Weapon balance proposal - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +---- Forum: Discovery Mod Balance (https://discoverygc.com/forums/forumdisplay.php?fid=31) +---- Thread: Weapon balance proposal (/showthread.php?tid=6713) |
Weapon balance proposal - Friday - 12-20-2008 Believe me, I have no problem in being able to not hit things! Weapon balance proposal - gekerd - 12-22-2008 you mean the thing you don't want to hit?:crazy: Weapon balance proposal - ... kur nubÄ—go? - 01-21-2009 Hm I dont use all of those guns, but still I think that weapons that have lower speed should have bigger damage outputs then those which speed is higher. ANd here we go to barager... which is weaker then civilian laser??? In my opinion it really can use an upgrade. Other is about Salamanca, it is Neutron weapon so that means better energy effcient, but lesser damage and speed. Hm, but since Corsair Neuatron blasters are better in damage and range, maybe it could use some upgrade. Why? lets see to the lower weapons. Lets compare lvl adv.ripper with Angelito mk I and we will se that angeltio is doing 20 percent more damage. SO I think Salamnca should do 20 percent more damage then Adv. Splitter as well. Weapon balance proposal - McNeo - 01-21-2009 ... gravedig? Weapon balance has been decided a long time ago by the devs in charge of balance. Please keep your criticism until the public beta version is released. |