Discussion: Rework Connecticut - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Discussion: Rework Connecticut (/showthread.php?tid=128556) Pages:
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RE: Discussion: Rework Connecticut - Neonzumi - 04-19-2015 (04-18-2015, 01:34 PM)Highland Laddie Wrote: Conn doesn't need a boost.^ | | | Remove the Minefield and that's it. I keep ramming into it when i'm not looking. -_- RE: Discussion: Rework Connecticut - Mephistoles - 04-19-2015 If I'm in Conn, I would not otherwise be on the server if it didn't exist. This argument has been done to death already, let people have their pvp zone. RE: Discussion: Rework Connecticut - Panzer - 04-19-2015 Fine, let that zone be in Theta, T23-37, S17, o3-7-5, Leeds, Delta... RE: Discussion: Rework Connecticut - Fluffyball - 04-19-2015 I agree with Panzer. It's the only place, where equipment can be moved between ships. Also, remove the minefield. Additionally, I'd like if Conn was in a big nebula, with big space inside (like in the middle of Omega-7, but like 20x-30x bigger area) RE: Discussion: Rework Connecticut - Sava.ua - 04-28-2015 I have nothing to add to Sol's post here. Maybe, others have different experiences, but /conn is one of the reasons why my favourite playground became boring. Malta, carda-cola, 3 krakens, 2 wyrms, 2 debs, pews, talks and raids all day long. |