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Lawfuls using/knowing about unlawful jump holes - Printable Version

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Lawfuls using/knowing about unlawful jump holes - Tenacity - 09-26-2008

Though I do take back one point on unlawfuls using jump gates - lane hackers should be the exception. They have a solid RP foundation for being able to use them, just like bounty hunters have a solid rp foundation for knowing where jump holes and criminal bases are.

Quote:territory meaning house territory, IE their systems, now i can see that its OORp for a cap to go into the badlands and just stupid (the frakkin 'roids), but a navy would naturally patrol there anyway

Navy patrols shouldnt be going further into the badlands than patrol 23 or whatever it's called - the wrecked liberty fighters. No liberty lawful should ever go in as far as buffalo base or the jump holes to texas/new york.


Lawfuls using/knowing about unlawful jump holes - dr lameos - 09-26-2008

Well, not all jumpholes can, or should be ooRP for lawfuls to use

All lawful guard systems: virginia, poole, salisbury to name a few have multiple jump holes

The history of bretonia and Kusari show the bretonians to attack from the dundee jump hole, they entered dundee from edinburgh, and now many battles are fought in edinburgh

So history shows that lawfuls find and use jumpholes.


Just to throw in my $0.02


Lawfuls using/knowing about unlawful jump holes - Vape - 09-26-2008

' Wrote:Isn't there like... a giant base in the baddies?
yes and its called buffalo

but it stands to reason that liberty navy patrols would've probably found it by now.....the badlands aren't THAT big


Lawfuls using/knowing about unlawful jump holes - Tenacity - 09-26-2008

Quote:Well, not all jumpholes can, or should be ooRP for lawfuls to use

All lawful guard systems: virginia, poole, salisbury to name a few have multiple jump holes

The history of bretonia and Kusari show the bretonians to attack from the dundee jump hole, they entered dundee from edinburgh, and now many battles are fought in edinburgh

So history shows that lawfuls find and use jumpholes.


Just to throw in my $0.02

I thought I had stated that I only meant 'hidden' jump holes by this. Yes, there are many jump holes lawfuls should be able to use - any jump hole that's out in the open is fair play. Any jump hole that is hidden within a dense nebula, asteroid field, dark matter cloud, debris field, so on and so forth, should be off limits to lawful players.

Quote:yes and its called buffalo

but it stands to reason that liberty navy patrols would've probably found it by now.....the badlands aren't THAT big

And by that reasoning you've just wrecked the ability for an unlawful player to exist on this server. If the lawfuls HAD found bases such as buffalo, those bases would have been destroyed already. Way to powergame, vape.

As for jump holes, ageira specifically states that they are unstable. It isnt unreasonable to assume that jump holes, especially in these inhospitable areas, are constantly collapsing and reopening in new locations. Unlawfuls are in these areas of space almost 24/7, so they keep track of where the jump holes pop up and where they lead. Lawfuls wouldnt have access to that knowledge.


Lawfuls using/knowing about unlawful jump holes - Spear - 09-26-2008

I voted "no" simply because of unlawfuls using TL, JG's and worse still Alaska JG without a thought to RP, and I play both unlawful and lawful chars across 14 different chars so I don't feel biased. Too many times I see unlawfuls fly right by the Missouri in NY and are not even under fire because they could not be bothered to rep properly, or speed docking on lawful planets or bases under fire from lawfuls, critise the lawfuls all you like, they play the way the play because they get more often than not severly bad RP from the people they try to police.


Lawfuls using/knowing about unlawful jump holes - Tenacity - 09-26-2008

' Wrote:I voted "no" simply because of unlawfuls using TL, JG's and worse still Alaska JG without a thought to RP, and I play both unlawful and lawful chars across 14 different chars so I don't feel biased. Too many times I see unlawfuls fly right by the Missouri in NY and are not even under fire because they could not be bothered to rep properly, or speed docking on lawful planets or bases under fire from lawfuls, critise the lawfuls all you like, they play the way the play because they get more often than not severly bad RP from the people they try to police.

This is true, I'm a bit skewed towards the unlawful side because I play a smuggler, and I absolutely despise it when lawfuls cut me off at places they shouldnt even know about or risk going into.

Unlawfuls should not be using jump gates (with the lane hacker exception as said before), and should be avoiding lawful stations by a good distance.

Both sides are at fault here.


Lawfuls using/knowing about unlawful jump holes - Vape - 09-26-2008

' Wrote:Though I do take back one point on unlawfuls using jump gates - lane hackers should be the exception. They have a solid RP foundation for being able to use them, just like bounty hunters have a solid rp foundation for knowing where jump holes and criminal bases are.
Navy patrols shouldnt be going further into the badlands than patrol 23 or whatever it's called - the wrecked liberty fighters. No liberty lawful should ever go in as far as buffalo base or the jump holes to texas/new york.
why would a liberty navy patrol not go in that far?
its their territory, seriously, do you see the US Navy not patrol certain parts of its territorial waters?
i think not, they patrol all of their territory



EDIT: and tenacity, im not intending to flame, i myself play on the more unlawful side , im just using common sense

now before we start a flame war, take any problems with this to private comms


Lawfuls using/knowing about unlawful jump holes - Tenacity - 09-26-2008

' Wrote:why would a liberty navy patrol not go in that far?
its their territory, seriously, do you see the US Navy not patrol certain parts of its territorial waters?
i think not, they patrol all of their territory
EDIT: and tenacity, im not intending to flame, i myself play on the more unlawful side , im just using common sense

You dont see US navy ships patrolling shallow rocky coastlines where their ships are easily wrecked, while smaller vessels can easily go over the surface to escape those larger navy machines.

You arent thinking in context here, you're trying to come up with excuses to continue exploiting OORP knowledge in order to keep an advantage you shouldnt have.


Lawfuls using/knowing about unlawful jump holes - Reverend Del - 09-26-2008

To be honest buffalo's continued existence can only logiccally be attributed to the fact it's a firebase. I.e it can be moved to any other prepped rock in the badlands. This is obviously impossible wih the current engine, ergo Navy ships shouldn't be camping buffalo. Ever. Second to that lawfuls shouldn't be using JH's and lawfuls shouldn't be using TL's and JG's. I know my rogues get a roasting from me if they use them, simply put we don't have the codes to use them. Now if we're chasing a trader we'll use the TL, but we won't follow them through a JG.


Lawfuls using/knowing about unlawful jump holes - Cellulanus - 09-26-2008

' Wrote:And by that reasoning you've just wrecked the ability for an unlawful player to exist on this server. If the lawfuls HAD found bases such as buffalo, those bases would have been destroyed already. Way to powergame, vape.

The way I see it, lawfulls would find pirate bases and clean them out every one in a while, then the survivors would move to another location and set up base there.

In fact, smaller pirate bases should move to another location from time to time when they think they have been discovered, like the the Bundshu base in Frankfurt, there is no way that station could have stayed hidden, you can pick up its weapons platforms from the tradelane already.