Freelancer ship development - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Freelancer ship development (/showthread.php?tid=2521) |
Freelancer ship development - Vaporlinx - 05-06-2007 Hence me saying remake Freelancer ship development - Commodore - 05-06-2007 well they look nice but... anyway this topic is about WIPs of current models. any comments on the punisher? update oh and 1 thing, can someone send me the textures of the KU GB, RH GB, Defender, And models of those, please. o and large train. Im right now working on a civilian gunboat. lol I combined starblazer, armored trans, and eagle together to make a GB, then scaled it up.:P Freelancer ship development - Kane - 05-07-2007 Tripple post! Jeez! Commodore, use the fragging edit button! Freelancer ship development - Commodore - 05-07-2007 hehe auto merge must not've worked:P Freelancer ship development - Nadir - 05-09-2007 Junker cap ship: textures 1/2 done. The mid-section stripy bit will look better later on. Trust me. Hopefully. Will dirty up the final textures. @Vaporlinx: have absorbed some of tutorials and it seems self-illumination textures can be added as separate textures but definitely aren't part of the main texture. So you can add window and engine lights as a texture if you like... It's in Aargh's Lancer Reactor tutorials. NB: the ship isn't really bent like a banana (it IS bent a little:)), it's the perspective playing visual tricks. Freelancer ship development - Vaporlinx - 05-09-2007 I would change the grill textures that are on the engines, all the engine grills in vanila ships are flat, whereas yours are kinda well thimble shaped. Freelancer ship development - Yngen - 05-09-2007 I cant see from the most recent pictures there, but do you still have some sections of the hull exposed? I remember one of your first pictures having a section that looked like some frame or scaffolding was exposed and thought it looked particularly good for a Junker ship. Make it look like it was damaged horribly somehow and only patched back together with spare parts. Maybe a little late to change it to something like that so I understand if you don't do it. Freelancer ship development - Nadir - 05-09-2007 It looks open and patched together from below. The engines are direct copies of Rhineland ships, unmodified - I need to map the textures less obviously. Not happy with textures: still much to be done. Under a week but I'm not feeling huge amounts of pressure as I'm guessing either a Disco final release or beta 6 will come along very soon - certainly before I can start exporting and debugging the ship. Thanks for input. Freelancer ship development - Qunitinius~Verginix - 05-09-2007 The final release came out yesterday mate:) Verginix Out Freelancer ship development - Spacewolf - 05-14-2007 so who wants to skin these ships? what previous ships have you skined? |