Discovery Gaming Community
Admin Notice: Factions - Printable Version

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+---- Forum: Faction Rules (https://discoverygc.com/forums/forumdisplay.php?fid=46)
+---- Thread: Admin Notice: Factions (/showthread.php?tid=89648)

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RE: Admin Notice: Factions - West - 11-09-2012

it's not that hard as you think.. just need someone who really know it, to really do it.. or just post it if it's already there.
There just -must- be some kind of list of strenght... how then devs decide RHA or Sairs win.. liberty or gallia?
throw up a coin?


RE: Admin Notice: Factions - Anaximander - 11-09-2012

Look at it this way: At the moment [insert faction a] are winning a few battles in [insert system], but are losing the war to [insert faction b].

Let's take the Liberty example: If you need it happening on the server to "make it true" then towards the end of 4.86 round up all the Liberty and Rheinland forces you can, and have the Rheinlanders intentionally lose. "The Rheinland fleet is shattered, and although it won many a battle, it ultimately lost the war". Tada, people can have fun playing 4.86 and everyone can relax.


RE: Admin Notice: Factions - JayDee Kasane - 11-09-2012

(11-09-2012, 01:14 PM)West Wrote: There just -must- be some kind of list of strenght... how then devs decide RHA or Sairs win.. liberty or gallia?
throw up a coin?

if some day Ill see that Hessians has won over Corsairs and block Omega worlds from them - Ill go ''wtf? oh, comon, Devs'' and probably quit for good

on a serious note: making ''end'' of any war wont do good to activity. at all. Liberty-Rheinland war now inRP almost over, and I cant see any activity from them now. even when there is not too low player count. entire RM is kinda dissappeared.
you stopping wars - you stopping activity. so dont stop wars. Disco without wars - bo-o-o-o-oring


RE: Admin Notice: Factions - Alley - 12-09-2012

activity_RFP.html 1.13:05:39
activity_XA-.html 1.12:37:05
activity_[RoS].html 1.01:31:56
activity_[ALG].html 22:03:24
activity_[Angels].html 19:01:28
activity_[Admin].html 16:58:26
activity_[KSP].html 15:50:05
activity_Ageira.html 14:59:17
activity_RepEx.html 11:47:33
activity_MM~.html 11:06:57
activity_GRP.html 08:55:26
activity_Solar.html 08:16:11
activity_CoM.html 05:26:36
activity_IKN.html 03:47:55
activity_BIS.html 02:42:52
activity_]bd[.html 02:31:46
activity_(SR~.html 01:29:34
activity_AGS-.html 00:06:33

already been given 4 extra days


RE: Admin Notice: Factions - Gentlefood - 12-09-2012

activity_[ALG].html 22:03:24

I'd like to comment that ALG until today had a good two to three hours over the required hours. And on today it dropped to the current amount.


RE: Admin Notice: Factions - SnakThree - 12-09-2012

(12-09-2012, 06:19 AM)Alley Wrote: activity_RFP.html 1.13:05:39
activity_XA-.html 1.12:37:05
activity_[RoS].html 1.01:31:56
activity_[ALG].html 22:03:24
activity_[Angels].html 19:01:28
activity_[Admin].html 16:58:26
activity_[KSP].html 15:50:05
activity_Ageira.html 14:59:17
activity_RepEx.html 11:47:33
activity_MM~.html 11:06:57
activity_GRP.html 08:55:26
activity_Solar.html 08:16:11
activity_CoM.html 05:26:36
activity_IKN.html 03:47:55
activity_BIS.html 02:42:52
activity_]bd[.html 02:31:46
activity_(SR~.html 01:29:34
activity_AGS-.html 00:06:33

already been given 4 extra days

If this was posted by me, I would have been assaulted with accusations of being a horrible person as usual. Good times.

(11-06-2012, 11:33 PM)Zelot Wrote: How about removing policing powers from Military IDs?

Bumping this. Removing the right for a military/navy to fine offenders would lay down military/navy duties in line with their duties. Police shoulb be there to fine people and such.


RE: Admin Notice: Factions - Reid - 12-09-2012

(12-09-2012, 06:43 PM)Snak3 Wrote:
(11-06-2012, 11:33 PM)Zelot Wrote: How about removing policing powers from Military IDs?

Bumping this. Removing the right for a military/navy to fine offenders would lay down military/navy duties in line with their duties. Police shoulb be there to fine people and such.

"You're a Barge full of cardamine and I'm the only person in a 3-system radius. But since I'm Navy and not Police, you can go on your way"


RE: Admin Notice: Factions - Alley - 12-09-2012

(12-09-2012, 06:43 PM)Snak3 Wrote: If this was posted by me, I would have been assaulted with accusations of being a horrible person as usual. Good times.

you nailed the point bro


RE: Admin Notice: Factions - SnakThree - 12-09-2012

(12-09-2012, 07:22 PM)Safe Haven Wrote:
(12-09-2012, 06:43 PM)Snak3 Wrote:
(11-06-2012, 11:33 PM)Zelot Wrote: How about removing policing powers from Military IDs?

Bumping this. Removing the right for a military/navy to fine offenders would lay down military/navy duties in line with their duties. Police shoulb be there to fine people and such.

"You're a Barge full of cardamine and I'm the only person in a 3-system radius. But since I'm Navy and not Police, you can go on your way"

Drop it. Taking evidence. Report to proper authorities for processing.

(12-09-2012, 07:28 PM)Alley Wrote:
(12-09-2012, 06:43 PM)Snak3 Wrote: If this was posted by me, I would have been assaulted with accusations of being a horrible person as usual. Good times.

you nailed the point bro
Ye.


RE: Admin Notice: Factions - Remilia Scarlet - 12-09-2012

Faction dies not because there is no own shiplines, super profits, bases, guns, whatever. Faction dies because their current leaders suck and if they are not promoting a new leadership that will motivate the people to log in by generating creativity, fun and other bulls- like this then they deserved to die.

If you're leading a faction then damn lead it an if you can't carry on then let it die, maybe someone with more time, creativity and style will take a place.

But now all people do is Q_Q here of how they have nothing to do and bla bla and ships suck and everything is wrong and they are that short of time.

Maybe then you should put your ego down and step back from leading? eh?
Guess it's really hard.

There was a time when people had no mining, nor shiplines, nor anything. But then their leaders were pushed away from game by those who simply wanted to "boss" the faction without any clue how to make it work.

Now people left and concerns are rising and rising about how we have no this and that.

Ib4 disco I was playing on server where was only 2 sides with 2-3 small factions on each, there was always something to do no matter there was no caps, no this variety of ships, no fl hook candies, etc.