Broken Bonds - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: The Community (https://discoverygc.com/forums/forumdisplay.php?fid=4) +--- Forum: Freelancer Forum (https://discoverygc.com/forums/forumdisplay.php?fid=11) +--- Thread: Broken Bonds (/showthread.php?tid=37767) |
Broken Bonds - Toaster - 10-09-2011 Your leader left? So you're going to break apart soon? Broken Bonds - Erasmas - 10-29-2011 Not a chance; the activity is crawling right now, but we're still here and we have no intention to fade to black. Which brings me to another point: WE NEED MODELERS! And anyone else that can import models in the game. It's not that we don't have them, but we need to increase the production rate. Broken Bonds - Erasmas - 10-29-2011 //sorry, double post. Broken Bonds - Kazinsal - 10-30-2011 Actually, we're fresh out of people who can import models... So we need the following: - Modellers (texture experience not required) - Hitboxers - CMP/MAT/hardpoint folks Broken Bonds - jammi - 02-08-2012 Good news everyone! Written material is still being produced, commodities are being analysed, lore is being nit-picked and models are slowly but surely being produced. We'll get there eventually, see if we don't. Right now, we're mainly looking for people who are willing to model stations for us - that said, we've got an extremely impressive domed city in the works for Canberra Station, which we're looking forward to sharing. Feel free to use this thread as a Q&A session. If you're a stickler for protocol, I suppose you could always direct your questions here, instead. Happy hunting! Broken Bonds - Toaster - 02-08-2012 Post images of models! Go go go! Broken Bonds - jammi - 02-08-2012 Glenn's working on Canberra at the moment, but we'll post pictures as soon as it's complete. Actually, I'll see if I can get his permission to post the WIP picture. It's got a ship in it to give you a sense of scale. Broken Bonds - jammi - 02-09-2012 Yup, got the thumbs up for it. Got two shots. One shows the scale, the other the entire model. Scale: The red dot is a highlighted fighter, which is the size of your average Disco VHF. The capital ship is a cruiser, which is about the size of a Rheinland battleship.
The station itself has been created by using several of the extremely talented SolCommand's models, which were adapted and altered by Captain Morgan. Work is still very much in progress, with structural changes and textures needing to be applied.
Model: Overall, this thing is huge. The highways we've got converging on it are currently 3-4k apart, leaving the placeholder West Point station in the middle looking very lonely. Broken Bonds - schlurbi - 02-09-2012 Lovely, can't wait to see this finished. Broken Bonds - jammi - 02-09-2012 Don't know if I posted it here, but we decided to save time, we were going to release a demo mod of three systems. We're not sure if we'll release the entire mod after that in one go, or just update the demo as we complete systems via an autoupdater. The main thing that's holding us back at this point is station models. If you guys know anyone who can model, or you can model and want to help out, contact me here or via Skype (if you have it). We'd really appreciate the extra help. We can hitbox it for you, and probably provide the texture files for you to apply. |