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Suggestion: Production activities buyable in planets. - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Suggestion: Production activities buyable in planets. (/showthread.php?tid=129304) Pages:
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RE: Suggestion: Production activities buyable in planets. - Piombo65 - 05-12-2015 (05-12-2015, 06:31 PM)StarRaven Wrote: I too agree this is a sound idea, if possible with game Well, obviously there will be restrictions on planets that have problems of this type. It could see the list of materials that can produce through a command like this: Code: "/showplotslist" RE: Suggestion: Production activities buyable in planets. - Commander Crucible - 05-12-2015 The best part, they can't be blown up like pob's ![]() RE: Suggestion: Production activities buyable in planets. - Pavel - 05-12-2015 (05-12-2015, 06:43 PM)Commander Crucible Wrote: The best part, they can't be blown up like pob's And that's why they obviously should not be as (potentially) profitable as POBs are. Max few million credits of profit a day, if all required resources were delivered to the planet. RE: Suggestion: Production activities buyable in planets. - Commander Crucible - 05-12-2015 Then that would not at all be profitable, for people to start developing an interest in this particular aspect, there should be some good returns also. A few millions hmm, I don't know RE: Suggestion: Production activities buyable in planets. - WesternPeregrine - 05-12-2015 (05-12-2015, 06:43 PM)Commander Crucible Wrote: The best part, they can't be blown up like pob's New unlawful mission: terrorist plot. Perform some tasks for a x% chance of crippling some planetary industry (aka, random plot of land on the planet gets blown up. RE: Suggestion: Production activities buyable in planets. - Piombo65 - 05-12-2015 (05-12-2015, 06:53 PM)WPeregrine Wrote:(05-12-2015, 06:43 PM)Commander Crucible Wrote: The best part, they can't be blown up like pob's Good idea! RE: Suggestion: Production activities buyable in planets. - Highland Laddie - 05-12-2015 Quote:And then let the player build cargo module slots on a planet, but only cargo slots... I would say no to this part, because that takes away from the whole functions of the PoBs. Why bother with PoBs when any player can just slap down 10M and buy some free storage space on any planet they can land on? That's just an end-around what would otherwise require some RPing with base-owners....and since when are we in the habit of arbitrarily taking away RP (aside from tech-sharing, that is)? ![]() RE: Suggestion: Production activities buyable in planets. - Piombo65 - 05-23-2015 However, so? It's a good idea for future update? |