Admin Notice: New ingame messaging user commands - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: News and Announcements (https://discoverygc.com/forums/forumdisplay.php?fid=13) +--- Thread: Admin Notice: New ingame messaging user commands (/showthread.php?tid=12257) |
Admin Notice: New ingame messaging user commands - majkp - 09-19-2008 ' Wrote:great adittion to the existing commands problem will be remembering them all You just need to remember one: /h :D Admin Notice: New ingame messaging user commands - CusoJR - 09-19-2008 What is the difference between system chat and local system chat? Admin Notice: New ingame messaging user commands - Boss - 09-19-2008 Is it going to ever work with the <tag> string at the end of a name, for example, the 101st? Admin Notice: New ingame messaging user commands - Cannon - 09-19-2008 Local system chat only gets sent to ships in scanner range. It also gets a different color. ' Wrote:Is it going to ever work with the <tag> string at the end of a name, for example, the 101st?Yes. Probably be sorted out in a few days. Admin Notice: New ingame messaging user commands - Saigo.Watanabe - 09-19-2008 *is looking with interest* Admin Notice: New ingame messaging user commands - tfmachad - 09-19-2008 Congratulations, guys. Awesome work. Those are absurdly handy. Admin Notice: New ingame messaging user commands - Generation - 09-20-2008 Can you see the drool? *points to mouth* I LOVE YOU GUYS!!! Admin Notice: New ingame messaging user commands - Boss - 09-20-2008 There are system modders. There are ship modders. There are infocard modders. There are texturers. There are hitbox makers. There are J.O.A.T.s. There are FLHook modders. And all of them make a mod together, that is called Discovery. A fine team, a fine team indeed. Admin Notice: New ingame messaging user commands - Agmen of Eladesor - 09-20-2008 I don't know if this is a bug or not - it's certainly an FLHook thing, though. I was doing a mission from Sheffield. I had just got to my mission waypoint, and started to shoot at the NPC ships (doing rep work) - and I got the disconnect message. Well, I know that normally when I get, that it takes 59 seconds to reconnect. Not this time - I clicked on the server, and it let me right back on, and I was out in space right where I had been before the disconnect. Of course, there was no mission to continue - but I thought that was VERY odd. I've been getting about 1 or 2 random disconnects per day lately (as opposed to server crashes - I think it's something to do with my ISP, frankly, because they're making a bunch of changes) - and every OTHER time, I've had to wait the minute to reconnect. That's what makes this time stand out - I didn't get the "This account is already in use" message, it just let me right back in. Admin Notice: New ingame messaging user commands - Orin - 09-20-2008 Great work guys. Will be very very helpful once I get them down. A question: With the /setmsg <n> <message> is the "n" a number? As in... /setmsg 1 Ello guv. /s1 Ello guv. Correct, or not? |