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4.86 update 6 bugs central thread - Printable Version

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RE: 4.86 update 6 bugs central thread - Zachary.Corfu - 11-04-2012

Hi, but when I docked in a jump gate, I never came out in the system is was supposed to come out in. My ship just kept going in the tunnel and NEVER came out. Due to this, I'm stuck in the New York system, as every jump gate/hole in the system is bugged.
I hope you can tell me what the problem is.Sad


RE: 4.86 update 6 bugs central thread - Error - 11-06-2012

The output of the /showitems command is currently longer than the maximum length of the chat window in Freelancer, so it's not possible to read the first 11 lights on the list.


RE: 4.86 update 6 bugs central thread - RandomDude - 11-08-2012

(11-04-2012, 06:34 AM)yellowbike33 Wrote: Hi, but when I docked in a jump gate, I never came out in the system is was supposed to come out in. My ship just kept going in the tunnel and NEVER came out. Due to this, I'm stuck in the New York system, as every jump gate/hole in the system is bugged.
I hope you can tell me what the problem is.Sad

It's a Fl vanilla bug. It happens when the server has run for a while and is usually fixed by restarting the server (which happens automatically every day at 8:00 GMT).


RE: 4.86 update 6 bugs central thread - monmarfori - 11-10-2012

Sometimes, if I am hostile to the outcasts for example, they will show neutral sometimes.


RE: 4.86 update 6 bugs central thread - jonfreelanc - 11-12-2012

jakarta and timor in tau 39 have dublin bar view. I stopped reporting these as I figured it was just copied and no one actually cared. but I was surprised when the bartender on jakarta had a rumour. if you go to the trouble of writing rumours for the people in the bar then you should have the proper bar view.

in this case the bars of bw14_01 and 02

are

ambient, scripts\Bases\Br_05_Bar_ambi_Br05_01.thn

but I think should be (based on tau 23 being used for the system)

ambient, scripts\bases\br_08_bar_ambi_Bw08_01.thn

the funny thing is there are two bar views for this type of system but one has a different name than usual and it's for Cali.

ambient, scripts\bases\br08_bar_ambi_Bw08_03.thn

so whichever one.

the corsairs cruisers outside cadiz base are being hailed as liberty cruisers. sounds funny.

the msg_id_prefix for dsy_praefect in shiparch.ini perhaps might be the corsairs rep name.

gcs_refer_faction_fc_c_short

I tested it in game. then it just calls them corsairs raiders. it's a bit better.


RE: 4.86 update 6 bugs central thread - sajuukhar - 12-22-2012

ok if any admin can pm me i would apreciate very much..

problem is that i can click in any npc at the bar.. game crashes instant.. i allready reinstalled discovery, and fl too.

i use windows xp is there a problem???


RE: 4.86 update 6 bugs central thread - Zachary.Corfu - 01-06-2013

@monmarfori
After you do missions against the Outcasts, sometimes they will show neutral. This doesnt apply to every mission against them, but it still happens.


RE: 4.86 update 6 bugs central thread - Laps - 01-26-2013

I have this rather odd and really aggrivating glitch: I am doing missions for the Junkers at Rochester Base only against the Xeno's so that I can get semi friendly with LPF, when I kill the xeno's I get reputation points but when I dock at the base and get another mission I have lost the repuation I had just earned.
Bribes also seem to seem to not do much either.
Would it have anything do do with me using a criminal ID? Would that lock my repuation with the police at hostile?


RE: 4.86 update 6 bugs central thread - DaneDangerDuval - 01-27-2013

Quote : criminal ID Hence unlawfull and so sought by lawfulll.....

know enough now?

Friendly regards Dane danger duval


RE: 4.86 update 6 bugs central thread - Echo 7-7 - 01-27-2013

(01-26-2013, 09:29 PM)Sitruc Wrote: ...
Would it have anything do do with me using a criminal ID? Would that lock my repuation with the police at hostile?

Yes, exactly that. If you want to increase your reputation with the Liberty Police, you need a non-Criminal ID, and need to take LPI bribes or kill enemies of the Police (Xenos, Rogues, Hackers) in the field (not in a mission since you won't be friendly enough to their allies to find them).