Spazzy group #16: "Haji" Notice- ID CHANGE - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Role-Playing (https://discoverygc.com/forums/forumdisplay.php?fid=9) +--- Forum: Unofficial Factions and Groups (https://discoverygc.com/forums/forumdisplay.php?fid=67) +--- Thread: Spazzy group #16: "Haji" Notice- ID CHANGE (/showthread.php?tid=122651) |
RE: Spazzy group #16: "Haji" Description, Recruitment, Feedback. - Ortog - 11-09-2014 Quote:Ho ho ho, Ortog. Go take a chill pill and re-read your own post. Sorry, no can do, Too busy trying to find out where my fighters and bombers are. RE: Spazzy group #16: "Haji" Description, Recruitment, Feedback. - sindroms - 11-09-2014 (11-09-2014, 03:01 AM)Ortog Wrote:Quote:despite the danger that are the Junker-flown "Recycler" torpedo platforms and the almost legenderaly durable "Salvager" mobile smelting barge (11-09-2014, 03:14 AM)Ortog Wrote:Quote:Ho ho ho, Ortog. Go take a chill pill and re-read your own post. Junker Congress, ladies and gentlemen. Pinnacle of Junkerdom. RE: Spazzy group #16: "Haji" Description, Recruitment, Feedback. - Swifty - 11-09-2014 More people to shoot? I haven't shot a Hogosha down in ages... should be interesting. See you in space RE: Spazzy group #16: "Haji" Description, Recruitment, Feedback. - Technogeist - 11-09-2014 Ortog smash. RE: Spazzy group #16: "Haji" Description, Recruitment, Feedback. - AceofSpades - 11-09-2014 It would be fun to have some competition considering smuggling has become.. boringly easy. Yet in the defense of all Junkers.. this faction's *Liberty objectives and ZoI look like a carbon-copy of Jayce's LSF operation six months ago to systematically 'interact with Junkers'. It was a pretty swell excuse to engage Junkers at will under a blanket ZOI. Not to say something is bad because it looks bad. Will be fon to see you in space I'm sure one of these anti-Junker factions will succeed and be massively interactive if its led properly and bad apples get tossed. It'd also be way more fun bein' shot at by an entity that has an identifiable presence! (11-09-2014, 03:23 AM)sindroms Wrote: Junker Congress, ladies and gentlemen.Aw dont stoke that flame. Puns intended all around. Congress has a growing majority of players on a shrinking server.. a large body with a wide variety of members and opinions, and ya already received positive feedback here from Congressman as well. No need to blanket stereotype. Serious question: Are you gonna stick to Civilian/Corsair shiplines or dabble into the Kusari ones as well? Edit: (11-09-2014, 03:38 AM)Technogeist Wrote: Ortog smash.-just lawled audibly in a room full of randoms RE: Spazzy group #16: "Haji" Description, Recruitment, Feedback. - Omi - 11-09-2014 (11-06-2014, 02:18 PM)sindroms Wrote: I have a rather simplistic question. RE: Spazzy group #16: "Haji" Description, Recruitment, Feedback. - sindroms - 11-09-2014 (11-09-2014, 03:40 AM)AceofSpades Wrote: It would be fun to have some competition considering smuggling has become.. boringly easy. The remark about Ortog was an eye-rolling one, where I simply meant to point out what an isolationist approach to a player faction could lead to. A player, who takes every single possible ''threat'' to his ID as a danger to his faction. I can understand that, after all, I was the same about the LR back in the day, but the trash this guy spewed forward in a thread about a faction, which still exists on paper, blaming it for everything but the holocaust so far, is completely ridiculous. As far as the part about information gathering goes, I really do not think it would go further than snitching the authorities about cardamine. Even if that. I would be too lazy to post each encounter like that on the forums. I am pretty sure others would too. RE: Spazzy group #16: "Haji" Description, Recruitment, Feedback. - sindroms - 11-09-2014 (11-09-2014, 03:54 AM)Omicega Wrote:(11-06-2014, 02:18 PM)sindroms Wrote: I have a rather simplistic question. And here we have Omi, completely missing the point of the quote he himself decided to use. The group was made to give Junkers some enemies they could avoid and shoot. Nothing more. Nothing less. RE: Spazzy group #16: "Haji" Description, Recruitment, Feedback. - Omi - 11-09-2014 If you expect me to believe that this is some sort of wholly selfless endeavour designed to give Junkers more things to do, then I'm afraid you may as well be talking to a wall. You could just admit that you're being a massive hypocrite, but I suppose you sleep easier at night if you try to justify it to yourself as well as to everyone else. You've got three paragraphs of lore and an "engage all Junker" mentality. RE: Spazzy group #16: "Haji" Description, Recruitment, Feedback. - sindroms - 11-09-2014 Nah. The Junker ID just happens to be the most active right now server-wise. That and they lacked an organized enemy, so I have good enough reasons to make a pvp-orientated group around it. I could have just as well made a different unlawful group and went to shoot LNS or a GRN one, but this seemed more fun. |