ADMIN help needed -- Power plant missing - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Welcome (https://discoverygc.com/forums/forumdisplay.php?fid=399) +--- Forum: Help & Support (https://discoverygc.com/forums/forumdisplay.php?fid=26) +--- Thread: ADMIN help needed -- Power plant missing (/showthread.php?tid=113830) Pages:
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RE: ADMIN help needed -- Power plant missing - Peyer - 03-30-2014 I'm another person with this problem. I docked a ship on PoB, sold all commodities and when I wanted to undock it was impossible due to missing power plant. I wasn't kicked from game or something like that. Character name: IMG|Stan_Piotrovsky[R] Done. -M.A RE: ADMIN help needed -- Power plant missing - Widow - 03-30-2014 Fixed the ships here. All additional posts about the missing power cores can be dropped in this thread: http://discoverygc.com/forums/showthread.php?tid=113936 RE: ADMIN help needed -- Power plant missing - farmerman - 03-30-2014 In any case, if you could tell me which player bases these happened on for data collection and analysis, it would be great. RE: ADMIN help needed -- Power plant missing - Snozzz - 03-30-2014 i went to try [*USI*]Albert.Lea[M] and sure enough everything was fine and she launched so i went and supplied the base again you guessed more problems not the engine the scanner all guns bar one all cargo pods sheild and the most unusual losses an unmounted scanner an unmounted sheild these are the first pieces of unmounted equipment to be taken i think so checkimg stock of adv deep scanner i find 166(13) no extra (false) entry for adv deep scanner checkimg stock of white cargo pod i find 142(35) no extra entries based on those 2 examples (they where involved in all previous occurances) the only error commodity is the engine ( at least as ive been able to pin down, we do have 313 items atm so ...) being logged in or disconnecting do not seem to be factors, i have not observed any patern regarding them i believe i have sold goods on to the base in all occuraces equipment that has been 'confiscated' by the base has included cargo pods, red, blue, white light, heavy, transport shields all scanner types except battleship which has not been tested Enhanced and standard thrusters CE-Ta engine mk2 equipment that has not been affected ID Universal armour grade mk 8 batts and botts all other items are untested so back to the Pelican logged that in and sold the original fitted engine to the base checked stock and found 146(3) CE-Ta emgine mk I, 161(1) CE-Ra engine mk I again the engine originaly fitted is a seperate item to the spare i have yet to test the Pelican (name, Central.Scrutiniser) to see if i can induce the (lets give it a name) 'Pob equipment confiscation bug' to manifest.. will report back when i have PS i was able to mount a scanner from stock and launch so no help needed this time PPS this did also effect [*USI*]Clarksville[S] but there is no problem there atm. no other ships have reported problems as yet PPPS for those that wanted to know this occured at Emlenton Storage & Exports , in Penn. RE: ADMIN help needed -- Power plant missing - Snozzz - 03-30-2014 Well I used the Pelican to supply the base. And I managed to induce the 'Pob equipment confiscation bug' equipment confiscated all weapons and countermeasure dropper light transport shield adv deep scanner Freelancer ID this occurred on the 4th run to supply I had expected trouble and was prepared so had spares of all lost equipment to allow me to carry on supplying and identify the critical event ! at first the base needed more than a single hold full and it accepted the first load in whole. Then it was only needing a part load. I had brought a full load and in swift fashion dropped random sized chunks on till it took no more. Then I just kept very rapidly clicking sell for a single unit to cram it all in. I observed that I received the stock limit reached message before the stock limit had been reached ! and that it then continued to accept more single units. I checked and found all my weapons CD and CM had been ‘confiscated’. So I repeated and confirmed. I then repeated and confirmed with an Eagle (another ship whos engine had been sold onto the base) all guns and thrusters confiscated. So. I wondered what would happen if I tried to repeat it using a Sunburst, which has no engine. I was able to repeat the effect equipment confiscated CD CM all weapons that the base would allow purchase of shield notably the light mining arrays were not confiscated, the base was set to not purchase them and all equipment confiscated was set to allow purchase by the base So the confiscation trigger is, speed clicking the sell button if the engine duplication is linked, is not clear if all PoBs exhibit this behaviour is untested Only items the base has been set to purchase seem to be affected. Setting to block purchase negates the confiscation the effect possibly could be abused The commodity and equipment dealers on the base, in the case of Emlenton are extremely laggy. We are not sure if the lag is due to this ‘bug’ or the large amount of items we stock (300+), we suspect the later but have no reference point. If you have base dealer lag (or have experienced it somewhere) I would like to hear any information you can share. currently I have no ships stuck and as admin on Emlenton I believe I can correct any further trouble or avoid it by purchase blocking. Thought there has been 1 case of a fully equipped ship being denied launch due to a perceived absence of powerplant. I have to consider the effect removing an affected item from the bases stock list may towards eliminating the losses. Shall do this for my next experiment RE: ADMIN help needed -- Power plant missing - Snozzz - 03-31-2014 Took my Pelican to PSD base to test it. Lucky I did, as I arrived it was within a hairs breath of dieing for want of RA. Anyway I wasn’t able to replicate the effect there. Then I went back to Emlenton and tested if I could have a non standard engine confiscated (the XV-690 Engine Mk I) I found it would confiscate this engine and generate a duplicate stock entry for it too. so this affects all engine types then I removed all engines from Emlenton bar the XV-690 Engine Mk I. I mounted a CT type and tested. The XV-690 was confiscated though not mounted, but the mounted CT remained. so I then removed all engines from the Emlenton stock list. And tried again. The first thing I noticed was the dealer lag had gone. When tested the engine did not get confiscated. Though all other equipment types the base would confiscate were. These will have to be removed from the stock list I think to totally eliminate the effect. I will test that next though it may take sometime. RE: ADMIN help needed -- Power plant missing - Snozzz - 03-31-2014 Ok more experiments. Changed all confiscated type equipment to sell only and removed all engines from the stock list. When tested the base confiscated an unmounted engine and then refused to recognise that the ship had one and denied launch. No other equipment was confiscated so this can happen regardless of base settings. But only happens on some bases. I think they may be bases where an engine has been sold onto them already but cannot test this edit and the dealer lag is back too edit 2 i cant find any engines in stock list RE: ADMIN help needed -- Power plant missing - Snozzz - 04-02-2014 see also http://discoverygc.com/forums/showthread.php?tid=114048&pid=1508365#pid1508365 |