Discovery Gaming Community
How do we measure roleplay quality in-game and on the forums? - Printable Version

+- Discovery Gaming Community (https://discoverygc.com/forums)
+-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3)
+--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23)
+--- Thread: How do we measure roleplay quality in-game and on the forums? (/showthread.php?tid=113128)

Pages: 1 2 3


RE: How do we measure roleplay quality in-game and on the forums? - Haste - 03-12-2014


  1. Don't ever shoot anyone, PvP is bad roleplay.
  2. Have as unusual a character as possible. A highschool drop-out navy character is a no-go, that's way too mainstream. You have to be a pacifist who joined up because of the Gallic threat instead, but who still despises conflict and violence and so struggles with his own feelings all day long (and doesn't ever PvP).
  3. Once someone's roleplay quality has been quantified, subtract one point for every blue message they've ever earned on the server.



RE: How do we measure roleplay quality in-game and on the forums? - sindroms - 03-12-2014

Jezus, I just read the thread. The sarcasm here is thick enough to thrust against.


RE: How do we measure roleplay quality in-game and on the forums? - Soul Reaper - 03-12-2014

(03-12-2014, 02:57 PM)Haste Wrote:
  1. Don't ever shoot anyone, PvP is bad roleplay.
  2. Have as unusual a character as possible. A highschool drop-out navy character is a no-go, that's way too mainstream. You have to be a pacifist who joined up because of the Gallic threat instead, but who still despises conflict and violence and so struggles with his own feelings all day long (and doesn't ever PvP).
  3. Once someone's roleplay quality has been quantified, subtract one point for every blue message they've ever earned on the server.

+1

Getting sick of pvpwhores


RE: How do we measure roleplay quality in-game and on the forums? - Backo - 03-12-2014

A good RP is when you discuss your past, present and possibly future endeavors with your enemy. Then you're going to discuss for no less than 5 minutes how you're going to kill them and only then you should actually shoot at him. Bonus points if you RP the fight with words instead of actually playing the game.

Jokes aside, a good RP is progressing your story in a way that makes sense, be it on the forums or ingame, with words or with guns. There are no true guidelines and there'll always be people who'd tell you you're doing it wrong, because things aren't going their way, but that's what RP is about - being dynamic and having to deal with the situations ahead, whether you like them or not.


RE: How do we measure roleplay quality in-game and on the forums? - tothebonezone - 03-12-2014

Ah, the bitter veterans climb out of their caves once again.




Good roleplay is hard to define.

Playing your role in an expected manner is as good roleplay as someone who is unexpected or unique. If a naval official refuses to take a bribe and tries to arrest someone, that is, by definition, a good play of their role (Hence the term).

It's difficult to say what's good or not, but generally so long as it's believable and coherent, and the player is trying, it's in the realm of 'good'.


RE: How do we measure roleplay quality in-game and on the forums? - Lonely_Ghost - 03-12-2014

(03-12-2014, 06:48 PM)Saronsen Wrote: It's difficult to say what's good or not, but generally so long as it's believable and coherent, and the player is trying, it's in the realm of 'good'.

+1!

It's ineed difficult, becayse, diffrent people do evaluate diffrent aspects of RP. How unique your RP is, or how realistic, or how fun, or how do you behave yourself in game. So, every attemt to RP and not ruining other's fun can be considered as 'good'.


RE: How do we measure roleplay quality in-game and on the forums? - Haste - 03-13-2014

So I was roleplaying the best ace fighter pilot in Sirius.

Then someone shot me and I died.

Powergamers these days.


RE: How do we measure roleplay quality in-game and on the forums? - Corsair - 03-13-2014

(03-12-2014, 12:22 PM)Omicron Wrote: 1. Not being Spazzydragon
2. Staying within boundaries of given universe
3. Mantaining realism (as much as FL and text allows) at any given time

*laughs and looks sideways at my current/previous characters*


RE: How do we measure roleplay quality in-game and on the forums? - Reid - 03-13-2014

(03-12-2014, 12:38 PM)Soul Reaper Wrote: You can't.

But seriously, my transport has no guns, so my RP is better than yours


RE: How do we measure roleplay quality in-game and on the forums? - Zen_Mechanics - 03-13-2014

Isnt it obvious, skype ( atleast now it seems ) - before even doing a bit of rp, and immediatly you get nuked with upper-case comments of how it isnt real,fair,normal,logical - but that shouldn't be a reason to step down, as a matter of fact, the more people rejecting it the better, just proves you are in the right way.