... what about us smugglers. Talk about violation of Rule 0.0. I smuggle some contraband into New York and guess what I get from the lawfuls? I get drop ALL of your cargo (then watch them destroy it) ... oh ... but that's not all. In addition to watching them destroy my cargo (worth several million credits and maybe a good 30 minutes of my time in online play) ... oh ... now they want me to pay a fine for violating house laws. WHAT? I lose 100% of my cargo AND I gotta pay 2 million credits to the lawful who pulled me over? Go cry me a river traders ... I'm tired of this hypocrisy.


' Wrote:Eh but still I think a limit on pirating will be nice. Under what circumstances do you have a valid reason to demand more than 5m anyway? As for bounty, if someone is willing to pay, why not? Plus, its not like we're gona check this long list of bounty before we open fire. Criminal, not in a transport, eat antimatter.

Another *headdesk* ... "Nice" you say? It would be "nice" to place ... yet another ... limit to my role play? Hmm ... I demand 500k from my targets ... then I get on the forums to find a 5 mil bounty on my head. Logic dictates that if you can afford a 5 mil bounty on my head ... you can certainly pay a 5 mil demand when pirated. How about that for a valid reason? Oh ... and I've seen bounties on pirates for 50 mil ... with the caveat that the pirate can be hit "multiple times" and receive 50 mil EACH time the pirate is destroyed. Oh ... you traders have declared war on pirates and now you wanna cry to the admins to limit our demands? And you guys wonder why pirates are out ganking traders and miners? Cry me a river.


' Wrote:When you stop focusing on making money, and start playing Discovery as it's meant to be played; using each activity as a means to initiate RP encounters, you will relish the opportunity to get pirated.

// SIGNED //

Unfortunately these guys complaining are too busy trying to buy their uber-cap to go gank pirates in. They're just upset its gonna take them a week to get that Cap Armor Upgrade Mark VIII instead of a day.


' Wrote:I am trying to illustrate why I am frustrated by a concrete example, that happened to me a few minutes ago - about the 7th pirating of this style i encountered in 2 days.

We've all got stories to tell about our encounters with lulwhutters. I've had my share of encounters as a pirate with lulwhut traders and lulwhut bounty hunters. I've had my share with my smuggler as well.

Strang thing though ... I don't seem to have the difficulty you claim here with my lawful traders. Wonder why that is? I make tons of credits ... but have yet to be pirated in the manner you speak of. Could it be that I don't play in hornets nests? Spread yourself out and find other pastures where there are less chances of you getting pirated. Keep in mind ... if you only go where you get the biggest pay ... you're gonna run into pirates that know you make lots of credits. So ... if you're making 100 mil each trip on 2400 units of whatever mineral you're mining ... you can bet you're gonna get a pirate demanding at a minimum 10 mil (pst ... that's only 10% right? ... public math and all ... but isn't that right?) Oh ... as for the cargo ... if they can actually take it somewhere where they can sell the cargo for the same price YOU can get for it ... they'd just take the cargo ... and they'd likely have a pirate transport or two waiting nearby to haul all that stuff with them.

Now ... can we move along and away from all this trial-by-forum?


Quote:After considering what you more experienced players wrote, I had to admitt that the main problem was me wanting to earn money to get a specific craft to play a role I had prepared a day bevore I want online. Good, I am accepting now, that I have to RP my way to this... so, I tried to RP reasonable with people pirating me, acting as a "miner" and as a newb... I am not adapt to the server rules and faction relations, so I have wiki in the background and try to look certain things up when being pirated. I also ask for time to do so when encountering certain things I know.

And here's the underlying reason behind your plea. Thank you for your honesty. But if you actually get into the role play while you're building up your fortune for that ship and equipment you want so badly ... you might actually enjoy this game ... and you might not have to initiate these type threads in the future. And please take the time to get to know some of us before feeding us to the dogs.


' Wrote:I am pirated 4-5 times in 2 hours. thats a simple fact, dont like it? go tell your mum.

Are you using the same trade route or mining the same field the entire time you're online? If so ... bingo ... that's the problem. Move somewhere that pirates are scarce. My traders/smugglers have yet to be pirated. Why? Because when I see a pirate ... I offer them credits or cargo before they make a demand. They typically are impressed ... accept my offer ... and let me on my way. We both win. Also kinda annoying to see lawfuls parked in front of your destination when you're ferrying contraband. Cause you know you're gonna lose 100% of your cargo AND get fined 2 mil. I'd rather face a pirate than a lawful any day.


' Wrote:The problem is I need rules to play a role. People bend the rules pretty hefty here.

The problem is I need rules to play a role, something relyable. the only thing i can really count on that if facing a binary option on this RP server, there will always be the worst outcome.

Yes ... and lawfuls get away with murder because of the rules. There's no rule that limits a lawful's demand on my smuggler who's got contraband. So I pay double what a trader would ever pay to a pirate. Go figure the logic behind that one.

Question for you ... please ponder seriously before answering. Do you want to "role play" ... or do you want to "rule play"?