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Outcast Gunboat MK III - Printable Version

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Outcast Gunboat MK III - Eppy - 04-01-2008

There already is one, Ema...
check back two pages.


Outcast Gunboat MK III - Treewyrm - 04-01-2008

As good as it was, but too complex for FL, so I'll have to reduce polycount for hitbox. While it does work and works stable, however not accurate, e.g. works fine colliding simple hitboxes, but does acting weird against more complex. But that's a huge leap from plain crash to desktop, at least it works, now to fine tune it.


Outcast Gunboat MK III - Unseelie - 04-01-2008

http://i132.photobucket.com/albums/q13/treewyrm/oc_gs6.jpg
Seems to be an orca inside that thing....my mistake, I'm blind, you know...can't pass a drivers test cause of my eyes and my lenses are getting old.

Well....how big's an orca? maybe a comparison to other ships? not all in the same space, please...


Outcast Gunboat MK III - Jinx - 04-01-2008

i think the orca is about the size of a kusari gunboat? - but it appears to be a lot more massive. - whats the consensus on the weaponry now?

personally, i wouldn t want something that small to have more than 5 guns ( 4 foreward, 1 pure backwards ) - but you allready had ideas of 6 - 8 guns?



Outcast Gunboat MK III - Treewyrm - 04-01-2008

*sigh*. People, really, you are talking about amount of turrets, but in truth discussing a ship none of you have have actually flown yet. Each ship is unique as in form-factor, structure, placement, arc ranges and so forth, and there are many more important factors that play role in balance. If you talk about just one factor disregarding all others you aren't talking about balance at all, especially when people add "personally", that's just about throwing it out of the window. The amount of turrets, arc ranges, etc etc et, all will be tuned along the way, so your current talks are at large meaningless. And expecting consensus there? You can discuss it as much as you want, what matters for me are in-game tests, tests and even more tests. But first comes hitbox.


Outcast Gunboat MK III - Doom - 04-01-2008

hmm...did you mention tests?...:P

but on the serious note...i am really interested of final looks and feel of this ship...so far good work




Outcast Gunboat MK III - Horon - 04-01-2008

Hopefully it will look just as sexy in the end as it does now...


Outcast Gunboat MK III - Treewyrm - 04-01-2008

In-game shots:

[Image: th_oc_gs_ingame3.jpg] [Image: th_oc_gs_ingame2.jpg] [Image: th_oc_gs_ingame1.jpg]


Outcast Gunboat MK III - mjolnir - 04-01-2008

nice.. but especially looking on the first one.. it could use the wider "Saber frame" to hold it together as I suggested... but that's just me.

Also.. hard to find place for turrets yes... but that's up to you.

EDIT: On second look there are some obvious places for turrets...
1 in front of the Cockpit
2 on both sides of it
2 on the inside of the two secondary hulls just in front of the frame
2 on the outside at same place
2 on the middle frame on the downside.

I know you probably made it that way... so pick some nice places.... and "nice" firing arcs.

GBs that fire all turrets trough the hull are not really what I like.


Outcast Gunboat MK III - Xing - 04-01-2008

niiice... very beautiful.